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回報翻譯問題
And posting non stop in a forum of a game for 3 months that you don't like, isn't sad? Lmao
he's just a trend rider. one look at his profile shows it and those folks just regurgitate what their favorite streamer thinks
Good to know watching paint dry is more fun than BG3.... Thanks for the review
The main plot was pathetic, quite short and didn´t offer any choices other than stormcloaks or imperials and all it changed was the color of guard armor..
All you did was fetchquests and killquests. The whole game has no real consequences, you could become leader of any guild within a handful of fetchquests which is ridiculous and they didn´t even care if you were leader of guilds that hate eachother.
Combat system was pathetic and relied on automated moves and all you can do is leftclicking and perform poorly animated attacks. A joke when you compare it to souls games. No difficulty because inventory stops time so you can chug potions during combat as much as you wanted.
Perk system was trash and everyone could do everything. The one thing that allows replayability in rpgs, namely specialization wasn´t not required since you could be everything in one character which screwed up the balance and made the game boring.
Everyone was a sword wielding, fireball slinging sneak archer because that´s meta.
Smithing and alchemy system completely broken and never got really fixed resulting in people being able to craft ridiculously op weapons, potions and poison.
Two examples:
https://steamcommunity.com/sharedfiles/filedetails/?id=2753211630
https://steamcommunity.com/sharedfiles/filedetails/?id=2746359085
Savesystem borked resulting in corrupted savegames if you were unlucky..yea the same crap like in Oblivion..why fix it when people still buy it and even defend the game right
AI nonexistent. You could sneak and shoot arrows at bandits and they would turn around ignoring their dead mate on the ground and say stuff like "huh..must have been the wind.."
Companions more in your face and blocking you than anything else.
The only thing this game had going for it was a nice looking world that made exploration a joy becasue there was a lot to discover.
Fast forward to starfield:
- exploration removed due to copy paste galore and procedural generation
- the same stupid AI, no improvements at all
- the same trash perk system but even more watered down, now its just buffs
- again no consequences for anything
- still no proper melee system in a time where Elden Ring and Cyberpunk exist
- again a pathetic main story
- even more npc´s immortal than ever before even though people always hated it and praised Morrowind for the freedom it gave you but who cares about player feedback right
- no open world despite advertizing it, now just instances (skyrim was different, it had a big open world with instanced dungeons, big difference)
- gunplay is serviceable but not exciting like in cyberpunk for example
- again clunky character movement, still no real improvements
- did I mention copy pasting? yea..copy pasting galore not just the POI´s also the characters have a very limited pool of faces
- savegames still corrupt, a problem that exists since Oblivion and which Bethesda never bothered to fix
I could go and on but it´s a waste of time. Bethesda didn´t put any effort into this game and fooled you all and everyone who bought this got scammed into believing this will be the next best thing on the rpg market and the most delusional ones even defend this travesty.
Edit: I have to admit I made a mistake. I forgot to mention the pathetic dragon mainstory line that just as everything else didn´t have any real consequences on the world other than some dead villagers.
Insert evil dragon who wants to destroy the world because reasons. Now go and slay one dragon after the next which just respawn and make it all pointless.
Endfight against Alduin, well it´s just another dragon with a slightly different skin. Nothing special. I´ll take any dragon fight of the souls series over this boring trash.
That´s why I forgot to mention it in the first place because it is so boring and uninspired or did anyone enjoy being sent around like an errand boy for that annoying and insanely stupid delphine character who even forces you to kill the only cool dragon because reasons..?
To be honest, you are right. The first time I saw FO76 on release it had some very blurry textures in certain parts of the map. Even for a placeholder it was beyond lazy to undercook it like that. All I can say is that the people I know that work as game developers always have a hard time if their managers are unreasonable and I suppose they just cut a lot of critical corners that lead to such disasters.
It does not help, that the rumors of the game being outsourced to other (indian) companies might have made a bigger mess on the long run. At the end of the day, we shall never know these aspects, but a lot of the rumors from Bethesda come out as controversial in the past decade.
it's your favourite game, given your post history. Just wanted to make double sure that you felt that this game is better than it was, since you spend more time talking about starfield than you have playing BG3.
Ok, thank you for making it the first statement in your essay. Saves me minutes of my life reading the rest of the bullshіt.
I've played Skyrim a lot, practically explored all of it and that critique is not wrong about it. Todd set a bad precedent with skyrim by mainstreaming it, oversimplifying mechanics based on his design philosophy. The game sold great and he was encouraged to continue such design decisions until we arrived towards his "magnum opus" that is Starfield.
https://www.pcgamer.com/skyrims-retired-lead-designer-says-anything-other-than-the-bethesda-usual-has-to-be-approved-by-todd-howard-he-doesnt-believe-its-true-but-unfortunately-its-true/
What is really sad is that Oblivion dungeons look way better than Skyrim ones. They kept watering down mechanics with each new release simply because they knew they would have to balance and spend more time in development. I have a feeling TES6 will be a radiant fetch quest fest and a sad linear story with a single-player-MMO kind of feeling. Their concept of a game is that modders will make it better and save their hide, but they neglect the fact that modders are players too and if they see a broken piece of garbage, they would rather spend their time modding for more competent games out there, or previous titles.
https://en.m.wikipedia.org/wiki/John_Carmack
Say whaaat?