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- If they want to build fully inhabited planets with multiple detailed cities etc. where will they find manpower/manhours to pull that off? I would suspect they'll have to resort to somekind of automated generation.
- I'm not too keen on spending so much time travelling on train/trams/whatever, though I do understand completely if some people do.
- I don't want to play a game where I'm playing with minimum game price with people who've paid multiple tens of thousands dollars on the game. I'd feel too left out. Others might not care, but I do.
These were just a couple things that immediately came to mind.
Star Citizen is a crowdfunded game. Every dollar they get MUST go into development. That's the contract. If they don't, they can be hit by a pretty unpleasant class action lawsuit, and unlike what you see on most forums suggested by kids, this one would be a slam dunk. Contracts are usually brutally enforceable.
They originally wanted 500.000, half a million. They got 2 million. It started as a dangerously ambitious game, and got a lot more so. Every dollar they get go towards adding features above and beyond what was planned.
We're now at 670 million dollars, by estimates. (60 or so million from other investors.).
Star Citizen is bloatware by contract. It cannot NOT be bloatware, inasmuch as people still are throwing money at the screen and shouting 'take my money!!'. It was supposed to be finished almost ten years ago. But of course, you can't add 668 million dollars worth of features in no time.
I fear it's doomed; you cannot add that many features and still have a functional game. I have a lot of faith in Chris Roberts, but I fear he and his team(s) has a nightmare task.
At least Squadron 42 is supposedly feature complete and on its way to finished.
Some of the rage was justified, Elite had some questionable technical issues in the beginning, and Starfield, as always, is built with focus on consoleros. But nothing critical that couldn't be "fixed" wtih mods. One just has to accept that a huge quantity of players just loves to chill on their couches, and watch Asmongold online, in a comfortable position.
But the amount of hate Starfield is receiving boils down to a much more complicated topic. Politics. People should already have realized that out world is slightly changing with all the recent ♥♥♥♥ happening around us.
Covid, economical disasters, climate change etc. People could easily cope with it, adapt, and just move on. But no, it's just history repeating with two opposing forces, none of them right actually, and forcing normal people that just want to enjoy their lifes into that whole madness again. Then you have a U.S. top game, and demographics showing off that the majority of users hampering SF are from eastern hemispheres.
Additionally you have fools on the internet that compare Neonpunk huge walled cities allowing the engine to cull virtually everything, and a Spore Space duplicate, with over saturated and bloomed visuals, to cover up they are using models from 10 years ago. And I'm talking the stuff you see in game, but inside tools to view models. That's silly to say the least.
In that regard actually all three Neonpunk GTA, Spore CC, and Duke Citizen fall extremely short to Starfield. And then there's a procedural world openly and wide generated wtihout any options to cull anything at all. It's just literally endless space, with, so I admit, a lot of situational loading screens, that load sub 1 second for me on a 990 EVO Pro.
So long story short. We live in a time right now were those two competing sides with their stupid agendas and idealism want to hate each other. And if you're none of both, which is the majority actually, they will try to pull you down, because they're just a-holes.
You idiots only want to hate because you lack the basic ability to research them. You will retort about money, but why do you think they kept their store open? It made profit, and people who chose to invest get to buy a ship, melt it down for credit, and choose other ships on that market, or elect on their own free will to get a ship they love. SC's ceo admitted they have enough money to operate without new cash for years now. They can't spend it all at once. That is your mistake. That is somehow got spent. So why not cut it off? Because they are finishing ships a few at a time and making them availible for people to switch to or acquire of their own free wills. And those ships? highly decorative, working interiors and systems, no loading screens, unique flight models, Varying sizes of vessel, multiple game styles.
You look at a complaint about a single bug regarding fuel as if it is your holy grail to why it's a scam? Look at Starfield and Skyrim for once and you'll find the exact same issues. Those scams? Get out of here. This isn't me being a fan of sc. I love SF and SC both. Elite doesn't even touch how SC operates at any level, but I don't say its a bad game. That's the difference between us. I don't blind myself to good or bad in any of the games.
LOL you really have no idea what Star Citizen is or the state of it.
-First Star Engine will be modable.
-Second I doubt they will sell their engine anytime soon.
PS: They have to make Squandron 42 sequel chapter 2