Starfield

Starfield

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Gravity 🌌 Dec 6, 2023 @ 2:50am
Video: Starfield and Creation Engine 2: A Modder's Perspective
I can't see any post here with this video, so here it is:
https://www.youtube.com/watch?v=8cZWCaH0Zrs

Quote:
"I know a lot of people don't like that. They want Starfield to fail and they don't want a third party community of passionate fans to hand Bethesda the last laugh but make no mistake --
that's what's gonna happen"

The focus of complaints should be on pushing for an early release of Creation Kit instead the current general lack of sobriety.
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Showing 1-15 of 28 comments
veer Dec 6, 2023 @ 3:16am 
This modder really nails the haters and showcases their ignorance. Starfield IS a success and will be THE Game going forward :)
Machine Spirit Dec 6, 2023 @ 3:20am 
Starfield is a success by a lot of metrics, but I don't think it is the massive success Microsoft needed it to be. It is a decent game.
Starbug Dec 6, 2023 @ 3:56am 
Modding potential in this game is extensive. Can't wait to see what they can do with the existing framework. Will be a few years before the modding scene really take off. As the Devs said already, this game has been designed to be played for years!
Jarsonne Dec 6, 2023 @ 4:48am 
Originally posted by Machine Spirit:
Starfield is a success by a lot of metrics, but I don't think it is the massive success Microsoft needed it to be. It is a decent game.
+1 when replacing needed by wanted.

People seeing Microsoft game disappear are weird, for the console perhaps but you can wonder how even for the console. So MS needs nothing from Starfield, but probably was expecting more.

For me, it's a lot too soon to conclude, the huge amount of players still playing the game (out of steam), a mod kit not yet released, weird thing that seem happen around Skyrim (didn't bother dig), obviously a game with many weak points beside many great points, and a modding field as never seen for really moddable games, there's a lot of unknown, a lot of new context element from a totally unique blueprint, a lot signs positive and negative.

It's more a chaotic temporal node where everything can happen.
Last edited by Jarsonne; Dec 6, 2023 @ 4:49am
Shiana Dec 6, 2023 @ 4:53am 
Most people compare starfield with skyrim, and forget that starfield has not yet a modding system/playerbase behind it, while skyrim has modders with 10years skyrim-modding-experience and those mods to play.
If you compare, then compare them both in an equal state: Skyrim (old version, without the fancy graphics updates/sse/etc.) in a completely unmodded state, and Starfield as it is yet.

Or wait until Starfields modding tools have an established base, and then rate them.
In ten years time - and after 2 additional Starfield x.y.z. edition releases - i can still see a really large amount of players playing starfield modded.

Although i think that the playerbase for a medieval type of game is much larger, than for the space-punk setting.
CrEaToXx Dec 6, 2023 @ 5:07am 
Of course it's a success, and of course for a mod creator it outperforms both, Skyrim and Fallout 4, by far. They will release the CK on announce, and they will have a community providing content for a decade to come.

We're 3 month into the game, have no official tools, but basically can already provide the same amount and quality of mods we had for ES5 and FO4. The only thing factoring in here is the amount of time it needs for some mods to develope.

Skyrim in its first 6 month had lazy texture replacers, and Bethesda providing numerous bug fixes. The only really remarkable milestone after 6 month was SkyUI, and it was just beginning.

Fallout 4 didn't even came that far. After 6 month we had texture replacers, Gambit tweaks, and a bunch of bagpack mods. The most entertaining part about the early days was DDproductions trolling the Nexus, and how some users envied the rise to fame of Elianorah.

And SF? We have a fully functional script engine. We have numerous survival additions. We have an almost entirely sourced UI. We have xEdit limiting out only some forms using dynamic id's, The mesh and texture department have the whole range of visuals decoded. Animations, sounds, tweaks, even potentially going so far as adding completely new systems, it's all possible already.

You really don't know what you are missing out on, if you try to hate and cancel the game. Your denouncing references of Neonpunk GTA and No Spore's Sky will be incorporated and made fun of. The whole of Star Citizen will be build in SF as a total conversion, or a far sector DLC. You guys watch your jewels be grinded to dust...literally.

You don't even remotely comprehend what's coming at you.
Last edited by CrEaToXx; Dec 6, 2023 @ 5:14am
Jarsonne Dec 6, 2023 @ 5:30am 
Originally posted by Your Friend Hana:
I assume they're on the paid mod team.
Source?

As people quoted, Steam tried add a mod pay option, and revert back fast.

Fireaxis fully paid a modder of XCOM1 to make another for XCOM2.

Past it I don't see what they could plan, so nothing.

Paid mods free on gamepass to try drag people stick to gamepass?

Source of such comment on paid mods would be welcome.
Darth Revan Dec 6, 2023 @ 5:34am 
Originally posted by Jarsonne:
Originally posted by Your Friend Hana:
I assume they're on the paid mod team.
Source?

As people quoted, Steam tried add a mod pay option, and revert back fast.

Fireaxis fully paid a modder of XCOM1 to make another for XCOM2.

Past it I don't see what they could plan, so nothing.

Paid mods free on gamepass to try drag people stick to gamepass?

Source of such comment on paid mods would be welcome.
Skyrim just got a update that allows for paid mods yesterday.

https://bethesda.net/en/article/52xMsb1fD2nTiNBkiWCbxq/build-share-and-find-creations-skyrim-special-edition
Last edited by Darth Revan; Dec 6, 2023 @ 5:34am
Gravity 🌌 Dec 6, 2023 @ 5:35am 
To all those commenting here and did not watch the video: please watch it. If you don't but still comment, it is pretty obvious.
Jarsonne Dec 6, 2023 @ 5:47am 
Originally posted by Legatus Lucanus:
Originally posted by Jarsonne:
Source?

