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True but most MMO’s have sophisticated gold/mining bots that never make mistakes.
It requires you to be online to play (especially microsoft game pass has no offline mode, granted maybe they added it since I last had game pass? either way, mostly need to be online). Steam 99% everyone never turns on offline mode, unless they know their internet is going to be off. And need to be online to take advantage of all of steams features anyway.
Real people don't make an MMO. There is no difference today between AI and a person. Take world of warcraft. Every player can be replaced by todays current AI, and no one would notice a difference... in fact ... the enjoyment would be improved because AI would be less aggressive and rude, and also play the game better at the same time. You can talk to an AI like chatgpt like a real person and not know you are talking to an AI 99% of the time.
Again that 1% left is all that needs to replace real people online, as it is, don't really notice you are talking to AI until a long conversation and realize its an AI, just a slight improvement is all thats needed
No, its because of THAT makes it more an MMO. AI to me can easily replace a person and the enjoyment would be vastly better in all categories.
An MMO is about working together with others in a small or large community, but there is no community if everyone hates each other. Then its like that old movie Needful Things, where the community (village or town I believe it was in the movie) only used each other to get things they needed and all turned on each other. I haven't seen the movie in ages so might be slightly mistaken in that part, but thats what I remembered happening. Either way. Thats no community.
requirement to connect to the internet (for some)..
&
playing solemnly in online spaces accessible by every other player who wishes to go to the same space as you.. are not the same things
Don't bother being factual... LOL..
A lot of genres blend together and are dynamic in what they could be considered. Just some people, especially the crowd who has played MMOs for a long time, only see an MMO has one specific thing. When its many things, a broad genre like every other genre. There are FPS RPG hybrids, MMOFPS genres, all kinds, there are dynamic genres like ultima online...
In ultima online. There are shards that literally don't require being online, or shards filled with AI or shards filled with actual people ... in the end its still an MMO because thats what ultima online is. But none of the shards make it not an MMO.
To some, a game like destiny 2 isn't an MMO, to others its clearly an MMO...as another example.
For me, starfield IS an MMO, just isn't what one probably typically sees as an MMO. As I've explained my reasoning, the AI is far better than the people I meet in MMOs, treats you far better and generally plays better tbh. But even if it played like a bad gamer, it STILL treats you nicer.
And I can't really tell a difference (99% of the time) honestly between companions, or even outside starfield, chatgpt or a chat AI and a human, thats how good AI is getting. Except the only difference is AI doesn't insult you or treat you like garbage.
Despite having the term sandbox in it, this post has made it more confusing, rather than less.
its a sandbox game. needs to be online to play. its massive. its...well actually more of an MORPG than a MMORPG because no multiplayer.
Since this got replied to, I was mistaken on that part. I think a lot more would agree if this started as starfield is a true MORPG, if I didn't include the multiplayer part of it. But the base point I hope comes across.