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Hmmm ... wonder if avoiding the main storyline will leave the starborn out of the loop ... perhaps might allow you to keep going a bit longer in the first/main game. I've started a new character to see if that will solve the problem, I'll keep going with this until either I get to a later level without any issues, or the problem re-appears. It put a bit of a sour note to the enjoyment of the game, the immersion factor gets completely derailed.
That is extremely annoying. Encountered another starborn guardian ship and was surprised as the number has steadily rose from rank 1 to 4 and reached a cap, or so I thought. Encountered a starborn guardian rank 5 and was surprised as it was the firstbid seen. Not even an hour later an ecliptic hyena landed and that was the first instance of no boarding ramp. I've gone back to the save before the rank 5 starboard ship and even then, the first enemy ship to land, didn't drop a ramp.
It'd quite annoying and I hope it's fixed or patched soon, even a mod to fix it would be nice.
NG+ fixes the issue temporarily because it resets a few of the quest slots based on resetting relevant questlines with ship encounters, but that is only temporary because the bug will fill those slots again soon enough.
Here's the thread for scripts you run to reset the ship quest slots: https://steamcommunity.com/app/1716740/discussions/0/3882722163301954365/?ctp=2
And last -- achievements get f'cked when you use the console commands, as you all know, so before you do any of the above, I would recommend you finish any long-term achievements that require you to grind a lot (like find all star systems, or collect 500 each of organic/inorganic). Or use a re-enable achievement mod (though it seems not to always work, so beware).
Do you have the beta patch ?
For whatever it's worth, the game creates a text file documenting your use of console commands, which causes your save files to fork into a category marked modified.
You can verify this by going to Load>Select Character. After you've used a console command, there will be two characters the next time you restart the game. One will be marked modified
In Windows, you can delete the log file StarfieldConsoleHistory.log. It can be found at: Documents>My Games>Starfield
Once you've deleted the file, start the game from your last exit save and then resave. Achievements will be re-enabled (And the "modified" character should be gone.)
This mod fixes this issue
Look a bit down in the comment trail for resetting 25 generic quests
https://www.starfieldpatch.dev/issues/268
Lots of other interesting stuff on that site
https://www.nexusmods.com/starfield/mods/5668
Why do people keep necro'ing old topics? Look at the date when you open a topic, it's right next to their name at the top of the page.
True enough, and yet not what was going on here, hence my post pointing out it's probably been resolved by now.