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HOW to delete quest ?
My mission bored is FULL of unwanted quest , It really annoys me that npc's just talk to u and then a mission is added to the mission bored .

I wish no npc gave missions unless we talk to them .

delete how plz ?

Over 100 hours and i love starfeild ;]
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Showing 1-15 of 16 comments
Jaggid Edje Sep 30, 2023 @ 8:08am 
There is no way to remove missions except radiant missions that you pick up at the mission boards, other than by completing them.

I'm sure there are console commands to do it as well, of course.
fauxpas Sep 30, 2023 @ 8:09am 
You can't without console commands.
DANEDANGER Sep 30, 2023 @ 8:09am 
Can not delete, only ignore sorry
LeftIsBest-James Sep 30, 2023 @ 8:10am 
Starfield has a weird switch (enabled by default) which shows ALL QUEST MARKERS SIMULTANEOUSLY.

Have you tried disabling it (to show only the current quest marker)?
Last edited by LeftIsBest-James; Sep 30, 2023 @ 8:11am
fauxpas Sep 30, 2023 @ 8:23am 
Originally posted by Ubik Valis:
Yes, an "abandon quest" function would be greatly appreciated, at least for all the side-quests and "activities".


I think a 'hide quest' option would be safer and more useful.
QuarterMaster Dec 2, 2023 @ 7:13pm 
I have to say I agree with this. Im sickened by the degree of irritating quests I just DO NOT WANT. Im trying to learn how it all ties tgether but now Ive got this slimy bloke "COE" really leering after my character and incessantly demanding that we "Have a little chat" kind of thing and I dont want him Or his daughter there. I cant get rid of him. He's like a bad smell in the atmosphere.
So far the game has intrigued me enough to stick out 30 hours or so. A dozen or so artefact skills and so on.
But this Coe bloke wont get off my back. he's like a letcher.
And as is stated here Qusts are growing like viruses. I want to choose what quest I take on. I find IM talking to someone and suddenly my ships full of about six people.
I love Bethesda. I adore ESO.
But this is trying my patience.
And if that robot clogs my access to the cockpit one more time Im going to dismantle it and sell it for scrap metal.
Vlad 254 Dec 2, 2023 @ 7:33pm 
I'm show restraint this time around otherwise it feels like every NPC is Oprah, you get a quest, and you get a quest, and you...
Tahnval Dec 2, 2023 @ 7:39pm 
Originally posted by Vlad 254:
I'm show restraint this time around otherwise it feels like every NPC is Oprah, you get a quest, and you get a quest, and you...

At least none of them Preston Garvey you with endlessly repeating quests.

I've got a bugged sidequest clogging up my quest list. Unusual SOS. Which was a fake SOS that was a trap by spacers. Or maybe pirates. A very obvious fake SOS trap. So I sprung their trap and killed them. And the sidequest remains on my list forever. Worse, it remains as an actively chosen quest at all times, so whenever I do any quest the Unusual SOS bugged sidequest is set as my current quest.
Vlad 254 Dec 2, 2023 @ 7:48pm 
Originally posted by Tahnval:
Originally posted by Vlad 254:
I'm show restraint this time around otherwise it feels like every NPC is Oprah, you get a quest, and you get a quest, and you...

At least none of them Preston Garvey you with endlessly repeating quests.

I've got a bugged sidequest clogging up my quest list. Unusual SOS. Which was a fake SOS that was a trap by spacers. Or maybe pirates. A very obvious fake SOS trap. So I sprung their trap and killed them. And the sidequest remains on my list forever. Worse, it remains as an actively chosen quest at all times, so whenever I do any quest the Unusual SOS bugged sidequest is set as my current quest.
No complaints here. I actually enjoyed most if not all the quests so I took all I could get in my initial play through. But this time I pick and choose. And NG+ gives you some timely dialogue options as well. Very well done by BGS.
Last edited by Vlad 254; Dec 2, 2023 @ 7:48pm
Tahnval Dec 2, 2023 @ 11:37pm 
Originally posted by Vlad 254:
Originally posted by Tahnval:

At least none of them Preston Garvey you with endlessly repeating quests.

