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There are consoles that are apparently used to connect to your outposts - these are located near the landing area of all major city spaceports. They're usually off to the side, on the edge of the main landing area, in a direction you'd normally never go.
There are usually 2-3 of them next to each other.
After you've accepted the quest, and assuming you have an outpost built somewhere with the appropriate resource being generated and sent to the output cargo link, then you should be able to use one of these consoles at the destination indicated by your quest to connect to your outpost.
So yeah you do need an outpost outside of the area, but it can anywhere - either in the same system or another system (the latter requires slightly different resources to configure and set up).
If I won't find any, I will try to do it the other way around, from my outpost try to connect to Mars.
Built cargo link platform.
Connected Ag extractor to container and container to cargo link
supplied helium to the platform
used the platform console to setup the supply chain (Ag -> fracking station)
Quest sill says 0/250 Ag supplied.
What am I missing?
https://steamcommunity.com/id/Karol13/screenshot/2112808396458425784/
https://steamcommunity.com/id/Karol13/screenshot/2112808396458424610/
https://steamcommunity.com/id/Karol13/screenshot/2112808396458422621/
The quest hails from either generic mission console, or from SC command center on MAST... https://steamcommunity.com/id/Karol13/screenshot/2112808396458559583/
inter-system cargo link with helium and tons of aluminium provided. check.
link to mission cargo link requiring aluminium established. check.
the ship kept picking up materials, ship contents went as high as 305 of some amount, but the questlog never updated.
i visited the target outpost later to check on things. all the npcs were gone and there was an abandoned ship sitting there, blocking the landing pad...
i ended up abandoning the quest. :/
Will try to remove it. But I vaguely recollect, that the ship was inaccessible.
O gosh, I am pretty bad with abandoning quests. I have pretty serious pathological compulsive quest-completion disease (which is the sole reason me playing starfield still)
Thanx anyways :)
I visited the destination platform (fracking station)
The ship I mentioned before, initiated brand new cycle, meaning the sequence started with 'ship landing on the fracking station port'
It was Ecliptic Bayonet.
Five eclipticus unboarded. I ended em.
Ship did take off this time.
While the quest didn't progress, I still have hope, that this time, after I return back to my outpost, the freighter might start delivering resources perhaps? (As the ecliptic ship took off and the destination port is basically free)
https://steamcommunity.com/id/Karol13/screenshot/2112808778303868237/
I also tried to locate any consoles around the fracking station, but found only one NPC, but this NPC is not help at all.
And the quests related to these, I thought, were always from one of those quest terminals (they're a type of trade contract I think?).
I had no idea you were even able to get these quests from non-terminals (I assume you got it by talking to someone at the fracking station?). And I also had no idea the fracking station could be a potential target...
This might be a long shot, but if you can't find a suitable terminal at the fracking station, maybe you can actually end up using one of the ones at a nearby large spaceport? Does it actually say to link to the fracking station, or does it just indicate the planet? If the planet then it might be referring to the largest spaceport on the planet (e.g. if it's something like New Atlantis)...
Note most of this is speculation, I've never come across this specific situation. It's definitely quite possible that it's simply bugged and/or unfinished...
I can check the port at Sol, which is not far away from the fracking station.
At my outpost, where I created the link, the fracking stations was named in particular. Yet even after fueling the cargo link with HE-3, and establishing the link in the console, my freighter simply didn't budge (and Ag was aplenty the "outgoing" container)
I think, that if anything gone wrong, it was due me not able to do this quest right away (due not able to create an outpost at that time, mainly for not progressed in main quest, so not having the technology in first place)
So I postponed it for very long time, and it might got broken on the way.
the outpost has two (now inactive) cargo terminals, even though i only see one parking space outside, the mission terminal where i accepted the mission and a bounty clearance board.
no sign of life anymore. well, except a bunch of bats...
mercs visiting npc stations and fights breaking out would actually be pretty cool. ships getting stuck is irritating though. maybe that part of it is broken. :/
I just had this myself. I cleared out the outgoing container of all other supplies, and reset the link at the console. The ship then took off and I got "200/450" message and then cleared it later.
That is actually pretty logical, when I think about it now. I had multiple metals there.
Will try it out, remove everything and create a link exclusively for Ag.
Thanx.
Try different types of quick travel + manual (walking) travel to the outpost. One or the other might trigger the stuck ship to re-initiate the whole process (landing, and then taking off. It is obviously stuck in middle of it. No ship is designed to be stuck in any port forever. If it is, it should be somehow 'kicked' into motion)
For me, traveling to the station did trigger the scene, and what was before a stuck ship, turned into new, live event, that closed with the ship taking off. If the ship is civilian or not should not matter a lot.