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There is the Recon Scope, it wil show enemy's behind cover by turning them orange and visible trough wals, i think this is what they ment by scanning an enemy as their healthbar and lvl shows up too at such a moment
You might have to enable them from the Menu (Settings - Interface - Show Damage).
The effect reads you will do 20% more damage to scanned enemies, now it might be as mentioned to do with the recon scope or the targeting skill which seems to do the same thing with a very limited range. I am thinking the skill is for hip shots or melee/unarmed builds while the scope is to help snipers.
I haven't really used the scanner for anything except alien animals, plants and resources but maybe I should scan all enemies before engaging in them. Of course this would work best for someone invested in the cutter since that is the only "weapon" you can use with the scanner up.
Who cares about the enemies anyway in Starfield. They are blind and the dumbest a.i I have ever seen in a game.
They are? I must be doing something wrong then. 90% of what I kill has more than 3 legs, and frequently either spits something toxic and noxious or screams so loud it is both painful and can knock you down.
Thanks for letting me know I've been playing this all wrong since the beginning.