Starfield

Starfield

View Stats:
Bunker Dec 22, 2023 @ 6:02am
outpost EXP
been crafting for all my character levels making adaptive frames and notice that each item you craft gives the same exp reward no matter what you're making..

like 1 exp per built item right
no matter the ingredients or quality of the item?

kinda strange that you don't get more exp for harder recipes right? also means you can craft level 1 items till level 999 or whatever the max is (im 112) doesn't seem correct

but i dono maybe there's other ways to earn exp.. like if you set up an automatic manufacturer do you still get the exp from the built items? never had the need to set that up.

outposts need some tweeking imo


note that you do actually get recipes that give additional exp when you unlock all the perks to do so! goes from 1 exp ea to 3?
Last edited by Bunker; Dec 27, 2023 @ 3:33pm
< >
Showing 1-15 of 29 comments
tkwoods Dec 22, 2023 @ 6:08am 
I'd not worry about xp from outposts. Making things should probably be for use rather than xp or credits.

I set up an outpost just to get one of the level additions in the skill sets. Can't ever remember what it was now. Never really go back to the outpost much even though it will be full of aluminum and beryllium.

I mainly focus on the research and what is needed to achieve the higher skills for equipment mods.
Krash Megiddo Dec 22, 2023 @ 6:08am 
It is low EXP per item which confuses me because I see players talk about it on here like its this OP exp farm, but I don't see it either.
Bunker Dec 22, 2023 @ 6:13am 
yeah reserch? that's all unlocked now from doing the one outpost.

basically you get about 2 levels per sleep/build cycle.. so ya don't even kill stuff for exp that is the slowest way to level.

you just level up from outposts and go do the required task to unlock whatever perk.

like for example, jumping 50 times while ship is over 70% full.. just back and forth between two planets that are protected so no encounters..
or adding and removeing ship parts to unlock ship building lol
or modding weapon grips and removing it to unlock weapons..

basically outposts unlocks the game
sorry i mean outpost (singular )

but the numbers are janked or to maybe make it super easy for ...your common player. maybe it was better before and dummed down. maybe it wasn't built yet? i dono.

dlc? lol bruh

bruh it IS the exp farm!

when you sleep you get EXP bonus.. AND your items refill.
so you basically just put a bed next to a crafting table and make adaptive frames.
you can hover mouse over the slider bar in such a way that you can spam click make 99 units and level up like.. as much as you feel like clicking it

just like the game "satisfactory"
Last edited by Bunker; Dec 22, 2023 @ 6:19am
tkwoods Dec 22, 2023 @ 6:17am 
Originally posted by Bunker:
yeah reserch? that's all unlocked now from doing the one outpost.

basically you get about 2 levels per sleep/build cycle.. so ya don't even kill stuff for exp that is the slowest way to level.

you just level up from outposts and go do the required task to unlock whatever perk.

like for example, jumping 50 times while ship is over 70% full.. just back and forth between two planets that are protected so no encounters..
or adding and removeing ship parts to unlock ship building lol
or modding weapon grips and removing it to unlock weapons..

basically outposts unlocks the game
sorry i mean outpost

Agree that an outpost can help. It's not my first choice to play that way but it's an option.

I put the workbenches and a bed at my outpost. But still find that I have to get out and explore to find many of the needed items for the research. Like adhesive... SO rather than just loot why not play the story lines and also get Xp that way.
Last edited by tkwoods; Dec 22, 2023 @ 6:18am
Krash Megiddo Dec 22, 2023 @ 6:21am 
Originally posted by Bunker:
yeah reserch? that's all unlocked now from doing the one outpost.

basically you get about 2 levels per sleep/build cycle.. so ya don't even kill stuff for exp that is the slowest way to level.

you just level up from outposts and go do the required task to unlock whatever perk.

like for example, jumping 50 times while ship is over 70% full.. just back and forth between two planets that are protected so no encounters..
or adding and removeing ship parts to unlock ship building lol
or modding weapon grips and removing it to unlock weapons..

basically outposts unlocks the game
sorry i mean outpost (singular )

but the numbers are janked or to maybe make it super easy for ...your common player
I'll keep this in mind for my next fresh start. I leveled perks the hard way, you know, by playing the game and letting it happen naturally (pats self on back). I keep an eye on the challenges to confirm my actions are progressing as expected. One of the perks, "Ship Command" (I think), wasn't progressing even tho I had the correct number of crew assigned. So I had to switch to the Star Eagle to move those combat challenges forward.
Bunker Dec 22, 2023 @ 6:27am 
this moon has both iron and aluminum. you find a location with both in the same spot.
https://steamcommunity.com/sharedfiles/filedetails/?id=3119973650

look how much the time is offset here. this means miners produce like crazy when you sleep. and you wake up fully healed with an EXP boot. Even sleeping outside. (no need for habs)
https://steamcommunity.com/sharedfiles/filedetails/?id=3119973559

look at my iron and aluminum full after a short sleep
https://steamcommunity.com/sharedfiles/filedetails/?id=3119973505

now look at EXP gain from two seconds of spamming
https://steamcommunity.com/sharedfiles/filedetails/?id=3119973482


then you can sell the frames to the shops for unlimited money or items whatever they sell. they always run out of money

