Starfield

Starfield

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Vyltan Nov 4, 2023 @ 12:37pm
VORTEX AND THE MYSTERY OF DEPLOYING MODS IG
Well. After reading in steam and streaming on youtube for a week, and triying all suggestions, I managed to deploy 2 mods ig!!!...But got another 6 wich are not deployed. Obviously, if 2 mods are workings, it means that the connection between Vortex and Starfield game is esthablished. Why the rest won't follow ???
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Showing 1-14 of 14 comments
AoD_lexandro Nov 4, 2023 @ 12:39pm 
Ask Nexus.
Grollwerk Nov 4, 2023 @ 12:39pm 
No one uses Vortex. Use MO2 (Mod Organizer 2)
Last edited by Grollwerk; Nov 4, 2023 @ 12:40pm
Jᴧgᴧ Nov 4, 2023 @ 12:41pm 
Because without the Creation Kit, any/all mods right now are essentially 'hacks' to the game. Our "wonderful modding support" Bethesda game isn't here yet - that'll happen when the CK is released, roughly ~5 months from now.

Until then, mods are a PITA to deploy. I would never use Vortex or another mod manager to install something to Starfield until we have official modding tools, and the modding community is far more established having had time to work with them.

Right now, modders are working off of knowledge from prior games (FO4/Skyrim) to get things done. It's hacky at best. If you want reliable installs, you'll have to do them manually yoursef.
Does the latest stable MO2 support Starfield yet? Because you needed the beta version before.
Malnaur Nov 4, 2023 @ 12:43pm 
Originally posted by Grollwerk:
No one uses Vortex. Use MO2 (Mod Organizer 2)
MO2 refuses to work with Starfield as a 'non-supported game'. I've tried.
Grollwerk Nov 4, 2023 @ 12:43pm 
Originally posted by Jᴧgᴧ:
Because without the Creation Kit, any/all mods right now are essentially 'hacks' to the game. Our "wonderful modding support" Bethesda game isn't here yet - that'll happen when the CK is released, roughly ~5 months from now.

Until then, mods are a PITA to deploy. I would never use Vortex or another mod manager to install something to Starfield until we have official modding tools, and the modding community is far more established having had time to work with them.

Right now, modders are working off of knowledge from prior games (FO4/Skyrim) to get things done. It's hacky at best. If you want reliable installs, you'll have to do them manually yoursef.

MO2 is an official Moding Tool. There will never be a moding tool from Steam or Bethesda and this is good.
Last edited by Grollwerk; Nov 4, 2023 @ 12:43pm
Grollwerk Nov 4, 2023 @ 12:45pm 
Originally posted by Malnaur:
Originally posted by Grollwerk:
No one uses Vortex. Use MO2 (Mod Organizer 2)
MO2 refuses to work with Starfield as a 'non-supported game'. I've tried.

It does not have to be "supported" by Steam. Why should it? There is even a mod in MO2 all your success in game is counted here in Steam. What you want more from Steam?

Did you install MO2 in the correct way? Here is a guide:
https://www.youtube.com/watch?v=C16iaJpejKw
Last edited by Grollwerk; Nov 4, 2023 @ 12:46pm
Jᴧgᴧ Nov 4, 2023 @ 12:46pm 
Originally posted by Grollwerk:
MO2 is an official Moding Tool. There will never be a moding tool from Steam or Bethesda and this is good.

CK = Creation Kit, the same modding tool we've had since Oblivion, official from Bethesda. Anything else is unofficial (SSEEdit, Xedit, Vortex, MO2, etc are all unofficial). Mod installers aren't modding tools, they are installers.
Last edited by Jᴧgᴧ; Nov 4, 2023 @ 12:47pm
Grollwerk Nov 4, 2023 @ 12:49pm 
Originally posted by Jᴧgᴧ:
Originally posted by Grollwerk:
MO2 is an official Moding Tool. There will never be a moding tool from Steam or Bethesda and this is good.

CK = Creation Kit, the same modding tool we've had since Oblivion, official from Bethesda. Anything else is unofficial (SSEEdit, Xedit, Vortex, MO2, etc are all unofficial).

Well,. SSEEdit and MO2 is the best you can get because it is the biggest moding community. If you want to stick with Steam, you maybe have to wait until everyone is already done with the game.
AoD_lexandro Nov 4, 2023 @ 12:50pm 
Originally posted by Grollwerk:
Originally posted by Jᴧgᴧ:

CK = Creation Kit, the same modding tool we've had since Oblivion, official from Bethesda. Anything else is unofficial (SSEEdit, Xedit, Vortex, MO2, etc are all unofficial).

Well,. SSEEdit and MO2 is the best you can get because it is the biggest moding community. If you want to stick with Steam, you maybe have to wait until everyone is already done with the game.

No one mentioned Steam except you. CK has nothing to do with Steam or Valve.
Langkard Nov 4, 2023 @ 1:19pm 
Originally posted by Grollwerk:
No one uses Vortex. Use MO2 (Mod Organizer 2)

I use it. Every mod I have used since it came out has worked just fine. All of my many FO4 mods worked without a hitch. And now the 7-8 QoL mods I'm using in Starfield plus the usual necessary mods like SFSE and the Asset Library work just fine.
Vlad 254 Nov 4, 2023 @ 1:35pm 
Nothing wrong with Vortex or MO2 as far as modding goes. I've been using Vortex for almost 5 years and it's never once let me down regardless of what game and how large my load order is. I've also based every one of my modding guides on Vortex and thousands have been successful with it. Vortex is currently used as much if not more than any other mod manager since it's the official Nexus mod manager. But one is just as good as the other. So it's a matter of personal preference. Some love one some love the other.

The issue right now is that the Creation Kit (CK) has not yet been released for Starfield and until it is I'm not bothering to add anything but simple texture (dds) files and i add them manually.

Once the CK is released and then xedit can be finalized for Starfield and you'll be able to mod efficiently with your choice of mod manager.

So as Jᴧgᴧ stated in Post #3 all mods with plugins are just a hack as far as I'm concerned.

Texture mods which are simple dds files are ok in most instancesa but you have to be careful with those as well due to the way the game uses some of those for completely different models.
Last edited by Vlad 254; Nov 4, 2023 @ 1:49pm
trey Nov 4, 2023 @ 1:43pm 
read the mod page it'll say if you're supposed to install in the game directory data folder or in your documents data folder. vortex doesn't install into the documents folder
Ragnar Caesar Nov 4, 2023 @ 2:57pm 
Originally posted by Grollwerk:
No one uses Vortex. Use MO2 (Mod Organizer 2)
I'm using Vortex at Skyrim and Fallout 4. It works for me a way better then NMM and MO2 I've used bevore.
Last edited by Ragnar Caesar; Nov 4, 2023 @ 2:59pm
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Date Posted: Nov 4, 2023 @ 12:37pm
Posts: 14