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You'll never see Coriolis force in another game.
62 years young and loving it
maybe your not as smart as you think you are .... just sayin
making 'generalized' prejudicial statements will Always be wrong, opinion or not
Its a crappy space sim, and a not so bad German-style economy supply chain game, but little else besides that.
I gave up on X-games after 3rd installment. X4 looks like it's a great evolution of the series, but it's still essentilally the same game.
Yep. Different games, but they've each got something the others lack or are weak in, you could combine:
From Elite
Flight
docking/landing/take-off
audio
scale of everything
stations
visual polish
From X4
The Empire Business.
Economy
Building stations, ships etc
Piracy
Mining
Automation
Seamless gameplay + fly/board everything
Ship variety
Species variety
Space legs on stations/ships and EVA
A bunch of other things I forgot
From Starfield
Atmospheric planets!
Space legs on planets and boarding combat
Beautiful interiors/cockpits
Factions that have NPCs and radiant
Quests all over the place
AI that largely works as intended
There's more but, yeah. I'd buy that for a decent chunk of change.
Lore could come from all of them tbh. Starfield story and Guardians could be combined into something better than both
Frontier Elite was released in early 90's.
You probably mean Elite, with hollow/plain polygons.
For someone who is so adamant about being treated as an adult (whatever that may mean), you sure write like you've got quite a bit of growing up to do.
I've been thinking about picking up Star Citizen again, I got a starter kit back in 2020 but my internet was so bad it was like a slide show getting across the room. there were so many people in the hub I was in it was nuts. I tried playing in the middle of the night thinking people would be sleepin and lag was so bad. I tried during the day thinking people would be at work and there were even more people.
I tried NMS again after the new update and it's more or less the same as it's always been.
X4 is almost there. It would be 100% for me if they modeled the entire interior of the ships instead of just the bridge. Also, alot of the uh...problems with launch were usually made worse by them trying to fix them, and those problems were usually staples of the game. Mining still being broken. Constantly having to micromanage your idiot fleet because "Follow me" is just so confusing somehow.
Freelancer, Probably the best space game I ever played, now free with the Discovery remake, for anyone nostalgic or heard of and never got to play, still gets a few hundred hours out of me every winter. Want to be a Pirate? Space Cop? Navy? SMUGGLER WITH ACTUAL SMUGGLING? Trader? Miner? It's all there and SURPRISE it was there when the game was released 20 years ago. and Honestly even now the graphics are comparable to Starfield.
Star Trek Online kind of went downhill after it stopped being subscription. Also I don't care for MMo's that end up being basically single player games (which I understand is also a Star Citizen issue alot of people talk about).
I could go on about a lifetime of space games I've tried to scratch that Star Trek captain itch. Hell, the way this game is it could easily get rewrote into a better Star Trek game.
Walking around your ship, engaging with the crew, space battles off of a screen. Fast travelling that makes sense (Transport down/up from planet, warp to next system, etc) and probably wouldn't have to even change the combat. I just jump into the system and my turrets wipe everyone out while im in the bathroom.
First, it's a CRPG.
Second, I'm 62 and I have played Elite, Elite II and FFE as well as ED,. I have thousands of hour across the franchise. My favorite was FFE because it was in color, you could land on planets and explore. Something that took ED YEARS TO IMPLIMENT.
My biggest complaint of ED on release was it was a backwards step in the franchise due to it's lack of features. Some have been added, but it's still not what it should be.
For example, there really isn't any role-playing in ED. It's more like Euro Truck Simulator in space with with some clunky side missions tacked on and hamstrung by ♥♥♥♥♥♥, 1980 controls that Braben decided to enact 'to be true to the original.' And it's missing basic features, like an autopilot. So you fly your ship, manually, wherever you go.
The space-flight, the core feature, is really boring and I've fallen asleep during it. The different features you seem to think are important -- landing on planets and orbiting -- are tedious non-starters that waste a lot of your gaming time.