Starfield

Starfield

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dashavingo Nov 10, 2023 @ 1:12pm
Tips for moving objects
OK, so I know on PC, holding down the "E" key picks up an item, and the right and left mouse buttons rotate it on the horizontal axis; press "E" again to drop. Anybody know how to rotate a picked up item on the vertical access? It drives me nuts that my ship has crap all over the floor and I can't put it back on the desk or whatnot (and I why did Bethesda make so many of these objects seem to randomly jump of the desk/counter/bed?)
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Showing 1-14 of 14 comments
EchoPlexy Nov 10, 2023 @ 1:17pm 
If you want to do that you need to do so in the build menu/modify. On PC it would be F, E, (then tab away from whatever was pre-selected when you opened modify) then click the item. That'll also allow you to place the item statically (can't be knocked over). I use a combo of both because static objects can't often be placed as near each other as you'd like.
dashavingo Nov 10, 2023 @ 1:29pm 
Ok, thanks EchoPlexy. So I can use the build menu on things like "Eggbert, the desktop assistant"? I think I get what you're saying but not quite sure. I'm not totally clear on: "then tab away from whatever was pre-selected when you opened modify". Thanks much for your help!

d.
EchoPlexy Nov 10, 2023 @ 1:35pm 
No problem, yep, Eggbert, or a sofa or a bitten sandwich :D

I was just poorly trying to explain how when you open build, it'll usually have selected whatever object you last built. if it was, say, a landing pad, that gets in the way of your sight. I just hit tab to return it to nothing selected yet status.

Have fun decorating!
Malnaur Nov 10, 2023 @ 1:52pm 
Originally posted by dashavingo:
OK, so I know on PC, holding down the "E" key picks up an item, and the right and left mouse buttons rotate it on the horizontal axis; press "E" again to drop. Anybody know how to rotate a picked up item on the vertical access? It drives me nuts that my ship has crap all over the floor and I can't put it back on the desk or whatnot (and I why did Bethesda make so many of these objects seem to randomly jump of the desk/counter/bed?)

To actually answer your question, hitting Shift will change the axis of rotation.
dashavingo Nov 10, 2023 @ 2:01pm 
THANKS everybody!

d.
EchoPlexy Nov 10, 2023 @ 2:02pm 
Originally posted by Malnaur:
Originally posted by dashavingo:
OK, so I know on PC, holding down the "E" key picks up an item, and the right and left mouse buttons rotate it on the horizontal axis; press "E" again to drop. Anybody know how to rotate a picked up item on the vertical access? It drives me nuts that my ship has crap all over the floor and I can't put it back on the desk or whatnot (and I why did Bethesda make so many of these objects seem to randomly jump of the desk/counter/bed?)

To actually answer your question, hitting Shift will change the axis of rotation.
Which, on PC at least, is wobbly at best and on a ship is likely to fall again. There was no reason to be rude.
Malnaur Nov 10, 2023 @ 2:04pm 
Originally posted by dashavingo:
THANKS everybody!

d.

I also have no idea what EchoPlexy is talking about. Build mode is not available on ships. Only outposts.
ZombieHunter Nov 10, 2023 @ 2:05pm 
Shift changes the axis of rotation. We desperately need a better system. Perhaps 3 rings on screen we can use to rotate on an axis and snap rotations such as 30, 45, 90, etc. Scale would be nice as well. The current method is very tedious.

And give us more stuff to build with. There are way more assets in the game than what you can use in outposts. Let us use them.
Last edited by ZombieHunter; Nov 10, 2023 @ 2:07pm
Malnaur Nov 10, 2023 @ 2:10pm 
Originally posted by ZombieHunter:
Shift changes the axis of rotation. We desperately need a better system. Perhaps 3 rings on screen we can use to rotate on an axis and snap rotations such as 30, 45, 90, etc. Scale would be nice as well. The current method is very tedious.

And give us more stuff to build with. There are way more assets in the game than what you can use in outposts. Let us use them.

Of course carefully placing something on your ship is a waste of time since it just falls over again.
ZombieHunter Nov 10, 2023 @ 4:03pm 
Originally posted by Malnaur:
Originally posted by ZombieHunter:
Shift changes the axis of rotation. We desperately need a better system. Perhaps 3 rings on screen we can use to rotate on an axis and snap rotations such as 30, 45, 90, etc. Scale would be nice as well. The current method is very tedious.

And give us more stuff to build with. There are way more assets in the game than what you can use in outposts. Let us use them.

Of course carefully placing something on your ship is a waste of time since it just falls over again.
I only place objects in outposts. The ship objects will reset when you go to the ship builder.
Malnaur Nov 10, 2023 @ 4:05pm 
Originally posted by ZombieHunter:
Originally posted by Malnaur:

Of course carefully placing something on your ship is a waste of time since it just falls over again.
I only place objects in outposts. The ship objects will reset when you go to the ship builder.

I believe the OP was about onboard ships?
Last edited by Malnaur; Nov 10, 2023 @ 4:06pm
ZombieHunter Nov 10, 2023 @ 4:08pm 
Originally posted by Malnaur:
Originally posted by ZombieHunter:
I only place objects in outposts. The ship objects will reset when you go to the ship builder.

I believe the OP was about onboard ships?
It works on both. It works anywhere in the game. Where you are does not change how it works. Whether it is persistent is another discussion.

The core question
Anybody know how to rotate a picked up item on the vertical access?

That has nothing to do with where. The OP wants to know b/c of stuff in his ship, but the answer is shift changes the axis of rotation regardless of where you are in the game.
Last edited by ZombieHunter; Nov 10, 2023 @ 4:09pm
Malnaur Nov 10, 2023 @ 4:13pm 
Originally posted by ZombieHunter:
Originally posted by Malnaur:

I believe the OP was about onboard ships?
It works on both. It works anywhere in the game. Where you are does not change how it works. Whether it is persistent is another discussion.

The core question
Anybody know how to rotate a picked up item on the vertical access?

That has nothing to do with where. The OP wants to know b/c of stuff in his ship, but the answer is shift changes the axis of rotation regardless of where you are in the game.

Since I was the one to provide the original shift key answer in this thread, I do know that is true. The references to ship builder are only relevant at outposts though. So, EchoPlexy's contribution was red herring.
EchoPlexy Nov 10, 2023 @ 5:38pm 
Since Mainaur is concerned with accuracy and doesn't respond to me, only about me, please tell him/her that a red herring would be an intentionally diversionary tactic and not a well-meaning attempt to be helpful. His/her contributions have been accurate but largely rude.
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Date Posted: Nov 10, 2023 @ 1:12pm
Posts: 14