Starfield

Starfield

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Amplifier 2023 年 12 月 1 日 上午 11:14
4
Can we stop acting like Todd Howard is some gaming god genius already? This dude's way past his prime
He's the one ultimately responsible for this mess of a game. It was his final creative direction. His decision not have land vehicles. Not to have swimming. To have 1000 useless empty ass planets just so he can act all high and mighty during his press conf. Removal of key features from past games.

Like IDK what the eff is wrong with this dude. He had his time up till Skyrim but nowadays his game design directions always seem to be in the exact opposite of what the fanbase wants. And now he still continues basking in all the supposed glory he thinks he still has. He just had a documentary made about himself and was recently on WIRED acting like some celebrity.

Seriously, we need to stop making this dude famous. He's just enjoying the limelight. Every meme about him is just another step toward building his celebrity status when in reality, he's been making ♥♥♥♥ games since Morrowind
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目前顯示第 61-75 則留言,共 134
Liquid Inc 2023 年 12 月 3 日 下午 12:55 
引用自 JacEEEBABY
Very sad indeed

And posting non stop in a forum of a game for 3 months that you don't like, isn't sad? Lmao
cdplayer906 2023 年 12 月 3 日 下午 12:59 
引用自 Liquid Inc
引用自 JacEEEBABY
Very sad indeed

And posting non stop in a forum of a game for 3 months that you don't like, isn't sad? Lmao

he's just a trend rider. one look at his profile shows it and those folks just regurgitate what their favorite streamer thinks
JacEEEBABY 2023 年 12 月 3 日 下午 1:00 
引用自 Liquid Inc
引用自 JacEEEBABY
Very sad indeed

And posting non stop in a forum of a game for 3 months that you don't like, isn't sad? Lmao
What I think is sad is the fact that these forums are 10x entertaining than fast traveling through hundreds of load screens through empty worlds.
Liquid Inc 2023 年 12 月 3 日 下午 1:05 
引用自 JacEEEBABY
What I think is sad is the fact that these forums are 10x entertaining than fast traveling through hundreds of load screens through empty worlds.

Good to know watching paint dry is more fun than BG3.... Thanks for the review
JacEEEBABY 2023 年 12 月 3 日 下午 1:15 
引用自 Liquid Inc
引用自 JacEEEBABY
What I think is sad is the fact that these forums are 10x entertaining than fast traveling through hundreds of load screens through empty worlds.

Good to know watching paint dry is more fun than BG3.... Thanks for the review
Not sure what BG3 has anything to do with this as it wasn't brought up but we all cope in our own ways. :2017meatball::2017tp:
ko 2023 年 12 月 3 日 下午 1:17 
The age of Todd is over. He needs to let fresh talent create fresh games.
Vox Maximus 2023 年 12 月 3 日 下午 1:22 
Todd is kinda stuck in time. He took two highly controversial things from the previous games: 1) procedural generation of the first two games 2) focus on building/crafting of FO4 and then spiced that with progressive ideas that a lot of players call "woke". The result is (surprise!) a controversial game that some players like, and some others - hate. And as always those who hate, who are most disappointed, or even disgusted ("anti-woke") - are voicing it in the most loud tone.
最後修改者:Vox Maximus; 2023 年 12 月 3 日 下午 1:25
Humpenstilzchen 2023 年 12 月 3 日 下午 1:37 
引用自 Vox Maximus
引用自 Mooman
Todd is probably good at manipulating people. There is a psychological word for that if he were analysed (though not uncommon in roles of power).

Well, Skyrim was a proper game which got to its highs via the huge and dedicated modding community.
And it didn't rely on "building" mechanics to be popular. Housing was highly optional, game was all about stories and gameplay.
Skyrim was absolute crap and an insult to any serious rpg player.

The main plot was pathetic, quite short and didn´t offer any choices other than stormcloaks or imperials and all it changed was the color of guard armor..

All you did was fetchquests and killquests. The whole game has no real consequences, you could become leader of any guild within a handful of fetchquests which is ridiculous and they didn´t even care if you were leader of guilds that hate eachother.

