Starfield

Starfield

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Cadako Oct 9, 2023 @ 6:47pm
How does Starfield have you feeling for the next ES?
I gotta say, I have enjoyed many aspects of Starfield, but there are many aspects that feel very shallow and low quality, enough to the point where I am worried for the quality of the next ES game.

I know this game has a different scope in environments, which undoubtedly played it's role in resource allocation, and attention to smaller details that build a larger picture, but I cannot help but come away with the feeling that the game is half baked.

How they employed mechanics from other games and fail to do them as well, let alone improve upon them is a weird move, but then even from their own previous game which had a much better building system.

While I have faith they'll improve the game over time, this has been the first Bethesda game that I've regret buying since Morrowind.

Really not trying to be a sour puss or anything, just wanted to see if anyone felt the same in the sense of their hype for the next ES game kinda waning due to SF not delivering on as many fronts as it does deliver on.
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Showing 1-15 of 37 comments
Xhaiden Oct 9, 2023 @ 6:51pm 
I'm thinking I shouldn't buy Bethesda games until the mod tools are released and modders can fix it. -.-
Vivio Oct 9, 2023 @ 6:52pm 
just dandy but i'm expecting another standard beth game hyping your self up for any game just leads to disappointment expect the worse then you can always be surprised when its better then you feared :D

i still have over 2000 hours in skyrim and i never even modded it :D
Last edited by Vivio; Oct 9, 2023 @ 6:53pm
JACKSin Oct 9, 2023 @ 7:11pm 
Better to ask yourself how ESO makes you feel about the next ES game or how FO76 makes you feel about the next FO game. Those both adopted a business model that requires preventing a vibrant modding community. Starfield does the opposite and should make people feel better about the future of those other series. I hope to be wrong but I fear Starfield will be the last openly modded game.
IDChristian Oct 9, 2023 @ 7:12pm 
I found the story and game-play of Starfield to be very fun. The faction quests are very good (except for Ruijin), the issue I have is the lack of immersion on some parts.

Lots of npc without schedules, store that never close, npc that never move, not all restricted areas actually being restricted (some areas that are restricted you get in trouble and most nothing happens), store workers dont follow you to the back to ensure you dont steal, most npc have no name or schedule (being just "citizen"), and there is just a lot less immersion in the day to day. I liked Skyrim cause it felt like a living world, I would follow NPC to see their day to day.

The thing is that I do not see many ppl complaining about that, most of "complaints" I saw were about graphics and dlss stuff, which honestly I do not care and we know it will be improved and fixed. I also saw people complaining about the amount of loading and unable to land with ship, but I also dont care about that, the loading is so fast, and really doesnt impact me much.
Last edited by IDChristian; Oct 9, 2023 @ 7:27pm
Cosgar Oct 9, 2023 @ 7:14pm 
I'm still excited for TESVI because Hammerfell. I'll just get it on gamepass to try it out and wait patiently for modders to finish it 5-10 years later. Hope people stop crying about social war stuff by then
ZombieHunter Oct 9, 2023 @ 7:15pm 
Looking forward to it. I'm not expecting cutting edge graphics or anything but I am expecting good stories, lore, quests and want to see how they expand on what they have already built and established.

I hope it is not like ESO. ESO is not bad but the MMO portion of it makes for some really shallow questing, the approach to the NPCs and stories feels more rushed and less involved, and I've always felt ESO graphics looked very scaled down and just a touch above what Skyrim produced long ago.
Last edited by ZombieHunter; Oct 9, 2023 @ 7:15pm
Sikklid Oct 9, 2023 @ 7:24pm 
Fanboys keep games bad. To me they've left out the main things they have always been masters at vs the rest of the industry: the "in between" exploration, rewarding discovery, deep level design, and immersive environmental storytelling - at a minimum on par with years old TES and FO series.

They've all aged too much to care about anything more than what looks good in the marketing editing room - unlike when they were younger rockstar devs. Tim Lamb is perhaps the only one who really devoured the game from the old main team since you can tell they've barely even touched Starfield. Devs built their sections and they checked it didnt blow up, and that was about it. No one cared if it came together into one cohesive package.

Speaking as a once hardcore, vocal BGS fanboy, people holding onto the BGS Glory Days are living in fantasyland. BGS is pretty much done.
Last edited by Sikklid; Oct 9, 2023 @ 7:25pm
Bingy Bingy Oct 9, 2023 @ 7:26pm 
If they listen to the main criticisms of Starfield - egregious amount of loading screens and fast travel, boring exploration due to procedurally generated cells with cut-and-paste POIs, overabundance of lacklustre fetch quests - then they might be able to make a decent ES6.

They need to step back and think about why their previous games were so popular. Skyrim, for example, had over 200 hand crafted POIs. Starfield has 30 that are cut and pasted across 1000 planets (and I mean cut and pasted - identical down to locker contents and placement of enemies/objects. Simply unacceptable.)
Action Man Oct 9, 2023 @ 7:31pm 
Not exactly hopeful.

Most of the content in Starfield is...adequate. I had fun pursuing the various faction questlines. But there's just so much empty. The combat is pretty boring. It felt just like FO4 but without VATS.

