Starfield

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Partcile Guns vs Ballistic
Particle Guns benefit from Laser and Particle Beam Perks

Ballistic Weapons Benefit only from the Ballistic perks.

Both benefit from their relative weapon specialization.

However, if you roll an Explosive legendary effect on a ballistic gun (Explosive cannot roll on Particle or Laser without mods) this weapon will also benefit from all of the Demolition perks.

This means for endgame purposes, both weapon classes are remarkably well balanced (Both are obnoxiously OP in equal measure)

Nothing will top the sheer DPS Firestorm of a Magshear or Magstorm that rolled an Explosive effect, but these weapons are incredibly ammo bottlenecked, and it's very easy to overkill in one burst. The Extreme damage per shot of something like a Big Bang, Starshard or its Rifle Equivalent make even the store bought variants extremely deadly.

The Conclusion is that both are absolutely viable, Particle weapons are more practical especially if you are planning on going NG+ and losing any godroll explosive modded guns but if RNG Smiles upon you, Ballistic have theoretically the highest DPS by a huge margin, however at the damage numbers we're working with, the effect is the same: Whatever you pointed at is dead immediately.
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Showing 1-15 of 22 comments
Heimdall313 Oct 30, 2023 @ 7:25pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=3067050611

The things we sacrifice just for a crappy ship and spacesuit
AoD_lexandro Oct 30, 2023 @ 7:52pm 
Originally posted by Heimdall313:
https://steamcommunity.com/sharedfiles/filedetails/?id=3067050611

The things we sacrifice just for a crappy ship and spacesuit

Honestly, not that good at all tbh. Vendor gear in NG+ at higher levels is far more devastating.

EG; https://steamcommunity.com/sharedfiles/filedetails/?id=3067069542

Also to note, Isolationist gives a massive buff to weapon damage.
Last edited by AoD_lexandro; Oct 30, 2023 @ 7:55pm
Bored Peon Oct 30, 2023 @ 8:03pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=3055404046
Ballistic :P
That is base damage before perks are applied....
Last edited by Bored Peon; Oct 30, 2023 @ 8:04pm
Edmund Greyfox Oct 30, 2023 @ 8:08pm 
Originally posted by Heimdall313:
https://steamcommunity.com/sharedfiles/filedetails/?id=3067050611

The things we sacrifice just for a crappy ship and spacesuit

That's not a bad rifle at level 35, but at level 70 it's not going to cut it. I get better damage from an advanced beowulf that's been modded, and my hard target is hitting for a bit over 700.

As for the whole ballistic vs particle debate, my experience is that it's a lot easier to find the advanced versions of ballistic weapons for sale. Maybe I'm just not going to the right shops, but i just find it easier to stick with ballistics and only switch over to particle if i find something that's really outstanding.
AoD_lexandro Oct 30, 2023 @ 8:17pm 
Originally posted by Bored Peon:
That is base damage before perks are applied....

Yeah that One-Inch-Punch perk really buffs the damage.
Last edited by AoD_lexandro; Oct 30, 2023 @ 8:17pm
Bored Peon Oct 30, 2023 @ 8:24pm 
Originally posted by AoD_lexandro:
Originally posted by Bored Peon:
That is base damage before perks are applied....

Yeah that One-Inch-Punch perk really buffs the damage.
Well I think that is the shotgun part buffing the damage. I also think that is what makes it trash because there is no VATS to force pellets to a higher accuracy. I called it the five minute gun because that was how long I owned it before I died (because the damage sucked.)

A non-shotgun version looks like this:
https://steamcommunity.com/sharedfiles/filedetails/?id=3067086116
That screenshot is weird because 974 should be the right non-perk damage as seen in the inventory column.

Originally posted by Edmund Greyfox:
As for the whole ballistic vs particle debate, my experience is that it's a lot easier to find the advanced versions of ballistic weapons for sale.
Well the particle guns are technically Va'Ruun technology.
Hobo Misanthropus Oct 30, 2023 @ 8:28pm 
Originally posted by Heimdall313:
https://steamcommunity.com/sharedfiles/filedetails/?id=3067050611

The things we sacrifice just for a crappy ship and spacesuit
Damn, that's a nice roll, but it would have been really heartbreaking if it was refined or better lol.

I got a reall good Maelstrom early on with Explosive and Radiation, it carried me through even level 50 fights (Despite it only being Calibrated)

Oh wait I just realized, that's a Beowulf not a Hard Target, lmao.
Last edited by Hobo Misanthropus; Oct 30, 2023 @ 8:31pm
Hobo Misanthropus Oct 30, 2023 @ 8:30pm 
Originally posted by Bored Peon:
https://steamcommunity.com/sharedfiles/filedetails/?id=3055404046
Ballistic :P
That is base damage before perks are applied....