Combat system was pathetic and relied on automated moves and all you can do is leftclicking and perform poorly animated attacks. A joke when you compare it to souls games. No difficulty because inventory stops time so you can chug potions during combat as much as you wanted.

Perk system was trash and everyone could do everything. The one thing that allows replayability in rpgs, namely specialization wasn´t not required since you could be everything in one character which screwed up the balance and made the game boring.

Everyone was a sword wielding, fireball slinging sneak archer because that´s meta.

Smithing and alchemy system completely broken and never got really fixed resulting in people being able to craft ridiculously op weapons, potions and poison.
Two examples:
https://steamcommunity.com/sharedfiles/filedetails/?id=2753211630
https://steamcommunity.com/sharedfiles/filedetails/?id=2746359085

Savesystem borked resulting in corrupted savegames if you were unlucky..yea the same crap like in Oblivion..why fix it when people still buy it and even defend the game right

AI nonexistent. You could sneak and shoot arrows at bandits and they would turn around ignoring their dead mate on the ground and say stuff like "huh..must have been the wind.."

Companions more in your face and blocking you than anything else.

The only thing this game had going for it was a nice looking world that made exploration a joy becasue there was a lot to discover.

Fast forward to starfield:
- exploration removed due to copy paste galore and procedural generation
- the same stupid AI, no improvements at all
- the same trash perk system but even more watered down, now its just buffs
- again no consequences for anything
- still no proper melee system in a time where Elden Ring and Cyberpunk exist
- again a pathetic main story
- even more npc´s immortal than ever before even though people always hated it and praised Morrowind for the freedom it gave you but who cares about player feedback right
- no open world despite advertizing it, now just instances (skyrim was different, it had a big open world with instanced dungeons, big difference)
- gunplay is serviceable but not exciting like in cyberpunk for example
- again clunky character movement, still no real improvements
- did I mention copy pasting? yea..copy pasting galore not just the POI´s also the characters have a very limited pool of faces
- savegames still corrupt, a problem that exists since Oblivion and which Bethesda never bothered to fix

I could go and on but it´s a waste of time. Bethesda didn´t put any effort into this game and fooled you all and everyone who bought this got scammed into believing this will be the next best thing on the rpg market and the most delusional ones even defend this travesty.

Edit: I have to admit I made a mistake. I forgot to mention the pathetic dragon mainstory line that just as everything else didn´t have any real consequences on the world other than some dead villagers.

Insert evil dragon who wants to destroy the world because reasons. Now go and slay one dragon after the next which just respawn and make it all pointless.

Endfight against Alduin, well it´s just another dragon with a slightly different skin. Nothing special. I´ll take any dragon fight of the souls series over this boring trash.

That´s why I forgot to mention it in the first place because it is so boring and uninspired or did anyone enjoy being sent around like an errand boy for that annoying and insanely stupid delphine character who even forces you to kill the only cool dragon because reasons..?
最後修改者:Humpenstilzchen; 2023 年 12 月 4 日 上午 2:15
CloudsInTheSky 2023 年 12 月 3 日 下午 1:37 
引用自 238Blade
引用自 CloudsInTheSky

The reality is that the company is being managed haphazardly. They underpay their employees, they make hasty decisions and pushing unfinished projects out the door (FO76), while the devs take all the heat. By this metric, it must be a nightmare to work in that company with such headless chickens for employers.
Don't misunderstand me on this front, since I agree they're being hugely mismanaged, but I'd question the pay and state of working there.

AFAIK, BGS has excellent employee retention compared to the rest of the industry. The pay and conditions can't be too bad comparatively. That being said, at what point do we also lay blame on developers? Design issues, cohesiveness, direction, timeliness are all on the management, but the quality of content also seems well below what should be acceptable.

I'd be curious what the hiring process is. Are they hiring friends? People aren't being held responsible for mediocre work? Etc. From Fallout 76 development videos, I had to question if even the veteran developers were up to an acceptable standard of talent.

I get wanting to defend the "front line" guys, but we're coming to a point with companies like BGS and Bioware, where maybe those bottom of the totem pole guys are just as bad as their managers.

