Starfield

Starfield

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Laciel Sep 27, 2023 @ 4:22am
Build your own ship. But why ?
What is the point of building your own ship ? In 120 hours i have been in like 6 space combat situations (one of them being the UC Vanguard simulator and one in Main story mission).

Since you don't really explore anything in space i'm at a loss as to why even care about ship building. I only upgraded my Frontier in the 1st playtrough so i could Grav jump further. But even that was not needed since i could just jump to a closer system and jump from there again (fuel magically fills up).

Build a ship for cagro space ? There is infinite box/chest in The Lodge.
Crafting stations ? Same thing - just go to The Lodge there is loading screen to the ship anyway.
Crew on the ship ? Why ? I played the entire game on Hard (switched to Very hard on NG+) and never needed the companions after i maxed out my Weight training perk.

So what am i missing ?
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Showing 1-15 of 53 comments
Prowl Sep 27, 2023 @ 4:28am 
Who wants to keep running to the lodge after every mission. Furthermore, if you want to craft or build outposts the lodge safe will not help you. I understand what you are saying OP but because you choose not to participate in space combat or outposts it doesn't mean that others do not.

I've also played a lot without crew but again it is another way for players to improve their overall skill bonuses.

You don't have to modify or build your ship but considering money isn't hard to come buy it saves time.

Lastly, some people just love designing things, whether it's decorating homes or crafting space ships based on media or just creating something from scratch it can be a fun experience.
Thor Sep 27, 2023 @ 4:31am 
I will argue that there's no point in making your ship aesthetically pleasing. Making an ugly utilitarian giant box works just as well. But as soon as you finish the main game and [spoilers], there's no point in customizing any ships anymore. You already got everything you could want.
BionicDance Sep 27, 2023 @ 4:31am 
What is the point of building your own ship ?

...fun?

Since you don't really explore anything in space

Are we even playing the same game?

Build a ship for cagro space ? There is infinite box/chest in The Lodge.

And you have to keep going back and forth to pick stuff up and use at your outposts.
Your ship's cargo hold is linked to your crafting benches, so you want a lot of cargo space if you're gonna be crafting or building outposts.

Once I maxed out my weightlifting skill and stole a ship with 2,500 cargo space, I didn't worry about not having enough room for all my stuff. Well, once, but that was my fault; I collected a bunch of stuff I thought would be useful but wasn't.

Crafting stations ? Same thing - just go to The Lodge there is loading screen to the ship anyway.

You're not always gonna be at the Lodge.
Ship's holds are much more convenient.

Crew on the ship ? Why ? I played the entire game on Hard (switched to Very hard on NG+) and never needed the companions after i maxed out my Weight training perk.

Are companions just pack mules to you?
Give each of them a powerful weapon, one round of ammo, a decent throwable, and some nice armor. Make sure they have it all equipped and they can fight alongside you like badasses.

And each crewmember has different skills which might be useful in different scenarios.

Again, are we even playing the same game?
Maybe the reason I'm having more fun than most people is that I'm not square-pegging the game.
Laciel Sep 27, 2023 @ 4:32am 
Originally posted by Prowl:
Who wants to keep running to the lodge after every mission. Furthermore, if you want to craft or build outposts the lodge safe will not help you. I understand what you are saying OP but because you choose not to participate in space combat or outposts it doesn't mean that others do not.

I've also played a lot without crew but again it is another way for players to improve their overall skill bonuses.

You don't have to modify or build your ship but considering money isn't hard to come buy it saves time.

Lastly, some people just love designing things, whether it's decorating homes or crafting space ships based on media or just creating something from scratch it can be a fun experience.

Going to The Lodge vs the ship feels the same to me. But yeah i get what you are saying.

The last point is the only good reason - creativity. Some people like to design cool ships and i very much respect that. (I would rather play minecraft if i wanted to create cool stuff without limitations xD)

Guess i will try to make it in to a mobile base and maybe i will actually like it more.
BionicDance Sep 27, 2023 @ 4:32am 
Originally posted by Prowl:
Lastly, some people just love designing things, whether it's decorating homes or crafting space ships based on media or just creating something from scratch it can be a fun experience.

That's me.

I chose some beachfront property on Jemison and build a small bungalow with a nive view of the sunset. For funsies. :steamhappy:
Laciel Sep 27, 2023 @ 4:33am 
Originally posted by BionicDance:
What is the point of building your own ship ?

...fun?

Since you don't really explore anything in space

Are we even playing the same game?

Build a ship for cagro space ? There is infinite box/chest in The Lodge.

And you have to keep going back and forth to pick stuff up and use at your outposts.
Your ship's cargo hold is linked to your crafting benches, so you want a lot of cargo space if you're gonna be crafting or building outposts.

Once I maxed out my weightlifting skill and stole a ship with 2,500 cargo space, I didn't worry about not having enough room for all my stuff. Well, once, but that was my fault; I collected a bunch of stuff I thought would be useful but wasn't.

Crafting stations ? Same thing - just go to The Lodge there is loading screen to the ship anyway.

You're not always gonna be at the Lodge.
Ship's holds are much more convenient.

Crew on the ship ? Why ? I played the entire game on Hard (switched to Very hard on NG+) and never needed the companions after i maxed out my Weight training perk.

