Starfield

Starfield

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Vahnkiljoy Oct 23, 2023 @ 2:26pm
I wish there was ACTUAL loot behind master lock things
Seriously, opening a master locked large box only to recieve like a zero wire, that's just super ♥♥♥♥♥♥, not even credits or ammo, meanwhile I can open a novice safe or door and gets guns that should NOT be behind such a lock or ammo and credits. Whoever did the loot behind locks sucks as a dev.
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Showing 1-15 of 17 comments
Dollop of Mayo Oct 23, 2023 @ 2:28pm 
This has been an issue with Bethesda games for a while unfortunately

Yet another thing I hope will be fixed by modders down the line
YeenBean Oct 23, 2023 @ 2:30pm 
But hey, at least you got another digipick.
Ellorien Oct 23, 2023 @ 2:38pm 
How about opening an expert locked weapon container just to find out it’s empty.
RNG.
Rudal Oct 23, 2023 @ 2:38pm 
I haven't experienced it yet but there is a lot of people finding empty crates with advanced or master locks.
There is plenty of nothing in most boxes and safes so I just keep my digipicks to unlock doors. I do like the minigame though. It's way better than lockpicking in Skyrim.
herbstwerk Oct 23, 2023 @ 2:45pm 
I see it as a bit of much needed realism. There are whole crappy reality TV series spun around what treasures are or aren't contained in auctioned of storage lockers... and I bet more times than not it isn't much more than dirty underwear and some stuff not even the land fill really wants.
indigo Oct 23, 2023 @ 2:47pm 
Originally posted by Vahnkiljoy:
Seriously, opening a master locked large box only to recieve like a zero wire, that's just super ♥♥♥♥♥♥, not even credits or ammo, meanwhile I can open a novice safe or door and gets guns that should NOT be behind such a lock or ammo and credits. Whoever did the loot behind locks sucks as a dev.

Yeah, I mean, like anyone would buy a very obvious safe, leave it in a very obvious place, and obviously NOT place their actual valuables in it? What kind of inconsiderate, law-abiding, do-gooder would do such a thing? How's a thief supposed to steal a living?
tkwoods Oct 23, 2023 @ 3:01pm 
Originally posted by Vahnkiljoy:
Seriously, opening a master locked large box only to recieve like a zero wire, that's just super ♥♥♥♥♥♥, not even credits or ammo, meanwhile I can open a novice safe or door and gets guns that should NOT be behind such a lock or ammo and credits. Whoever did the loot behind locks sucks as a dev.

So you are saying that only those with better lock picking should get the good items...???
The Bird Oct 23, 2023 @ 3:05pm 
Picking Master locks, to get toaster adds to replayabilyty
ZombieHunter Oct 23, 2023 @ 3:17pm 
We had this in Skyrim as well. Remember the locked cases that contained daggers in Whiterun castle? They were locked and the items were low level, and the items were not even 'stolen' items when you took them.
Last edited by ZombieHunter; Oct 23, 2023 @ 3:17pm
Bored Peon Oct 23, 2023 @ 4:00pm 
A digipick costs 30 credits. Opening a master lock that gives you a couple thousand credits, some ammo, and resources is pure profit.
Bored Peon Oct 23, 2023 @ 4:02pm 
Originally posted by Ellorien:
How about opening an expert locked weapon container just to find out it’s empty.
RNG.
That can be because NPC mobs can magically loot those locked containers. I seen it happen a few times.

At least it is am improvement over NPC looting the Overboss's chest and crashing your game.
Anticitizen 1 Oct 23, 2023 @ 4:04pm 
The lock picking mini game while decent isn't worth doing from XP/time and credits/time perspective. You are better off speed running POIs with a bounty and picking up all weapons. Obviously, you need to upgrade your carry capacity for this.
Rich Oct 23, 2023 @ 4:45pm 
Not only is the lockpicking mini game worse than that of Fo4/TESV but it's also over-done in such a way it becomes a massive snooze. Of course players are going to unlock doors and chests - it's a core part of the exploration, but why the ♥♥♥♥ is EVERYTHING locked?
I can visit 1 random generated science lab or whatever and find more locked chests, doors, lockers and whatever the ♥♥♥♥ there, than I can in all of FNV. It's absurdly over done, it becomes so time consuming just unlocking all the time.
DocBravo Oct 23, 2023 @ 4:49pm 
That's Bethesda!!
Skyrim: Dungeons that hadn't been explored in hundreds of years still have lit candles and other light sources.
Fallout: Safes that have been shut since before the war have post-war items in them like bottlecaps and crudely made weapons and other things.
They're hoping the dopamine rush from "loot" makes you forget the absurdity of it.
Bored Peon Oct 23, 2023 @ 5:02pm 
Originally posted by Rich:
I can visit 1 random generated science lab or whatever and find more locked chests, doors, lockers and whatever the ♥♥♥♥ there, than I can in all of FNV. It's absurdly over done, it becomes so time consuming just unlocking all the time.
I can see having the locks, what I cannot see is how nobody has the keys to them....lol.

Some POIs do have keys for certain doors laying around though.
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Date Posted: Oct 23, 2023 @ 2:26pm
Posts: 17