Starfield

Starfield

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AMD Fluid Motion! 2xFPS!
Pretty cool technology that could double your starfield framerate.

AMD wins again?

https://www.youtube.com/watch?v=d3AvuaYx0kE
Last edited by Silverlight; Oct 7, 2023 @ 2:09am
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Showing 1-15 of 17 comments
Jaarf Oct 7, 2023 @ 1:59am 
Blurs and corrupts the UI and doesn't work with variable refresh rate.
Silverlight Oct 7, 2023 @ 2:10am 
Originally posted by SciFi Therapy:
Blurs and corrupts the UI and doesn't work with variable refresh rate.
These are pretty harsh words for some minor inconveniences.

The benefits here far outweigh some minor inconveniences.

Especially since this represents beta.

Very promising start for AMD.
Jaarf Oct 7, 2023 @ 2:14am 
Nah, it's pretty useless. It generates fake frames like FSR3 except it has no access to motion vectors and can't tell the UI from the game. It's good if you're already at 60 fps and you have a 120Hz monitor, if you can stand garbled UI and you somehow don't have a variable refresh monitor. Otherwise, you're better off with native.
Last edited by Jaarf; Oct 7, 2023 @ 2:15am
Silverlight Oct 7, 2023 @ 2:15am 
Originally posted by SciFi Therapy:
Nah, it's pretty useless. It generates fake frames like FSR3 except it has no access to motion vectors and can't tell the UI from the game. It's good if you're already at 60 fps and you have a 120Hz monitor, but outside of that use case, and if you can stand garbled UI and you somehow don't a variable refresh monitor, then it's good. Otherwise, you're better off with native.
Surely with such harsh an opinion you've tried this fledgling bit of genius.

I myself have only tried Nvidia Frame generation and I'm very impressed with my 140 fps starfield.

I wish I could do it in any game.
Last edited by Silverlight; Oct 7, 2023 @ 2:15am
Silverlight Oct 7, 2023 @ 2:35am 
I've also watched both those videos . (Im subscribed)

He seems overly positive and uploads videos almost daily testing the technology because it's so promising

Are you sure you just didn't skim these ?
Last edited by Silverlight; Oct 7, 2023 @ 2:35am
Jaarf Oct 7, 2023 @ 2:38am 
Originally posted by Bellen:
I've also watched both those videos . (Im subscribed)

He seems overly positive and uploads videos almost daily testing the technology because it's so promising

Are you sure you just didn't skim these ?

I watched them in entirety and watched several more videos from other creators on it.

All of the videos I watched, including those, concluded:

It generates fake frames like FSR3 except it has no access to motion vectors and can't tell the UI from the game. It's good if you're already at 60 fps and you have a 120Hz monitor, if you can stand garbled UI and you somehow don't have a variable refresh monitor. Otherwise, you're better off with native.
Dedmoin Oct 7, 2023 @ 3:11am 
Originally posted by Bellen:
Pretty cool technology that could double your starfield framerate.

AMD wins again?

https://www.youtube.com/watch?v=d3AvuaYx0kE
'again'??
Funny way of rephrasing the guy who actually said in the first minute of the video 'for the first time in a long time'

According to the videos this is more like faking high FPS rather than improving game experience.
- only works when image doesn't change much... rapidly moving the mouse disables AFMF
- decreases picture quality
- increases latency (in one video it is said to add 23ms to the normal 29ms, ie about doubling the latency)

And the benefits?
- maybe feels smoothers ... as long as the mouse is not moved a lot because this disables AFMF again

What makes it sound even more useless is the recommended >50-60 FPS for using AFMF.
So it should only be used when FPS is already okish anyways.
Silverlight Oct 7, 2023 @ 5:31am 
Originally posted by Dedmoin:
Originally posted by Bellen:
Pretty cool technology that could double your starfield framerate.

AMD wins again?

https://www.youtube.com/watch?v=d3AvuaYx0kE
'again'??
Funny way of rephrasing the guy who actually said in the first minute of the video 'for the first time in a long time'

According to the videos this is more like faking high FPS rather than improving game experience.
- only works when image doesn't change much... rapidly moving the mouse disables AFMF
- decreases picture quality
- increases latency (in one video it is said to add 23ms to the normal 29ms, ie about doubling the latency)

And the benefits?
- maybe feels smoothers ... as long as the mouse is not moved a lot because this disables AFMF again

What makes it sound even more useless is the recommended >50-60 FPS for using AFMF.
So it should only be used when FPS is already okish anyways.
That seems pretty subjective. If you have a 144hz display, you absolutely want a game to fill it

60 to 120 makes a night to day difference.

I'm glad technology like this exist for those of us who like crisp framerates in our games.

The latency wouldn't matter for single player games, and that's basically the use case for something like this.

GPU-heavy-hit AAA games like Starfield.

you telling me you need an extra 1.5ms of response to kill a spacer?

I'd say something like this is great to use with a controller.

Why even use a mouse in starfield lol going clutch on them crimson guys?
SylenThunder Oct 7, 2023 @ 6:56am 
AMD Adrenaline reports 2x FPS, but it isn't actually 2X.

Also note that there was a thread on this already.
https://steamcommunity.com/app/1716740/discussions/0/3883849331785716794/
MotR Oct 10, 2023 @ 5:26am 
Doesn't work at my setup no matter what I do, Starfield included
JimDFTW Oct 10, 2023 @ 5:31am 
Originally posted by Bellen:
Originally posted by SciFi Therapy:
Blurs and corrupts the UI and doesn't work with variable refresh rate.
These are pretty harsh words for some minor inconveniences.

The benefits here far outweigh some minor inconveniences.

Especially since this represents beta.

Very promising start for AMD.
not working with vrr is a crime
EzRyder Oct 10, 2023 @ 5:39am 
lol people buying into ADVERTIZING like its gospel :P
you people should get set for a hard fall when you finally spend your money for these products with Miracle code :D
they tend to Only work as advertized in a Pre Determined Scenerio, in real life they tend to work about 50% of whats claimed, IF your lucky and you Pay for it with REDUCED QUALITY
UPSCALING IS UPSCALING - call it any Fancy name you want NONE of it is GOOD
these FEATURES create extra Frames from AI and Enlarge each frame, its Memorex not Live and you WANT THAT? instead of a faster gpu?
Last edited by EzRyder; Oct 10, 2023 @ 5:47am
Kus Oct 10, 2023 @ 5:50am 
It may be nice soon enough for single player games and iam looking forward to it.

But since its affecting latency it may be completely useless for online/fast paced games.
Last edited by Kus; Oct 10, 2023 @ 5:50am
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Date Posted: Oct 7, 2023 @ 1:58am
Posts: 17