Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Next I'd want the ship building system redone so it isn't so insanely stupidly frustrating to use. Then I'd want all the little bugs like some text lines that are out of whack and there's a shield you get at lv 2 thats 1600 str.. and it costs like 8k creds, then the 3rd and 4th versions cost more creds but are lower str.. it's clearly just a typo.. but a silly one and there's loads of issues like that.
I'd also like to see a proper balancing of the npcs in poi's as well.. goto a lv 40 area and you find lv 5 to lv 65 pirates.. they should all be lv 35-45 ish.. same with ships..
%LocalAppData% > Starfield
The game crash log explains the instructions that failed when the crash occurred. So, you may want to find the report and read it to know which game instruction failed when the game crash happened.
By default and unless you tick the unhide items/files option in the View menu, the 'AppData' folder is a hidden system folder inside your Windows user profile folder.
In my case, the game has been crashing after the latest game patch due to a faulty game instruction related to having the in-game GTAO display setting set to 'Ultra' value.
Lowering the GTAO setting to 'High' stopped the crashing issue after installing the latest patch in my case. So, the stored game crash log helped me to identify a probable root cause of the crash and work around it temporarily.
Also, you may want to send/open a support ticket case from here to inform the developers about your issue:
https://help.bethesda.net/#en/home/product/1218
I'll take a look at the logs you described above, but hope Bethesda is at least aware of these issues and working on fixes for them!
It's not the game, it's your PC.
I have over 130h of playtime and not a single crash. And I play everything on Ultra and an additional 230GB of HD textures from Nexusmod. For me it is one of the most stable games in many years. Zero problems.
Ryzen 7 2700x
16GB DDR4 3000
RTX 3070
2TB ADATA SX8200 Pro M2 NVME
i7-What? That could be a i7-3930k. (I actually have one of those around here somewhere with a 1060 or 1070 in it.) If your CPU shipped with the GPU, then you most likely have a 5th or 6th-gen Intel chip, which is well below the min spec.
RX 480? WAY below the min spec.
32GB RAM is useless if it's DDR3, which is likely given the rest of your specs.
Do you even have an SSD with that, or are you still on the platter drive that shipped with the rest of your hardware seven years ago.
Assuming that you installed the game on an internal SSD -
Check your pagefile size and if it isn't set to at least 10,000 MB (10 GB) for the SSD you have Starfield installed on, consider doing so. To do this:
If you are not running Starfield from a M.2 NVMe SSD or SATA III SSD, you will experience a lot problems.
External SATA III SSD's seem to be OK.
External SSD's that connect via USB 3.0 and 3.1 are going to have as many problems as players with HDD. *Generally* speaking, the transfer rate for USB 3.0 and 3.1 is too slow. If you *must* use a USB SSD, your PC must have at least one USB 3.2 port and the external SSD must be USB 3.2 compliant. The cable should be verifiable as USB 3.2 compliant - beware of fakes, because there are many.
Some people who simply cannot move away from HDD, for whichever reason, have been able to eek a little more performance out of their internal HDD by installing the Disk Cache Enabler mod. Note that this does require installation of SFSE or ASI.
https://www.nexusmods.com/starfield/mods/2245