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I wish you had a compass though.
Use the perspective to position your outpost so that it tags the resources around you.
The rest is just a matter of generating and exploring tiles, the resource locations on planets are pretty much a hit or miss.
Alternately you can just level up the outpost one that grants many more outposts and dump a lot of easier ones. You don't need that many elements, generally speaking.
The planet scan is 'generalized'. Eg you can have silver and lead mixed right on the boarder but the map will ALWAYS show lead around the silver, even if its both together, as it doesn't draw every little deposit but a more general 'kinda sorta' map.
You do it just sucks, the circle is pointing to the northern pole. I haven't looked as I am waiting for the creation kit but I am fairly certain someone has made a mod to improve the compass.
As we say in Irish (Gaelic), Go raibh maith agat!
d.
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Didn't know this dimension at all - it's making sense now. Perfect- Again, thanks MUCH.
d.
Accept that first, and afterwards, the best way to find "Multiple resources together" is to wander around with an outpost beacon prepped, and look in the upper left corner at what resources will be in the build radius, you can move the beacon very far, and very fast, so you can cover A LOT of territory this way.
Yeah. Settlement building in Fallout 4 was a better design. But it got better over time, when they added several DLC's to enhance it. SF's Outposts may also get better over time.