Starfield has moved, what, millions of units? This is going to teach them they don't have to push themselves to offer more.

Maybe I'm just old and grumpy now.
Bingy Bingy Oct 9, 2023 @ 7:32pm 
Originally posted by Sikklid:
Fanboys keep games bad. To me they've left out the main things they have always been masters at vs the rest of the industry: the "in between" exploration, rewarding discovery, deep level design, and immersive environmental storytelling - at a minimum on par with years old TES and FO series.

They've all aged too much to care about anything more than what looks good in the marketing editing room - unlike when they were younger rockstar devs. Tim Lamb is perhaps the only one who really devoured the game from the old main team since you can tell they've barely even touched Starfield. Devs built their sections and they checked it didnt blow up, and that was about it. No one cared if it came together into one cohesive package.

Speaking as a once hardcore, vocal BGS fanboy, people holding onto the BGS Glory Days are living in fantasyland. BGS is pretty much done.

Yeah, this might be the unfortunate truth. Bethesda of today is no longer the same Bethesda that made Fallout 3, Morrowind, Oblivion, Skyrim. The talented and passionate devs that made these games have moved on or retired and Bethesda is now just another Microsoft-owned corporation.
ZombieHunter Oct 9, 2023 @ 8:02pm 
Originally posted by Sikklid:
Fanboys keep games bad. To me they've left out the main things they have always been masters at vs the rest of the industry: the "in between" exploration, rewarding discovery, deep level design, and immersive environmental storytelling - at a minimum on par with years old TES and FO series.

They've all aged too much to care about anything more than what looks good in the marketing editing room - unlike when they were younger rockstar devs. Tim Lamb is perhaps the only one who really devoured the game from the old main team since you can tell they've barely even touched Starfield. Devs built their sections and they checked it didnt blow up, and that was about it. No one cared if it came together into one cohesive package.

Speaking as a once hardcore, vocal BGS fanboy, people holding onto the BGS Glory Days are living in fantasyland. BGS is pretty much done.
Nah you have just become jaded, cynical and overall toxic.
Jᴧgᴧ Oct 9, 2023 @ 8:03pm 
Originally posted by Cadako:
How does Starfield have you feeling for the next ES?

In a word: Yikes! :ooh:
Bumbule Oct 9, 2023 @ 8:17pm 
If it's anything like the previous Elder Scrolls games, I'm buying it. But I am worried about the creative direction they will go with, in regards to Redguard race, politics, sexuality and crime in general. After Starfield, I am not so sure that Bathesda is Bathesda anymore. After XBOX acquisition, there is plenty to be worried about.
Spawn of Apathy Oct 9, 2023 @ 8:18pm 
I've said it before, I feel fine about ES VI. Starfield was a bit out of Bethesda's wheelhouse. The game is open, sure, but it's not one contiguous map like Fallout or, that's right, Elder Scrolls. So a lot of resources went into figuring out how and making the world they wanted to. There may be some design decisions we don't all love, like how Fallout 4 changed the dialog system from Fallout 3. That didn't go over well with everyone. Not everyone liked the emphasis on base building or crafting either.

Elder Scrolls games are an overall design Bethesda knows and can execute. The logistics shouldn't be as difficult because of how familiar it will all be. There may be some new mechanics, but it's not like the scope of ES VI will really be anything like Starfield. Not unless their plan is to let us traverse the entire globe and not just a nation in Tamriel.

For better or worse ES VI will feel like a return to form from Bethesda. It will be an iterative step forward for the franchise and may feel like the most refined title in the franchise. So I'd say manage expectations and you'll be fine. Expect a better, more detailed, and maybe more polished Skyrim. Don't expect a first person Baldur's Gate 3 with real time combat. The former is fine by be. The closer they get to the later will just be a bonus, but I'm not expecting it all.
Zerx44 Oct 9, 2023 @ 8:20pm 
Originally posted by ZombieHunter:
Originally posted by Sikklid:
Fanboys keep games bad. To me they've left out the main things they have always been masters at vs the rest of the industry: the "in between" exploration, rewarding discovery, deep level design, and immersive environmental storytelling - at a minimum on par with years old TES and FO series.

They've all aged too much to care about anything more than what looks good in the marketing editing room - unlike when they were younger rockstar devs. Tim Lamb is perhaps the only one who really devoured the game from the old main team since you can tell they've barely even touched Starfield. Devs built their sections and they checked it didnt blow up, and that was about it. No one cared if it came together into one cohesive package.

Speaking as a once hardcore, vocal BGS fanboy, people holding onto the BGS Glory Days are living in fantasyland. BGS is pretty much done.
Nah you have just become jaded, cynical and overall toxic.

Its amazing how after playing oblivion you start to notice a trend in BSG where they strip things out of of the games, remember acrobatics, athletics and spellcrafting. go back to daggerfall and you will be like WTF there was a climbing stat. so yeah im jaded and no I dont think EOS 6 will be any where near as fun to play.
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Date Posted: Oct 9, 2023 @ 6:47pm
Posts: 37