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Hostile fauna could lurk around and you can place turrets for defense.
I wonder wether they steal your cargo...
I've noticed that the game didn't even provide a simple door in the construction kit, or did I oversee it? I only found a airlock with stairs.
I am not sure man, I had an entirely utilitarian approach with outposts since they are pointless. I only built a few to get achievements and then I built one purely to get higher level missions. It actually looked pretty funny, an outpost beacon in the middle of the forest with just a bed and 3 mission boards and nothing else.
I visited all systems, visited all the dungeons, completed all side quests except one blocked by a faction, done all factions except one.
I have get some people hate me without doubt.
In the outpost i have stored all the inorganic resources(150 each) and few of the unique inorganic resources, i have 14(always 150 each) organic resources.
I have around 45 different type/version of weapons, 16 full space suit stored and 9 other not complete.
Various items/books found in all the travels and over 100 different clothes.
All this things in my outpost, i visit very often to store new things.
I was attacked two times in around 150 hours...
I not even ever builded the turrets.
If all this things not trigger an attack by someone at my outpost, not sure how i can trigger it.
This. It does happen occasionally.
It happens more often if you build the armillary in it.
I saw a bunch of Ecliptic infantry attacking the outpost. I killed them, then ran to the enemy ship, boarded it, ran to the cockpit and killed the crew before they could take off. There is now an empty ship on the horizon. I later added another one, when it landed on my next visit.
It will come land somewhere (usually far away) from your base, and then spawn 5-10 spacers/pirates/ecliptic who with walk to your base and start shooting anything that uses/produces power.
(If you start hearing lots of explosions and seeing lots flashes while building, your base is getting shot up.)
You just hold R on everything that is broken to fix it afterwards.
You can immediately run out towards the ship and snipe the attack far away from the base.
You can steal the ship they came in on.
(although I have had problems with this deleting all my cargo if I travel anywhere in it...)
You can clear the ship and leave it there, and maybe that prevents future attacks?
I've had a bunch of base attacks, they aren't really a big deal. Get some garbage loot, wastes some time.
- no random galactic wide events
- no outposts attacks
- no crimson fleet, spacers/pirates raids on colonies/cities
Nothing. It's really hilarious that in 2023 game developers have less imagination than in past century, but with almost unlimited possibilities to implement everything they want. Or it's just a pure laziness?
I've had one attack, a ship landed in the distance, I looked through my scope and saw ecliptic mercs approaching, had a shooting match, thought I got them all, then some of my settlement started blowing, windmills, mining rigs, puzzled I went searching and found a single merc hiding behind some objects on the terrain.