Starfield

Starfield

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Your Weapon Choice(s) and Why?
Originally I thought about a melee-oriented character spec'd out in hand-to-hand, but the ability to quickly switch to unarmed to make use of the boxing skill kinda killed that. Then I thought about pistols...if they had a dual-wield option that would work, but anything a pistol can do, a shotgun does better up close. Especially that lovely thing Jake keeps behind his counter in the Well (actually got that by stripping off my armor and stealthing in after taking some pharma to make me more quiet...).

But during early mid-game, lots of what I was facing was significantly higher level than me, so I started trying out long-ranged stealthed rifle fire to even out the odds before I had to engage enemies up close. Worked great! Although not so much if you had to get close (taking off your spacesuit/helmet at an outpost without breathable atmosphere isn't recommended :steammocking ). Then the question comes: Laser or Ballistic? Full-auto Equinox with some stacked burning works great, but gets expensive. Orion modded out is fun, but you can't get burst-fire or full auto on it. Ok...ballistic it is. Lots of options!

So, TLDR version, I picked ballistic / rifle because of the variety of engagement ranges, rate-of-fire, and economy of operation. I even found a stockless rifle that's a shotgun, and added explosive rounds to it at the work bench. Muhahaaa!

Would adding burst-fire to it take away from the Marksman crit bonus? I know it does for full-auto...

Power BeatDOWN

That with a MagSniper and suppressed Beowolf/Peacekeeper/Fury seem to work out nicely for me. I'm sure saving on trauma packs, lol!

What is your choice, and why?

Thanks for reading!!

o7

~War~
Dernière modification de Warspawn; 5 oct. 2023 à 7h12
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Affichage des commentaires 76 à 90 sur 105
Anything ballistic, but since I'm running as a Ranger and Freestar settler I use a lot of Laredo specific guns, namely the Coachman and Razorback
BionicDance a écrit :
I'm more of a sniper girl than shotgun.
Or something nice and explosive, like a bridger. But generally, I use a sniper rifle or a drumbeat.

You should hit up the Freestar ranger planet and get this!

Making heads into canoes one trigger pull at a time

I sorta got it by accident exploring around and doing a couple of quest lines :Steamhappy:
With sneak attack damage bonuses and marksmanship crit chance it's pretty amazing while you're leveling up looking for that MagSniper!

o7

~War~
Dernière modification de Warspawn; 6 oct. 2023 à 7h24
mini gun ... you can kill a lot of stupid npcs in the city with it fast!!!
Drumbeat. Any variant.

Got the "Goth" Skinpack, because otherwise most of the weapons look like Nerf Guns in terms of colors. This skin pack "fixes" that.

If I'm out of ammo for that weapon, I use the Maelstrom as the workhorse.
I've noticed a significant lack of pistol specialists in this thread. Do they need a buff or a dual-wield option maybe?

o7

~War~
Warspawn a écrit :
I've noticed a significant lack of pistol specialists in this thread. Do they need a buff or a dual-wield option maybe?

o7

~War~
The Razorback with a binary trigger is pretty great. I do wish the Rattler was a little bit better though.
I don't really like the skin of the Grendel (hate that yellow bit) but I do tend to use that weapon most of all, both a long range and shorter range (with fast firing rate) version.

Prefer the AA-99s in terms of aesthetics, but I'm conserving/accumulating ammo on that one so don't tend to you use it much at the moment.
Joanna Banana a écrit :
I don't really like the skin of the Grendel (hate that yellow bit) but I do tend to use that weapon most of all, both a long range and shorter range (with fast firing rate) version.

I used one of these as my close-quarters silenced weapon until I found a Kodama I like. It's a solid rifle class shredder. I like that even weapons you find at the start (Maelstrom) can be useful with the right bonuses/modifications :steamhappy: .

I wish we could craft weapon /suit/clothing skins!!

o7

~War~
Beowulf on max damage.
7.77mm has a lot of ammo lying around and its rather cheap to buy. Also its enough to kill a lot of enemies with 2-3 shots on haredest difficulty.
Warspawn a écrit :
I've noticed a significant lack of pistol specialists in this thread. Do they need a buff or a dual-wield option maybe?

o7

~War~

Nope. The XM-2311 is a monster. Armour piercing rounds & high power internal means its easily one of the best standard handguns in the game. With a prefixed advanced version your looking at potentially one of the best weapons in the game.
Revenant. Game over.
I found some cool weapons, I never put in action (low on ammo)
So I mostly used weapons, I had loads of ammo for.

Started with Equinox, and it did the job early on.

Soon moved to Shotty. Then abandoned Shotty for Coachman. Then returned back to Shotty.

Then I found quite good Hard Target (ironically with a feature, that increases bash damage - something I never used with sniper rifle), and after some modifications it is still my fav sniper rifle.

Only during terramorph fights, I used Magstorm, which had extra DMG against aliens & extra DMG while aiming (but that's it, I depleted my ammo fast so shelved it)

From melee I found great Wakizashi, with 3 useful features, but in DMG, it was then replaced by more superior Painblade.

Eventually I use pistols, as I like the in-game pistol effects, but I am constantly low on ammo, so I usually use it for fun and weak enemies.

Most versatile is Orion, good range, good magazine volume, good accuracy, great damage (especially when I found one with "double damage vs full health enemies")

So it's Shotty, Orion, Hard Target, that I cycle through nearly every single battle.

Ironically, finding those with epic features, that are actually helpful (not all extra bonuses are practical, so I rather sell such guns) was not possible and I have nearly 200 hours into the game. RNG is pretty tough to me.

But at least it motivated me to invest into weapon mods research (which is not cheap from resources perspective). With mods, those three become deadly. Unless I meet +20 level stronger Terramorph.
Dernière modification de Karol13; 6 oct. 2023 à 8h30
Revenant fully loaded. Nuff Said
Dernière modification de gunnyhighway; 6 oct. 2023 à 8h40
AoD_lexandro a écrit :
Warspawn a écrit :
I've noticed a significant lack of pistol specialists in this thread. Do they need a buff or a dual-wield option maybe?

o7

~War~

Nope. The XM-2311 is a monster. Armour piercing rounds & high power internal means its easily one of the best standard handguns in the game. With a prefixed advanced version your looking at potentially one of the best weapons in the game.

Awesome!! Great information! I did find a nice Urban Eagle that I slapped a suppressor and drum mag on; pretty awesome since it had the 'Berserk' trait on it for when I had to strip off my armor to stealth around :steamthumbsup: .
XM-2311 / Pacifier / Beowolf / Hard Target
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Posté le 5 oct. 2023 à 7h11
Messages : 105