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Nope. That's for low level play.
When you have 8 ships to sell and 60K worth of gear to flip, doing a chair wait is the worst kind of workaround.
I am level 74 , touring level 75 systems on hard looking for IV rated class C ships
likewise it is for YOU to change your play to fit the vendor money, rather than be that feckless person who come to a forum to moan because you lack the grey matter to change to fit the economy, that throws more than enough money at you anyway.
This mod does what you want.
Even up to infinite money.
Actually you are wong and if you took the time to actually read the responses, you would be aware of that.
For instance, pirate players can only sell at The Key and Paradiso
Please walk me through how to sell, 700K worth of stolen tier III and tier IV ships at a vendor that only has 72K?
Also please walk me through how to sell the 80K - 100K worth of guns that came with those ships.
Also please walk me through how to sell the 30K of cargo from ships holds?
So yeah, you are clueless about end game content it would seem and clearly dont play as a pirate, so before you insult me, how about you L2P
The economy was not fully tested by Bathesda, only the lower levels of the game and main story it seems.
No other game have I had these issues with selling loot.
" Pirate please stop stealing until shops get more cash? "
Thats your answer?
Working as intended? /clap
Yeah good one.
Economy is broken, plain to see.
ESO I dont have this issue
DDO not an issue
SWG not an issue
Skyrim not this issue
New World not an issue
Black Desert not an issue
Elite Dangerous not an issue
Sorry what games have this problem?
I am old enough to know when an economy model is broken, and Starfields is broken because end game was never tested correctly.
Nuff said, its broke
I mean, I enjoy what is there, for sure, don't get me wrong. But there isn't really anything there... I am kind of boggled how this took 'so much effort and so much time' to develop, when literally EVERY SINGLE piece of the game is the least, barest, minimum to consider 'working'.
Even down to the fact that apparently not a single person involved in the development actually played the game while developing. Or communicated with anyone else. Or actually put any effort in... The complete lack of the most common sense QoL in any and every single facet of the game shows...badly...