Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'd LOVE to play a fully realized Star Citizen. I'd love to think that all the money and time put into it has been for good use.
But the cynic in me is still saying that Chris Roberts is just milking it for as much as he can before everyone realizes the game was never going to come out.
They have a lot to work on, especially starting from controls to HUD to quest pointers and more strong quest requirements view because 80% of the time I was completely missing the quest explanation to the right of the screen and when I was remembering to check it, it was not on what I was doing.
I couldn't have said it better. Just a tech demo.
That sounds like a terrible leadership which 90% of the game companies suffer.
I will do that. I will check any game that is compared to Starfield, starting with Elite Dangerous and even No Man's Sky. I just need time, since I don't have time. Maybe tonight I will test Elite Dangerous.
For Star Citizen recent sarcasm on Starfield dev, it's only making more suspicious because pro dev never bother do that, there's implicit ethic rule involved. And that they do it is either panicking or total lack of pro and this can give anything and nothing.