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Anyways, PLEASE MAKE A VERY HARD AND VIOLENT DIFFICULTY OR SOMETHING LIKE IT ASAP.
Love you still Bethesda, more cuddles later XoXo
the difficulty scale was clearly metered around a neutral point between those with and without combat skill point investment. combat skills make the combat game easier but if you play the tech or social routs with less spent in ship and fighting skills the game remains very challenging in the combat areas. i think the devs opted to try NOT to force the players down a narrow path. this does mean that people with very specialized playstyles will have a little bit but not ALL of the things they like but other generalist playstyles will have a more even experience.
my last "real" BGS game was Skyrim and because the Bow play was so good and skills would progress automatically in that game as apposed to "More Purposefully" in Starfield, by time i was level 10 trying to switch to leveling up magic or swords or what not turned into a drastic slog compared to the ease of my bow skill by that point. i think the devs sought to solve for this in later games and the newest example is how Starfield does it today.
I just want the enemies to be more difficult. Im lvl 40 on a lvl 65 planet and its a cake walk on the hardest difficulty. I love this game, but it really needs some harder difficulty settings
Fallout 4 had it by default. I don't know why the hell they didn't inculde it at launch in Starfield. However I do wish they won't do something stupid like remove the ability to fast travel.
These console commands make their shots hit way harder and they use cover a lot more.
i dont like using mods, id prefer they just add some harder difficulties to the game lol. not a fan of console commands or mods myself.
yeah i play on very hard, its very easy unfortunately lol. i dont really even have a lot of combat skills. just good at fps games i guess lol
Tell me you are a late fallout 4 player without telling me. Survival came a year after release