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(not good sell value)
Both are used for wind power, nickel is used for some other things (like liquid storage).
Platinum isn't really used for anything (maybe some energy weapon mod?)
Resources spawn in groups, each group spawn in a different biome on a planet.
You can get 2 groups together if you get a split biome map at the border of 2 biomes.
Resource Groups:
Iron/Alkanes/Tantalum/Ytterbium (Helium-3 can spawn with this in crater biomes)
Aluminum/Beryllium/Neodymium/Europium (Helium-3 can spawn with this in crater biomes)
Lead/Tungsten/Titanium/Dysprosium
Lead/Silver/Mercury
Copper/Fluorine/Gold/Antimony
Copper/Fluorine/Tetrafluorides/Ionic Liquids
Nickel/Cobalt/Platinum/Palladium
Uranium/Iridium/Vanadium/Plutonium
Argon/Benzene/Carboxylic Acids/Neon
Chlorine/Chlorosilanes/Lithium/Caesium
Chlorine/Chlorosilanes/Lithium/Xenon
Well, after another hour of searching I managed to find a region that had Aluminum, Nick, Iron, and Cobalt together. So that's a plus. I'm interested in that other planet, but once I get the resources generated for more base building.
The stuff I don't use to build I'd like to sell.
You can definitely find a spot with 4: aluminum, iron, cobalt, nickel.
From space, before you land, operate the SCAN to get the color map.
Then use the mouse pointer and hover over a place with multiple colors of pixels in proximity.
Then click to see the zone type: mountains, hills, rocky desert, etc.
Then unclick and move the mouse just 1 pixel (yes hold your breath and make it happen).
Then click again. If the biome type changes then you found a cusp.
Now do that again, one pixel in another direction. And note the biome again.
You're looking for a landing where you have 3 different biomes within 1-2 mouse pixels.
When you land, open your scanner and also start to build an outpost beacon, but don't plant it yet. Note the resource types it shows based on where you're pointing/placing the object cursor. Walk around until you find the goldilocks point.
Look around you at the terrain and notice how it changes across the biome cusp. Walk toward the cusp(s).
I found my site on the 2nd attempt.
Good luck.
Good luck indeed. I started out not liking the outpost system much, but now I just want them to fix and expand upon it. Who doesn't love factories and supply chains - not this guy.
Here's a link to the video pinpointing the exact spot to plant your beacon. It's so well explained and shown that I found it first try yesterday.:
https://youtu.be/DKTjyx-1ES4?si=jo-9Lvfb759LIATQ
Aluminum, nickel, cobalt, iron and water. Fair warning though, while setting up my farm I had constant Ecliptic attacks until I put down 5 sentry dogs.
The video tutorials are nice, though. Thanks.
I'd like to find the best method for credit farming/grinding, etc. I don't have access to the rarest materials yet, but hopefully I can find a place where platinum is rare and sell that for a lot? Platinum is used for a lot IRL, high tech stuff, some medical stuff (I think), so it does have a use for more than just a luxury metal.
But on the note of luxury - too bad I can't sell directly to a luxury ship company. Would be nice finding metals they covet, and selling it to them for high prices. Or maybe that's possible and I just haven't found that out yet.
I've got main planet, Bessel, and a third for helium and cannot get interlinking to work and I'm usually pretty good with this sort of thing. All in all, they really overthought the outpost system.
I think the best farm is probably in manufacturing, not raw mats, but yes, It makes sense to have been able to farm and sell fine ores. That runs into the other problem of vendors never having more than 11-12k. I hope the devs streamline and simplify all of this, because right now it's close to being good but not yet.
Excellent advice.