What's the spread like on One Inch Punch with that accuracy, at nearly 70% the spread shouldn't be that bad and it might be solidly usable in medium range?
Nite69 Oct 30, 2023 @ 8:30pm 
I havn't even bothered with the weapon modding of the game yet, I am just at level 42 and using a Beowolf Scout, little over 100 physical damage with armor piercing rounds, and it does fine

If you get the perk up that ignores enemy armor %%, you can complete very hard playthroughs with just about any gun
Last edited by Nite69; Oct 30, 2023 @ 8:32pm
Hobo Misanthropus Oct 30, 2023 @ 8:33pm 
I really want an explosive AA-99 or Beowulf.

Or another Elemental Shotgun, that thing was... something else. I hope they fixed the bug (so many DoTs would be applied the game would stutter bad when the effect proc'd lol)
Bored Peon Oct 30, 2023 @ 8:39pm 
Originally posted by Hobo Misanthropus:
Originally posted by Bored Peon:
https://steamcommunity.com/sharedfiles/filedetails/?id=3055404046
Ballistic :P
That is base damage before perks are applied....

What's the spread like on One Inch Punch with that accuracy, at nearly 70% the spread shouldn't be that bad and it might be solidly usable in medium range?
Well put it this way I shot a target about 15-20 feet away and I could have punched them for more damage. Which is kinda why I wound up dead and lost it, lol.

Regarding that 70% shown...I do not trust Bethesda's math or them properly showing their work.
Doombringer Oct 31, 2023 @ 12:24am 
Originally posted by Bored Peon:
https://steamcommunity.com/sharedfiles/filedetails/?id=3055404046
Ballistic :P
That is base damage before perks are applied....
One Inch Punch does MULT+ADD to weapon damage (like calibrated/refined/advanced quality mods), so is relatively better on advanced weapons with that get lower % from quality mods.
(on MagSniper advanced is (100% + 30.5% + 36.3% + 44% = 210.8%), One Inch Punch adds +200% to this (so 410.8%))
Note that you can only get One Inch Punch on MagShot and MagSniper that use DefaultLegendary drop list.
(The one used by weapon cases/displays has slightly different exclusions that include all KoreKinetic weapons for One Inch Punch.)
(Weapon cases/displays let you get One Inch Punch on shotguns, which the Default Legendary list doesn't. One Inch Punch Hornet's Nest Coachman is... something.)

Accuracy is an amalgamation of 17 different variables, One Inch Punch changes a weapon's AimModel to something truly awful.
(It doesn't modify accuracy stats, it overwrites the values (and I think it is applied after most/all weapon accuracy increasing mods negating them - perks still work).)
Last edited by Doombringer; Oct 31, 2023 @ 1:06am
Doombringer Oct 31, 2023 @ 12:48am 
Originally posted by Hobo Misanthropus:
I really want an explosive AA-99 or Beowulf.

Or another Elemental Shotgun, that thing was... something else. I hope they fixed the bug (so many DoTs would be applied the game would stutter bad when the effect proc'd lol)
Legendary Elemental ability shares 10s cooldowns with Poison/Corrosive/Incendiary/Radioactive, so if looking for a max DoT weapon you want Lacerate+Elemental (with flechette or whitehot ammo).
(When it procs it adds a perk that changes your ammo for 10s, when you hit something you get a perk that prevents the other perk from working for 10s.)
(Lacerate does not work this way or have a cooldown.)
Last edited by Doombringer; Oct 31, 2023 @ 12:51am
dollars202 Oct 31, 2023 @ 12:51am 
https://steamcommunity.com/sharedfiles/filedetails/?id=3067242578 This gun i can mow down level 99s and even level 90 terrorpuppies with it. It's quite a beast and any normal humie runs when the radiation sets in which is sometimes annoying but pretty funny. Only downside is that i can use over 5k ammo per major area.
Last edited by dollars202; Oct 31, 2023 @ 12:53am
MoreEvilSquid Oct 31, 2023 @ 12:55am 
Originally posted by Hobo Misanthropus:
I really want an explosive AA-99 or Beowulf.

Or another Elemental Shotgun, that thing was... something else. I hope they fixed the bug (so many DoTs would be applied the game would stutter bad when the effect proc'd lol)

The AA-99 can be modded with explosive rounds... I've only got an "advanced" one without perks so it only does like 50+ damage, but it's fun as hell - at least when I don't need something better (that's where the hard target comes in for long range, or the binary-trigger revolvers for close range - those things are surprisingly good).
Last edited by MoreEvilSquid; Oct 31, 2023 @ 12:57am
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Date Posted: Oct 30, 2023 @ 7:10pm
Posts: 22