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Basically, every weapon is two types. Damage type (ballistics, laser, and particle) and weapon type (pistol, shotgun, heavy, etc). The damage type skill stacks with the weapon type skill if the weapon fits both profiles.
As StormhawkV pointed out, the laser skill affecting particle weapons seems like a bug.
Yes the weapon damage type skills stack and if the weapon has that damage type it applies as well so particle weapons benefit from the particle skill for plus 30% damage, but because they have both laser and ballistic damage they benefit from both damage skills for another 60% then they benefit from the rifle or pistol skill depending on the weapon for another 30% and isolation for another 40% and well you end up with a gun that can end everything, due to getting 160% damage which will stack with the 65% extra damage from one inch punch so a total of 225% damage.
But with how the modifiers interact it ends up giving you around 260% extra damage. I don't think this was intended as that ballistic and lasers should only affect weapons with just that damage type only so that the particle skill only affects particle weapons but literally every skill is bugged in some way at the moment with skills that can stack with yours like ones that affect your ship can completely break your game.
With Neither Ballistics nor ShotGun Cert. skill my ShotGun hit for 3 to 4 Damage (Against Andreja; so I know I'm hitting the same target with each test). When I took either Skill (Ballistics or ShotGun Cert.) my damaged increased to 5 Damage; but when I added the other skill my damage did not increase.
So... Perhaps they are Suppose to Stack, but from my test they did not. Also Note: Just to ensure I was using a Weapon that is being affected by those 2 skills, I also killed Animals, and with each kill both the Ballistics and ShotGun Cert. Requirements were being fulfilled.
Put the slug mod on a shotgun so it is easier to see a difference if testing without console commands (which show decimals) on very low damage/projectile shotguns.
Thanx Mate... Good Looking Out!!!