Starfield
Forbes exposes and trounces the haters
Are Games Like ‘Spider-Man 2’ And ‘Starfield’ As Buggy As Players’ Posts Suggest?[www.forbes.com]

I loved this part:
In 100 hours of Starfield before review, I saw no more than a handful of bugs, mostly just goofy ones like people standing on tables or sprinting into walls. It was easily the least buggy Bethesda release, I mean, possibly ever, all things considered.
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กำลังแสดง 121-135 จาก 155 ความเห็น
Bugs? I thought this whole thing was more about people realizing Starfield is just another shallow, mediocre Bethesda title built on an ancient and dated engine with no real substance?
แก้ไขล่าสุดโดย undefined; 24 ต.ค. 2023 @ 8: 06am
I've had to use the console about ten times to recover from bugs that would otherwise end my game. (Ship disappearing while exploring planets or docked; I fixed this by using the console to teleport to a planet and editing the ship at Ship's Services, although one time, it wouldn't let me console to another planet, so I had to load from an old save. Also, I've saved and reloaded to find the camera stuck in the ground some distance from my character and unable to move or even open the console; this aforementioned bug also corrupts all autosaves, so that's fun.) So don't say "There are no serious bugs because I only encountered <n> bugs, and I was fine." There are bugs, bad ones. You just got lucky or other people are unlucky, however you want to look at it. This game is a mess of bugs; I didn't even list all of the ones I encountered, just the game-breaking ones.
โพสต์ดั้งเดิมโดย Hadley:
Bugs? I thought this whole thing was more about people realizing Starfield is just another shallow, mediocre Bethesda title built on an ancient and dated engine with no real substance?

Have you played it much or is this more 'hearsay'?
โพสต์ดั้งเดิมโดย Caduryn:
โพสต์ดั้งเดิมโดย Cypher:
Specifically on the SSD requirement, if they utilised better asset streaming, this won't be an issue. Can't think of a game that recommends an SSD that doesn't work with a HDD. It's bad programming and no mistakin'
How long do you want to use 60 YEARS old technologie....?

Seriously, with todays Tech, HDDs are utterly trash and slow

Flash memory is 43 years old so this is kinda a funny comment, but yes, like with many things (increasingly, AI upscaling) SSDs are now industry standards to make games remotely playable.
So far so good! I played Skyrim and Fallout a lot and I expect to play this for quite sometime. I haven't even NG+ yet because there is still so much to see.
Of course, the game isn't perfect. I have one glitched random quest where the person I am supposed to talk to doesn't react. Also, parts of his building and some large rocks are floating in the sky. Same thing no matter how many time I leave and come back. Doesn't seem to be relevant to the story so I'm not too concerned. It completely crashed to desktop once when I triggered a loading screen within seconds of launching. Sometimes ore shows up inside something so I can't get it. Sometimes strange physics happen when items spawn.
โพสต์ดั้งเดิมโดย ZAP!!:
So far so good![...]

A voice of reason in the wilderness. Soon this sentiment will prevail and the forum will become a place where players can discuss the game (and its problems) with civility.

My block list is in the hundreds now and that's unfortunate because those people may soon ask for help or want to start a conversation and they'll never be seen. Sad, really.
แก้ไขล่าสุดโดย Mephitic; 24 ต.ค. 2023 @ 9: 21am
โพสต์ดั้งเดิมโดย drommels:
โพสต์ดั้งเดิมโดย Cypher:
Specifically on the SSD requirement, if they utilised better asset streaming, this won't be an issue. Can't think of a game that recommends an SSD that doesn't work with a HDD. It's bad programming and no mistakin'

Rust (2018) SSD required, Baldur Gate 3 SSD required, Kingdom Come: Deliverance (2018) SSD recommended. I could go on but many games profit from running on an SSD. Nothing to do with bad programming. Just using hardware that is, by now, widely available.

That's exactly my point! they all "require" an SSD, but they work perfectly fine with an HDD!
I can say from personal experience BG3 and KCD give me no issues at all. I'll include Witcher 3 with the HD upgrade and Cyberpunk 2.0 to that list too. The load times are bearable, there is no desynch when speaking, no getting stuck in the conversation zoom, no naked NPC's, never required console commands to progress a bugged mission... I could go on and on too
แก้ไขล่าสุดโดย Cypher; 24 ต.ค. 2023 @ 9: 35am
โพสต์ดั้งเดิมโดย Vyvyn:
Forbes isn't exactly a trustworthy source for gaming news. It's like reading Highlights for Children to get your stock information.
sorta like reading post histories of trolls trying to guide you down a moral path despite its honest according to the consensus and the reddit.

A few people will list a bug each
each person lists 1 -2 bugs
now each person lists how many hours and their specs

compare loading and saving errors by bottleneck

Journalists wont have under preforming computers
compare with res game is run at per specs

Note the save issues after 500 hrs
note the occasional 5-10 bugs and the Old SSD


Starfield wasnt game breaking . scripts can be over loaded over and over . saved dirty . and over time that will cause issues.

but 200-500 hrs while running those physics calculations is still impressive.
โพสต์ดั้งเดิมโดย Cypher:
โพสต์ดั้งเดิมโดย drommels:

Rust (2018) SSD required, Baldur Gate 3 SSD required, Kingdom Come: Deliverance (2018) SSD recommended. I could go on but many games profit from running on an SSD. Nothing to do with bad programming. Just using hardware that is, by now, widely available.