As people quoted, Steam tried add a mod pay option, and revert back fast.

Fireaxis fully paid a modder of XCOM1 to make another for XCOM2.

Past it I don't see what they could plan, so nothing.

Paid mods free on gamepass to try drag people stick to gamepass?

Source of such comment on paid mods would be welcome.
Skyrim just got a update that allows for paid mods yesterday.

https://bethesda.net/en/article/52xMsb1fD2nTiNBkiWCbxq/build-share-and-find-creations-skyrim-special-edition
Ok moved my lazy but and found this:
https://www.youtube.com/watch?v=Fs6glx70hFo

Not sure he gets all, but the main is here in his comments:
1. Screw up steam they want a mod system for all platforms, for gamepass, for xbox, perhaps psx even.
=> Purely logical and sane.

2. It includes all, free mods, and ability for modders to have paid mods.
=> Why not, I have doubts, but again and again you see free games in tops SELLS to top incomes, it's time true Single player with honest mods try take their share in this. And if you don't want pay, free mods aren't rejected.

3. The UI is still weak and needs a true search multi criteria.
=> ok but it will come with time, eventually with a mod. :-)

4. They seem try add validation processes, from Bethesada but also from community.
=> Makes sense, quality, morale, prices, all of that need validation process when it's not free stuff. And clearly it's to allow tagert more console more young players, sooner or later.

A lot of fuss against something looking to me a strong step even if I have doubts on paid mods success. Free aren't rejected, that modders complain they need update their mods, lol, ok but as always, trash your mods if you don't want do it.

Frankly, give me that for Assassin Creed Odyssey that has combats hugely better than in Skyrim, and I'd check it, for Skyrim not until some mod claim have add a deep combat system.
Last edited by Jarsonne; Dec 6, 2023 @ 5:50am
CrEaToXx Dec 6, 2023 @ 6:02am 
I just watched the video whole. I was waving on the same layer with him the whole time. Basically I just got verified what I said in my last post. You guys don't comprehend what's coming for you. Bethesda's sandbox games are, and were always just made with one major criteria in mind. Provide a robust foundation to allow players to build the game like they enjoy it.

And if you want to have a good example for a triple A title that is actually committed to a supreme release. DOOM! Say no more. Because appearantly they can do that as well. But that's not the focus of ES, FO, and now SF franchise. In those titles us mod creators and users are the major focus, and in that regard SF delivered in a quality never seen before.

So embrace yourself oldword boomers. This game and its community will outendure you in the long run, like we always did, and no amount of anti progressive macho attitude will prevent this.
Last edited by CrEaToXx; Dec 6, 2023 @ 6:07am
Darth Revan Dec 6, 2023 @ 6:13am 
Originally posted by Jarsonne:
Originally posted by Legatus Lucanus:
Skyrim just got a update that allows for paid mods yesterday.

https://bethesda.net/en/article/52xMsb1fD2nTiNBkiWCbxq/build-share-and-find-creations-skyrim-special-edition
Ok moved my lazy but and found this:
https://www.youtube.com/watch?v=Fs6glx70hFo

Not sure he gets all, but the main is here in his comments:
1. Screw up steam they want a mod system for all platforms, for gamepass, for xbox, perhaps psx even.
=> Purely logical and sane.

2. It includes all, free mods, and ability for modders to have paid mods.
=> Why not, I have doubts, but again and again you see free games in tops SELLS to top incomes, it's time true Single player with honest mods try take their share in this. And if you don't want pay, free mods aren't rejected.

3. The UI is still weak and needs a true search multi criteria.
=> ok but it will come with time, eventually with a mod. :-)

4. They seem try add validation processes, from Bethesada but also from community.
=> Makes sense, quality, morale, prices, all of that need validation process when it's not free stuff. And clearly it's to allow tagert more console more young players, sooner or later.

A lot of fuss against something looking to me a strong step even if I have doubts on paid mods success. Free aren't rejected, that modders complain they need update their mods, lol, ok but as always, trash your mods if you don't want do it.

Frankly, give me that for Assassin Creed Odyssey that has combats hugely better than in Skyrim, and I'd check it, for Skyrim not until some mod claim have add a deep combat system.
I personally am not necceccarly against this, I mean kinggath makes paid mods for skyrim now and his mods for fallout 4 so far always were amazing.

And free mods are always here to stay if the paid stuff would turn out to be too expensive or just not that good.
Diernayr Dec 6, 2023 @ 6:17am 
Originally posted by Starbug:
Modding potential in this game is extensive. Can't wait to see what they can do with the existing framework. Will be a few years before the modding scene really take off. As the Devs said already, this game has been designed to be played for years!
Exactly, it will be years before the mods take off, years....your words not mine.

Gta6 and Star wars outlaws will be out by then.....star who? Im way more excited to mod those games than the hot garbage called wokefield.
Last edited by Diernayr; Dec 6, 2023 @ 6:19am
PortalShifter Dec 6, 2023 @ 6:26am 
Mods are a crutch.
PortalShifter Dec 6, 2023 @ 6:28am 
Originally posted by Jarsonne:
As people quoted, Steam tried add a mod pay option, and revert back fast.

Oh it's happening with Starfield, make no mistake. It's definitely happening.
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Date Posted: Dec 6, 2023 @ 2:50am
Posts: 28