Starfield

Starfield

View Stats:
stylegamr Oct 26, 2023 @ 5:58pm
What breaks the immersion for you?
I'm interested to hear what you guys think are the immersion breaking elements that could be fixed or patched.

I find that since they go so far to try and make an immersive world but in some areas don't even try, or knowingly do things that break basic fundamental science fiction/theoretical laws... Well, they could just do better at some things..

My list of things is mainly physics and time related:

travelling long distances takes zero time (even though time doesn't really affect much)
travelling long distances consumes no helium (this should be a credit-sink via ship service technician or mining)
Ship service technicians can complete massive star ship overhauls in minutes
Ship service technicians have access to a Star-yard's capabilities and resources
Outpost construction takes zero time
Outposts have access to a star-yards capabilities and resources (even on the remotest moon)
Over-capacity carrying capabilities
Jump and boost-pack not affected by weight carried
< >
Showing 1-15 of 104 comments
Dollop of Mayo Oct 26, 2023 @ 6:00pm 
Mostly the awful lockpicking game and draconian ship building
Deylendor Oct 26, 2023 @ 6:02pm 
Excessive loading screens..
tkwoods Oct 26, 2023 @ 6:04pm 
Nothing
Alyce nChaynes Oct 26, 2023 @ 6:06pm 
The narrative. The game is herding the player in such a way that i feel insulted by Bethesda as if they think you're either stupid, pre teen and needs hand holding, overly trying to educate you doing right and not wrong. I mean, people usually play games to see what it's like to be bad, so they dont have to go shoot up a highschool. A game telling you who and what to be, is as bad as a teenager's parents especiallu when you're as bland and boring as you are in Starfield. God bless Shepad, the one that got to make fun choices even if they many times didnt matter, who also could have a bad mouth and dare to swear. Even worse when you're adult and able to make your own moral judgements and calculations and still being forced by the game or reprimanded for trying the grass on the other side.

Starfield in it's whole, is a narrative created to shatter my immersion. Im to grown up to like this. It's not a game for adults in my opinion, if you're used to be your own.
Last edited by Alyce nChaynes; Oct 26, 2023 @ 6:21pm
Sugarwolf Oct 26, 2023 @ 6:06pm 
Essential NPC's, but that's nothing new for Bethesda. I'm sure there's already a mod to fix it but I want to do at least one playthrough without mods.
NTense Oct 26, 2023 @ 6:07pm 
It would have to be the loading screens and lifeless NPCs and settlements right?
Oh and lack of ground vehicles is totally unrealistic
Last edited by NTense; Oct 26, 2023 @ 6:08pm
Yoghurt shot Oct 26, 2023 @ 6:08pm 
Immortal npcs. Forced choices. The very beginning is bs. Why I can't sell the ship and dip?
Uma Puma Oct 26, 2023 @ 6:10pm 
in one of quests of crimson fleet:
at the end of Crimson Fleet quest line, when u are confronting Commander Ikande, he asks "WHY DID U DO THIS!!!!!", and u cant answer "Coz you kidnapped ME!", coz game does not track how did u join the Fleet.
Last edited by Uma Puma; Oct 26, 2023 @ 6:11pm
eMYNOCK Oct 26, 2023 @ 6:14pm 
travelling long distances takes zero time (even though time doesn't really affect much)
i agree that everything "on foot" or "in system" should take its fair share of time... like in fallout it should calculate the time you would need to "walk" there... or at the max speed of your ship.

on the other hand, interstellar should still happen in an instant, thats what the grav drives were made for.

Over-capacity carrying capabilities
agree on the ship capacity side... disagree on the manual carrying...
you can pick up as much trash as you want... at some point you will loose oxygen (stamina) while running, than while walking... and continued moving will ultimatively eat up your health.