That's exactly my point! they all "require" an SSD, but they work perfectly fine with an HDD!
I can say from personal experience BG3 and KCD give me no issues at all. I'll include Witcher 3 with the HD upgrade and Cyberpunk 2.0 to that list too. The load times are bearable, there is no desynch when speaking, no getting stuck in the conversation zoom, no naked NPC's, never required console commands to progress a bugged mission... I could go on and on too
Slow load + slow pathing + save = bugs on load.

You got what you were warned about in the hardware requirements don't matter if you don't get why or not.
Problems that are often described as bugs which are directly attributable to being diskbound are a known quantity and have been issues in games for as long as there have been games.

Requiring an SSD is reasonable given the state of the art of large games. As tech progresses I'm sure that the next gen of storage devices will become recommended or required for those future games, too. Griping about the requirements is foolhardy.
โพสต์ดั้งเดิมโดย Mephitic:
Problems that are often described as bugs which are directly attributable to being diskbound are a known quantity and have been issues in games for as long as there have been games.

Requiring an SSD is reasonable given the state of the art of large games. As tech progresses I'm sure that the next gen of storage devices will become recommended or required for those future games, too. Griping about the requirements is foolhardy.

I think people thought a deal was finding a 4TB 50$ 5200 rpm HDD are learning.
โพสต์ดั้งเดิมโดย Cypher:
โพสต์ดั้งเดิมโดย drommels:

Rust (2018) SSD required, Baldur Gate 3 SSD required, Kingdom Come: Deliverance (2018) SSD recommended. I could go on but many games profit from running on an SSD. Nothing to do with bad programming. Just using hardware that is, by now, widely available.

That's exactly my point! they all "require" an SSD, but they work perfectly fine with an HDD!
I can say from personal experience BG3 and KCD give me no issues at all. I'll include Witcher 3 with the HD upgrade and Cyberpunk 2.0 to that list too. The load times are bearable, there is no desynch when speaking, no getting stuck in the conversation zoom, no naked NPC's, never required console commands to progress a bugged mission... I could go on and on too
Cyberpunk 2077 vanilla on HDD = very few Vehicles and NPCs and constantly despawning of them.

Cyberpunk 2077 vanilla on SSD = a lot of Vehicles and NPCs that never despawn


So much for "works flawless" on HDD. :steambored:
โพสต์ดั้งเดิมโดย Caduryn:
โพสต์ดั้งเดิมโดย Cypher:

That's exactly my point! they all "require" an SSD, but they work perfectly fine with an HDD!
I can say from personal experience BG3 and KCD give me no issues at all. I'll include Witcher 3 with the HD upgrade and Cyberpunk 2.0 to that list too. The load times are bearable, there is no desynch when speaking, no getting stuck in the conversation zoom, no naked NPC's, never required console commands to progress a bugged mission... I could go on and on too
Cyberpunk 2077 vanilla on HDD = very few Vehicles and NPCs and constantly despawning of them.

Cyberpunk 2077 vanilla on SSD = a lot of Vehicles and NPCs that never despawn


So much for "works flawless" on HDD. :steambored:

Pretty much its been known for 5 years at least that if you don't want bad pop in on games, you go with a SSD.
โพสต์ดั้งเดิมโดย Mephitic:
Are Games Like ‘Spider-Man 2’ And ‘Starfield’ As Buggy As Players’ Posts Suggest?[www.forbes.com]

I loved this part:
In 100 hours of Starfield before review, I saw no more than a handful of bugs, mostly just goofy ones like people standing on tables or sprinting into walls. It was easily the least buggy Bethesda release, I mean, possibly ever, all things considered.

What did Forbes say about the quality level of the overall design and content of the game?

How did Forbes compare the questionable end results to the claims that Todd hyped about the supposedly 2023 'Next-Gen' AAA before release?

You seem to avoid that issue considering it is the gigantic $70 elephant in the room.

In fact it is the main issue that most of the Internet is talking negatively about the game and the bugs comes second.

What did Forbes say? They seem to avoid a proper review and just quote other reviews.

But here is a few from a vast selection out there that confirm the real issue.

PC Gamer felt the main issue was design and placed bugs below it.

A jack of all trades and master of none, Starfield’s abundance is flattened by clunky design and a poverty of choice - Kotaku

Starfield’s problems are glaring. - IGN

There's so much space it's hard to find a connection - Rock, Paper & Shotgun

Starfield's problem is its lack of one. It's a non-place, formless, joined entirely by menu screens and hyperlinks - Eurogamer.

While the team at Bethesda should be commended for taking such a big swing, there’s no denying that the game doesn’t feel like a cohesive work. - RPGamer


:steamfacepalm:
โพสต์ดั้งเดิมโดย MugHug:
I don't have to rely on an article to let me know that this game is amazing.

I know from personal experience. 600+ hours in this tells me just about all I need to know and those 600+ hours have been enjoyable and then some. Everyone is out for clicks and of course we always have the followers that go with what others tell them as gospel.

All I know is that myself and everyone that I know that owns and plays this game is enjoying it thus continuing to play it.
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กำลังแสดง 121-135 จาก 155 ความเห็น
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