I've got a bugged sidequest clogging up my quest list. Unusual SOS. Which was a fake SOS that was a trap by spacers. Or maybe pirates. A very obvious fake SOS trap. So I sprung their trap and killed them. And the sidequest remains on my list forever. Worse, it remains as an actively chosen quest at all times, so whenever I do any quest the Unusual SOS bugged sidequest is set as my current quest.
No complaints here. I actually enjoyed most if not all the quests so I took all I could get in my initial play through. But this time I pick and choose. And NG+ gives you some timely dialogue options as well. Very well done by BGS.

I'm doing the same. It's how I tend to play games like this. Look around, do the things. Often ignore the main questline(s). Yes, yes, terrormorph menace urgent OMG. But it'll wait until I get around to it because everything does. Someone is paying me to take some boots and put them in a box in the backside of nowhere. That comes first! And some bored coddled people on a tour want the thrill of speaking to a Real Captain. I'll do that to give the poor tour guide a bit of a rest. Mysterious artefacts? Yeah, I'll get around to looking into that. After I find out who stole a DJ's tablet and get it back for them. And have a look over there at that thing. But top priority is buying a bigger ship so my crew can have comfy quarters.

But I would like to get that bugged sidequest out of my quest list. Or at least hidden.
SnowWalker Dec 2, 2023 @ 11:48pm 
Originally posted by SPACER NINE NINE:
My mission bored is FULL of unwanted quest , It really annoys me that npc's just talk to u and then a mission is added to the mission bored .

I wish no npc gave missions unless we talk to them .

delete how plz ?

Over 100 hours and i love starfeild ;]
To me, I don't understand 'unwanted quests'. I mean the more the merrier, bring 'em on. I wish there were an unlimited amount of quests.
Gravity 🌌 Dec 3, 2023 @ 1:47am 
perhaps you can request a mod on r/starfieldmods
Tahnval Dec 3, 2023 @ 4:04pm 
Originally posted by Density:
perhaps you can request a mod on r/starfieldmods

Pre-CK mods would be a bit of a gamble. Modders are often very skilled, but they're currently working in the dark. There have been relevant changes since Fallout 4 and modders don't have any of the necessary documentation. Reverse engineering the whole game accurately enough might take longer than waiting for the CK and documentation. It would definitely be far more work.

I installed some pre-CK mods for FO4. Most were fine. One of them could not be removed or updated without completely breaking the game. Any update to the base game that broke compatibility with that mod would have resulted in all my saved games since I installed that mod becoming completely useless. Not the modder's fault. They had to make some assumptions about how the game worked under the hood.

Originally posted by SnowWalker:
To me, I don't understand 'unwanted quests'. I mean the more the merrier, bring 'em on. I wish there were an unlimited amount of quests.

Wanting loads of quests to be available and wanting to be allowed to refuse a quest aren't incompatible.

For example, there's a questline to help a rather unpleasant character solidify their hold on the local illegal drug trade by killing one of their employees who they think is no longer useful to them and maybe might make a deal with the police. I don't want to do that quest for that character, nor do I want to do further quests for them. It's roleplaying - in additional to ethical issues, it would also make me vulnerable to them. They could (and should, given who they are) retain evidence of my involvement in their business and use it as leverage against me.
Last edited by Tahnval; Dec 3, 2023 @ 4:06pm
McGuffin Dec 3, 2023 @ 4:06pm 
Quests given on the fly by npcs are in the "activity" tab, they become eventually a real quest if you start the activity
LeftIsBest-James Dec 3, 2023 @ 4:10pm 
Originally posted by QuarterMaster:
I have to say I agree with this. Im sickened by the degree of irritating quests I just DO NOT WANT. Im trying to learn how it all ties tgether but now Ive got this slimy bloke "COE" really leering after my character and incessantly demanding that we "Have a little chat" kind of thing and I dont want him Or his daughter there. I cant get rid of him. He's like a bad smell in the atmosphere.
So far the game has intrigued me enough to stick out 30 hours or so. A dozen or so artefact skills and so on.
But this Coe bloke wont get off my back. he's like a letcher.
And as is stated here Qusts are growing like viruses. I want to choose what quest I take on. I find IM talking to someone and suddenly my ships full of about six people.
I love Bethesda. I adore ESO.
But this is trying my patience.
And if that robot clogs my access to the cockpit one more time Im going to dismantle it and sell it for scrap metal.

"I don't like COE".
Have you considered reassigning him off your ship?
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Date Posted: Sep 30, 2023 @ 8:06am
Posts: 16