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Btw, how much can your ship cargo hold?
My current ship hold is like 442/200; because I just got this ship, and really like it; but haven't gone in to upgrade it yet; it over flowed because the Frontier was close to full (442/450) when I took over my current ship.
I'm 'Slowly' working towards setting up a Distribution Center in which I plan to have a Massive WareHouse for Storage (Both Resources and Junk). Unfortunately... I made a lot of bad decisions during my Learn as You Go Time :)... so now I have a Ton of Stuff which I need to Sell... Off Load... Use... Etc.; but I need more resources (Different Resource than I have) in order to put together something that will allow me to properly Store and Use the Resources I do have.
It's a Real Cluster Muck over here :).
Warehouse needs: Aluminum, Titanium, Adaptive Frames
Liquid Storage needs: Aluminum, Nickel, Adaptive Frames
Gas Storage needs: Copper, Tungsten, Adaptive Frames
My advice would be to find a location that supplies both Iron and Aluminum so you can make tons of adaptable frames, then buy as much Titanium as you can to make the warehouse storage you need, and enough Nickel, Copper and Tungsten to build storage for other resources you find.
Example. For my suit, helmet and backpack storage (a crate or two for each), i would have preferred to use them to store legendary and rare items that i cannot craft but do not want to sell. Then they should have allowed us to hunt for the blueprints of the basic version so that I do not have to check if a i have a set of these in the event i just want my character to look different.
Oh, there is no definitive food storage that links to the cooker in your base making you have to either use the cooler which also has small storage to store things and only retrieve them when you craft. However having seen the buffs from food, it is not worth it.
I suggest just keep the rares and legendary and 1 complete set of the normal ones to mod yourself. Apart from loosing the resources you can change the mods easily on that one set. As for junk you collect to later use to decorate your base, be selective. 2 or 3 crates of those should be enough.
I don't mind having limitations and Bounderies. I mind those Bounderies being not where they are said to be.
They totally screwed up with Storage.
I am more interested to know about raider access. I just discovered that while I am away, raiders can damage machines and empty out all your outdoor containers. I do not know however if they can access any of these crates you would build indoors, or even ones you build outdoors (the decoration ones). I would not want to just leave all kinds of expensive stuff in them if I knew they can be raided too, but I will try with just manufactured goods and hope for the best. Hopefully the two turrets I placed outside will hold them off as I don't have but a small Aluminum production going.
Regarding to your question, game don't have raider mechanic at least your outposts are safe.
Thinking about, all my outposts are pretty far away from settled space and mostly on lifeless moons. No raiders for the last 300 hours of gameplay.