To be honest, you are right. The first time I saw FO76 on release it had some very blurry textures in certain parts of the map. Even for a placeholder it was beyond lazy to undercook it like that. All I can say is that the people I know that work as game developers always have a hard time if their managers are unreasonable and I suppose they just cut a lot of critical corners that lead to such disasters.

It does not help, that the rumors of the game being outsourced to other (indian) companies might have made a bigger mess on the long run. At the end of the day, we shall never know these aspects, but a lot of the rumors from Bethesda come out as controversial in the past decade.
Liquid Inc 2023 年 12 月 3 日 下午 1:38 
引用自 JacEEEBABY
Not sure what BG3 has anything to do with this as it wasn't brought up but we all cope in our own ways. :2017meatball::2017tp:

it's your favourite game, given your post history. Just wanted to make double sure that you felt that this game is better than it was, since you spend more time talking about starfield than you have playing BG3.
Vox Maximus 2023 年 12 月 3 日 下午 1:41 
引用自 Humpenstilzchen
引用自 Vox Maximus

Well, Skyrim was a proper game which got to its highs via the huge and dedicated modding community.
And it didn't rely on "building" mechanics to be popular. Housing was highly optional, game was all about stories and gameplay.
Skyrim was absolute crap and an insult to any serious rpg player.

Ok, thank you for making it the first statement in your essay. Saves me minutes of my life reading the rest of the bullshіt.
最後修改者:Vox Maximus; 2023 年 12 月 3 日 下午 1:41
Ēarendel 2023 年 12 月 3 日 下午 3:44 
引用自 Vox Maximus
引用自 Humpenstilzchen
Skyrim was absolute crap and an insult to any serious rpg player.

Ok, thank you for making it the first statement in your essay. Saves me minutes of my life reading the rest of the bullshіt.

I've played Skyrim a lot, practically explored all of it and that critique is not wrong about it. Todd set a bad precedent with skyrim by mainstreaming it, oversimplifying mechanics based on his design philosophy. The game sold great and he was encouraged to continue such design decisions until we arrived towards his "magnum opus" that is Starfield.

https://www.pcgamer.com/skyrims-retired-lead-designer-says-anything-other-than-the-bethesda-usual-has-to-be-approved-by-todd-howard-he-doesnt-believe-its-true-but-unfortunately-its-true/
CloudsInTheSky 2023 年 12 月 3 日 下午 4:59 
引用自 Ēarendel
引用自 Vox Maximus

Ok, thank you for making it the first statement in your essay. Saves me minutes of my life reading the rest of the bullshіt.

I've played Skyrim a lot, practically explored all of it and that critique is not wrong about it. Todd set a bad precedent with skyrim by mainstreaming it, oversimplifying mechanics based on his design philosophy. The game sold great and he was encouraged to continue such design decisions until we arrived towards his "magnum opus" that is Starfield.

https://www.pcgamer.com/skyrims-retired-lead-designer-says-anything-other-than-the-bethesda-usual-has-to-be-approved-by-todd-howard-he-doesnt-believe-its-true-but-unfortunately-its-true/

What is really sad is that Oblivion dungeons look way better than Skyrim ones. They kept watering down mechanics with each new release simply because they knew they would have to balance and spend more time in development. I have a feeling TES6 will be a radiant fetch quest fest and a sad linear story with a single-player-MMO kind of feeling. Their concept of a game is that modders will make it better and save their hide, but they neglect the fact that modders are players too and if they see a broken piece of garbage, they would rather spend their time modding for more competent games out there, or previous titles.
最後修改者:CloudsInTheSky; 2023 年 12 月 3 日 下午 5:03
Silverlight 2023 年 12 月 3 日 下午 5:14 
There's only one gaming god genius and he works on AI or smth now

https://en.m.wikipedia.org/wiki/John_Carmack
Dryspace 2023 年 12 月 3 日 下午 5:37 
引用自 CloudsInTheSky
What is really sad is that Oblivion dungeons look way better than Skyrim ones.

Say whaaat?
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張貼日期: 2023 年 12 月 1 日 上午 11:14
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