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But I absolutely hate the Nishina quest in the main quest line. Confusion reigned. But at least there were things to kill to alleviate my frustrated aggression.
The best quest line was within the UC Vanguard quest, where you had to visit the UC visitor center and push all the buttons. I really enjoyed this one, the story told was interesting, at least compared to the very bland story of the main- and other side quests.
You had zero loading screens between the buttons.
Sarah didn't interrupted the dialogues, instead, after the dialogue was over, she added her opinion to the story and didn't said anything out-of-context stupid.
For me it was the highlight of Starfield.
Sounds funny? Well, I'm dead serious man.
and i hate the pirate quest - find XX proof with no marker :p
also lot of marker are bugged.
Least favorites: The excessively frustrating ones (like some in Ryujin requiring the Manipulation skill just to be able move 3 meters before needing to use it again).
Absolute worst: The ones that are hinted but don't actually exist. ("You're telling me that you failed a hit on a high-ranking UC official who is using gangs to try to start Colony War II? Count me in! ... I said, Count me in! ... Hello? ... Is anybody in there? ... Just nod if you can hear me. ... Is there anybody home?" and this took dragging the weapons tester nerd around a bit to discover and immediately... nothing.)
That quest is basically: find missing guy > find kidnappers’ hideout > wait for and confront kidnappers > end.
And the kidnappers’ motivation is essentially “we afraid they gonna take our jobs”.
It entirely wastes the whole “can criminals be successfully rehabilitated if given the opportunity, and should we even bother trying?” setup, and the “is the legal murder via bounty system actually better than prison?” question they slide in there.
Still think the Constant is the silliest one.
They couldn't even be bothered to do a custom ship. Same computers, and tech as everyone else on the bridge, 200 years later.
The fact that you have to argue about, whether a whole planet is enough for the people, and Paradiso is like some rich CEO's wet dream.
Just lazy and out of touch people.
And don't get me started on all the 1980's tech they for some reason have, in a ship that left in 2149.