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Thanks - Back to the outpost to put in the Crew Station in the HAB, then back to the Broken Spear on Cydonia to get some Outpost specialists (best bar to find these).
Thanks mate! MUCH appreciated.
d.
Cheers all from your Irish Idiot Friend (whom I like to think is learning a few things).
d.
But Robots have their own max number cap depending on that skill level.
Just a warning.
I would look into getting Lin and Heller, for whatever reason Bethesda didn't make the hirable NPC very good. I think they give like a 5% boost to things, I am sure there is mods that improve them. I am waiting for the actual CK before I mod though so I haven't looked into that option.
Luckily I spend time in my crew list in the ship menu which also lists your outpost crews (this could be better organized btw). I noticed all the Robots were listed as well and said to myself you best remove them first.
However, I don't know if it is better to remove each item of the outpost individually or just remove the whole thing. I have found that removing the whole thing does not always give me my resources back, but when I remove each building, it does.
I love this argument. It totally didn't happen to me so It can't happen at all.
Thanks for the Chuckle.
Edit: Its why I used the qualifier MAY. I am not absolutist.
Edit: Actually I can be an absolutist at times, depending on the situation. I WILL NEVER Join the Nuka World Raiders.
I will not play games with you. Chill out. I will respect you if you respect me. Your post was not respectful nor was it deserved. You put words into my mouth that I did not say. You don't know me nor my opinion of the game nor anything else. Relax.
"And you can remove the robots if you delete your outpost. I did this and it worked fine."
How else was this sentence to be taken? It CAN work fine. But it MAY leave you with Robots on your crew list. Delete them before your outpost remains good advice.
I doubt the sincerity of your "Aghastness". If you have the vapours; maybe you should have lie down. I do declare.