Are companions just pack mules to you?
Give each of them a powerful weapon, one round of ammo, a decent throwable, and some nice armor. Make sure they have it all equipped and they can fight alongside you like badasses.

And each crewmember has different skills which might be useful in different scenarios.

Again, are we even playing the same game?
Maybe the reason I'm having more fun than most people is that I'm not square-pegging the game.

Oh i have plenty of fun in the game. I just don't get the ships. Maybe because i don't do outposts either... yet.
BionicDance Sep 27, 2023 @ 4:34am 
Originally posted by MCNacho:
build your own ship, because why not? you can fly the serenty, milano, infinity

And that was something I thought about doing: trying to build Serenity.

But I decided to start working on maxing my ship-building skills before I really get my hands greasy in the hangar, so to speak.
Schlumpsha Sep 27, 2023 @ 4:34am 
Ship building tickles the artistic senses. Although the ship builder's inherent limitations doesn't let us have complete free reign here. Then again, that's where mods come into play.
Sonja Babs Sep 27, 2023 @ 4:35am 
Completely agree. You could remove ships from the game and use 'transport' ships to go to other planets and never even notice. Just because you CAN fly a ship and you CAN build an outpost doesn't mean there is any value or fun in doing so. I have 150 hours in the game and half of them are in ship building, just to waste hours flying around looking for a good space fight and never finding one; which makes the entire aspect of ship building unrewarding.

Imagine if Armored Core, Mech Warrior, Battletech barely had any challenge, and everything was as easy to beat as the first level. Or if you did missions and there were no enemies to engage in combat with your tricked out mech. People would be losing their minds.
Last edited by Sonja Babs; Sep 27, 2023 @ 4:38am
BionicDance Sep 27, 2023 @ 4:36am 
Originally posted by Laciel:

Oh i have plenty of fun in the game. I just don't get the ships. Maybe because i don't do outposts either... yet.

That's actually nice to hear; there are so many haters in this forum, so that's refreshing. :steamhappy:

And yeah...I've been doing a lot of building and crafting, so that's probably why I've found a ship with cargo space very useful. But I have to build up my ship-making skills because the ship I have is a little slow, being overweighted. It's serviceable, but not optimized.
Laciel Sep 27, 2023 @ 4:37am 
Originally posted by BionicDance:

Since you don't really explore anything in space

Are we even playing the same game?

Okay i'm straight up lost on this one. I'm not trolling. What do you explore in space in this game ?
The few asteroid fields ?
A star yard that you fly towards for 30 seconds and dock for 10 seconds and then go in ?
I got few interesting encounters in space like the Valentine guy / ship but that was about it. Most of my exploration / fun comes from planets.
Last edited by Laciel; Sep 27, 2023 @ 4:38am
Johnno Sep 27, 2023 @ 4:37am 
Originally posted by Laciel:
So what am i missing ?

In short, a creative mind.

If you have no drive or interest in creating your own ship, you don't have to, but that's what you're missing. You're missing creativity and interest.

Given the chance I'd rather decide for myself what ship I'm flying around in, both interior and exterior. If there's something I want to change then I'd love to do that. I don't want to have to fly around in the same little tin can, flying back to the lodge every time I want to craft, or limiting my cargo capacity.

I want as comfortable a ride as possible, even just walking through my ship from cockpit to entry bay or docking port, to captain's quarters for a nap, down to the workshop to tinker with a suit or rifle (even though I mainly do that at one of my outposts now).

You can stay cramped up in the Frontier and grinding through NG+ all you like... I've gone through 3 different ships and am feeling a 4th coming up soon, still on my first playthrough at 200+ hours. I'm enjoying pouring my creativity into ship design, immensely.
BEEP! Sep 27, 2023 @ 4:39am 
My guy let me guess your only traveling in space through your menus and you have missed a silly amount of content when you should be traveling though your scanner you have missed so much content it's not even funny.
Last edited by BEEP!; Sep 27, 2023 @ 4:39am
Sonja Babs Sep 27, 2023 @ 4:40am 
Starfield is as much of a space RPG as kingdom hearts, but it has a crappier story.
Laciel Sep 27, 2023 @ 4:40am 
Originally posted by Johnno:
Originally posted by Laciel:
So what am i missing ?

In short, a creative mind.

If you have no drive or interest in creating your own ship, you don't have to, but that's what you're missing. You're missing creativity and interest.

Given the chance I'd rather decide for myself what ship I'm flying around in, both interior and exterior. If there's something I want to change then I'd love to do that. I don't want to have to fly around in the same little tin can, flying back to the lodge every time I want to craft, or limiting my cargo capacity.

I want as comfortable a ride as possible, even just walking through my ship from cockpit to entry bay or docking port, to captain's quarters for a nap, down to the workshop to tinker with a suit or rifle (even though I mainly do that at one of my outposts now).

You can stay cramped up in the Frontier and grinding through NG+ all you like... I've gone through 3 different ships and am feeling a 4th coming up soon, still on my first playthrough at 200+ hours. I'm enjoying pouring my creativity into ship design, immensely.

Hmm... i spent over 500 hours in my minecraft (modded) playthroughs just making a main base.

Here in this game the ship feels not that useful to me. I will try to engage in the ship buiding more.
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Date Posted: Sep 27, 2023 @ 4:22am
Posts: 53