Jump and boost-pack not affected by weight carried
it impacts your jump and boost heigth.

just fill your pockets on a low grav moon and test it for your self... the more weight you carry around the less height you will gain... until you hit the ground from jumping as hard as if you would have jumped from the Mercury Tower Apartment... without a boostpack.

all other points... agree... but it would fit into a true survival mode better than in a "normal" game.

as for my one and only gripe...
i don't want to be teleported out of the ship when i land somewere... especially not if i only bring some passengers or packages and parcels... or boxes of vegetables.
Last edited by eMYNOCK; Oct 26, 2023 @ 6:15pm
sarcastic_godot Oct 26, 2023 @ 6:15pm 
...hitting the [_E_] key for too long in the middle of a space fight. :madelf::trainbowbarf::steamfacepalm::AngryMoonman:

[_E_] = Leave pilot seat... ...why the heck would I want to do that in a space fight?
I mean: Even if I'd have to pee... ...I'd be in my space suit, which dang sure should have all the relevant facilities. And if not, hey, the secret of hygiene cleaner spray will have been taken along when humanity left Earth

And it doesn't even get blocked by remapping the key - that only remaps it while the ship is at rest... :steamfacepalm:
Last edited by sarcastic_godot; Oct 26, 2023 @ 6:18pm
Zeno Oct 26, 2023 @ 6:16pm 
Immersion was shaky from the beginning, from the moment a annoyingly smug space cowboy gives me a ship and sends me off to find his chums after I had a really tame trip upon touching an alien thingy.

What really, really tore it for me, though when I was able to persuade an annoyingly smug woman to just hand over a very valuable trophy - one she was supposed to be awarding to someone that very day - just because I'd leveled up my speechcraft . . . er, my charisma? Whatever.
chefcook90 Oct 26, 2023 @ 6:19pm 
Wooo boy, where to start...

I guess I'll start with my top 5.

1. The hitscan guns. You ever try shooting a bird from reaeaaly far away? You'll learn pretty fast that there are no actual projectiles in this game.
It's even more obvious when you have Phased Time activated, since you'll see your targets taking damage WAY before the bullets and lasers even reach them.

2. The fact that every melee weapon is a re-skinned ripshank. Seriously man, if I'm swinging a ♥♥♥♥♥♥♥ katana, I should be able to hit people from AT LEAST two feet away, but I can't even swat those bugs in the Lock without crouching first!

3. How ♥♥♥♥♥♥♥ flat the planets are. And not just the terrain, but the fact planets are broken down into square tiles.

4. The general lack of variety when it comes to planets - I looked it up, and there are only a total of 430 possible environment iterations. That means when you factor in all of the flora, fauna, minerals, atmospheric conditions, and biomes, there are only 430 possible combinations.
There are over 900 planets you can land on in this game, and they don't even have enough unique environments to cover HALF of them!

5. The copy-pasted caves that are full of dead aliens.
I think this one is pretty self-explanatory lol
Tootsy Oct 26, 2023 @ 6:20pm 
Inconsistent solutions that have the same resources ( I.E. Cora and Sona)
Exposition used for world building that doesn't show up in game (I.E prosthetics)
Lack of struggle in regards to survival (I.E too many med packs and easy credit making)
Lack of political factions (I.E uniformity of beliefs among citizens)
Lack of factional consequence (I.E being able to join every faction in game)
Lack of exploration (I.E. every system you visit is premarked and settled)
Lack of community (I.E your crew fill a slot but have no real relations between them)
Dr. Sinister Oct 26, 2023 @ 6:28pm 
The horrible voice acting but I guess that goes hand in hand with poor writing. Everything feels lifeless, soulless
Cooperal Oct 26, 2023 @ 6:32pm 
Dozens upon dozens of identical building interiors, including their non-permanent fixtures. Every credstik, contraband, skill book, dead body, locked door/container etc all placed the same. It is unthinkable that they would shortcut this part so hard after making such grand use of procedural generation for their landscapes.
< >
Showing 1-15 of 104 comments
Per page: 1530 50

Date Posted: Oct 26, 2023 @ 5:58pm
Posts: 104