ENCUMBERED!! but just press capslock to walk. now spend 100 hours walking to the shops really slow
https://steamcommunity.com/sharedfiles/filedetails/?id=3119979885

im saying this is broken. should not be able to do this

1- should be dead from sleeping for so many hours outside in extreme area but no damage

2- exp reward values static

3- same exp no matter what you craft means no motivation to make anything other then frames or explore any more planets for materials. since shops sell it all
Last edited by Bunker; Dec 22, 2023 @ 6:41am
Krash Megiddo Dec 22, 2023 @ 6:31am 
Does this mean you solved your own OP?
danpne69 Dec 22, 2023 @ 6:38am 
Unless I'm missing something I've never found crafting to do anything worthwhile for XP. Planet surveying is pretty good, also the killing ecliptic/pirate/varuun etc on the missions board is pretty good as each individual you kill gets XP (and the slaughter of animals on planets ) Good for building, hitting achievements and selling shizz on but not for xp imo
Bunker Dec 22, 2023 @ 6:40am 
missing crafting looks like
Maligner Dec 22, 2023 @ 6:41am 
As long as you have the materials, you can make hundreds of thousands of an item. That is a lot of XP. Just set up basic iron and aluminum and make frames I think it is? Depending on if you focus on it or not, you can make a ton of XP in a short time by sleeping at the outpost and just making tons of items. The main issue is dropping them all, storing them or selling them.
Bunker Dec 22, 2023 @ 6:46am 
mhum
that is the main issue. having to go sell the items. if your goal is money not levels
you just go to trade authority to sell (11k bank)

oh you drop the frames on the ground in the ship. or walk slowly with capslock like i was saying alredy.

you can also hold E to grab the stack of frames and run with it, if you wana be like that
https://steamcommunity.com/sharedfiles/filedetails/?id=3119994434
Last edited by Bunker; Dec 22, 2023 @ 6:54am
Dreadlow Dec 22, 2023 @ 6:50am 
I think amp makes more sense than adaptive frames, but probably requires more skill points, 1 xp per unit, 10 units per kilo and 14 credits per unit. I can make 1200 units/xp in one hit at a Jemison outpost which means 120 kg nets almost 17k.
Bunker Dec 22, 2023 @ 6:56am 
amp needs 3 components. two of them cannot be mined automatically
https://steamcommunity.com/sharedfiles/filedetails/?id=3119995287
the reason iron and aluminum .. is because they can be automatically mined while you sleep

note here on the right buildable objects menu i can build both aluminium AND Iron in the same outpost.. no link required
https://steamcommunity.com/sharedfiles/filedetails/?id=3120000528

it SHOULD BE like you get more and more exp per build but have to go to harder level planets to mine it.. you know? force the player to move

they know how to do it with monsters but have no idea what to do with space crafting feels like


like it's ligit the SAME crafting thing you do in skyrim with potions and shops to skill up
can't find the option to make the shops money bank higher like skyrim tho

need to find a shop that has like 500k bank that will buy frames
Last edited by Bunker; Dec 22, 2023 @ 7:06am
Maligner Dec 22, 2023 @ 7:25am 
Doesn't help right now, but one of the changes they announced coming next year is adjustments to parameters such as carry weight and vendor credits. So, there will come a day when vendors having more credits will be a thing in the base game.

https://bethesda.net/en/game/starfield/article/37j5d4CbPfYlZqJKcVtGcY/starfield-end-of-the-year-update-2023

"We're also excited to be adding all new Gameplay options. With these new settings you'll be able to alter your gameplay to allow for an easier or more challenging experience that will expand beyond our normal "Difficulty" setting. These will allow you to easily customize carry capacity, cargo access distance, ship damage, vendor credits, how you suffer afflictions, new survival mechanics, and more."
Last edited by Maligner; Dec 22, 2023 @ 7:26am
Heimdall313 Dec 22, 2023 @ 7:35am 
Originally posted by Bunker:
amp needs 3 components. two of them cannot be mined automatically
https://steamcommunity.com/sharedfiles/filedetails/?id=3119995287
the reason iron and aluminum .. is because they can be automatically mined while you sleep

note here on the right buildable objects menu i can build both aluminium AND Iron in the same outpost.. no link required
https://steamcommunity.com/sharedfiles/filedetails/?id=3120000528

it SHOULD BE like you get more and more exp per build but have to go to harder level planets to mine it.. you know? force the player to move

they know how to do it with monsters but have no idea what to do with space crafting feels like


like it's ligit the SAME crafting thing you do in skyrim with potions and shops to skill up
can't find the option to make the shops money bank higher like skyrim tho

need to find a shop that has like 500k bank that will buy frames

I run an Amp lab on the "south" pole of Jemison, you have greenhouses for Metabolic Agent and Toxin, and can mine Argon and Water (Water for greenhouses). Amp weighs 0.01 and I can sell it for 15 CR (max commerce perk is... underwhelming) out of its 100 value. In a single "24" hour sleep I can make ~1100 Amp.

Amp is better for money, much much better value to weight ratio. Adaptive Frames are equally good XP with less setup / perks but it blows out your ship inventory / over encumbered all the time.

I'd make a Pick-Me-Up lab on Mars but that needs cargo links and honestly Amp makes me way more than New Atlantis can even afford as is.
Last edited by Heimdall313; Dec 22, 2023 @ 7:38am
< >
Showing 1-15 of 29 comments
Per page: 1530 50

Date Posted: Dec 22, 2023 @ 6:02am
Posts: 29