Starfield

Starfield

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Ramar Sep 28, 2023 @ 9:32am
Not getting damage
I'm missing something on damage. My grendel does 27pts damage on semi-auto. My shotty does 120. My grendel can drop a pirate from 1,000 yards (figuratively speaking) with one shot. Even while fighting, 3 shots from my grendel (at 27pts) will kill. However, when I'm fighting with my shotty which does 100pts, I can shoot someone 3 times before they die.

I must be missing something on the gun damage points. As I added more mods to my grendel, it seemed to get better, but the damage ability only changed one time when I added different ammo rounds.

So how can a grendel do the same destruction or damage as a shotty? At 27pts?

Is it that Bethesda didn't bother to add in the increase in damage from the mods you put the guns?

Now before someone jumps in with the 'accuracy' issue on the guns, I want to point out, that the shotty is used for point blank range issues. we are talking coming at me with a knife type closeness. so I one would think that even at a 59% hit rate, point blank wouldn't be an issue. Not when it takes 3 shots.

And yes, my guns are modded out to my max abilities. (3/4)

so how does the damage work?
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♥ Beepy ♥ Sep 28, 2023 @ 9:37am 
Are you stealth-killing? Because that 2.5x dmg plus crits make a huge difference compared to just a stand-up fight.

Plus any modifiers like extra dmg while ADSing, extra dmg against humans, ignoring armor values, more dps when target is full health etc
Ramar Sep 28, 2023 @ 9:57am 
Originally posted by <3 Beepy <3:
Are you stealth-killing? Because that 2.5x dmg plus crits make a huge difference compared to just a stand-up fight.

Plus any modifiers like extra dmg while ADSing, extra dmg against humans, ignoring armor values, more dps when target is full health etc

Exactly. All that is involved. and yet, none of that is represented.

Ok, let me give the example I'm working off of. I'm not a big gamer, so I'm not that diversified. So please forgive the example. :)

7 days to die: On this game, you can hit 'C' bring up the stats on your weapon and see all the variables that are either increasing the damage or not. And it will show the TOTAL of what damage the gun is doing.

So, if damage increase is done by external factors like being humans, or ignoring armor and things like that, then I can assume that every single Grendel in the game is EXACTLY the same? there are only 4 grendels in the game? Normal, rare, epic, legendary? Other than that list all grendels in the game are the same?

And you did have a good point. sneaking does (as an example) 2.5x damage. let's see. I squat down, take aim, fire. 27pts TIMES TWO! I believe that comes out at around 60pts. compared to a 100pts shotty that takes 3 shots at point blank range.

I agree they've added a a good amount of variables to damage. However, is there anything in the game that shows the applications of the variables that are applying to the weapon beyond basic damage?
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Date Posted: Sep 28, 2023 @ 9:32am
Posts: 2