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If you engage at long-range, their sheilds tend to be at full charge.
Missile are great against Behemoth ships when their shields are down.
I would use a missile to convince a ship to 'evade' while I'm targeting his buddies.
Explore turrets. Ballistics/Lasers/EM.
The trick with turrets is:
- deciding which direction to place them (limited firing arc)
- remembering to present the broadside in combat (don't show your belly, if guns are topside)
I would wait for BGS improve missile effectiveness, or players to come up with a better strat.
I personally like particle cannons and specifically turret based ones. They just melt things. As a 3rd option I have suppressors for when I want to board or capture a ship.
Use them as an emergency weapon or finisher. As you are only putting one bar into them, they do not reload that quickly but still do their full damage.
There are different ways to do it, but I like the battles to be interactive for fun.
without locking enemy ship - missiles basically are destined to miss (unless the ship is like 200 or less meters away)
Locking enemy ship starts below 2000 meters.
Missiles have a reach of 4000 meters
So, what's the point having a missile with incredible reach, when I cannot lock on enemy ship beyond 2000m of distance?
If the target moves away from the missile the missile has a range it can then follow that target for. That is the purpose of the range. Problem though is the need to stay locked on.
What do peoples weapon loadout generally look like? On one of my ships, i have a 3000 range weapon, one short laser vs shields and one short cannon versus armor, is there a better loadout?
Edit: Actually seems like i, sometimes atleast at short range, just spam every gun.. Not always.
So the ideal loadout is ...
Particle Beams
EM (only power up if you want to take a ship alive)
Particle Beam Turrets
I do the same. Technically, Atlatl missiles do the most damage, but the target lock takes so much time that just using a high end particle beam is much quicker and a more efficient use of power.
Vanguard PB & Vanguard Cannons = EZ mode. And it does not even need that much power because Vanguard stuff is 2 power requirement each.
Sure, but give me a Pip (2) weapon and I'm bolting six of them on my ship. 😎