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You basically collect everything on a planet. Put it all in your pocket. Slow walk from spaceport to lodge.. to make tons of items, to then slow walk back to spaceport.. to fly off to sell the finished items.. or you just leave them in storage.. either way is a massive time sink.
You're better off using the storages in the lodge to hold items you want to hoard like mugs or toys etc.. and building outposts on planets to grind xp.
I use the container in the basement of the lodge for all of my resources because of how EASY it is to transfer things there. I also have all of the workbenches linked to that storage container, so I don't need to do anything but dump my resources there in order to have access to them for crafting.
All of that said, I agree with the OP that the Outpost bulk storage containers and warehouses absolutely should have a higher capacity. It truly does not make sense that they store hardly more than a large chest.
Because my tier 2 warehouse already has 180 storage, haven't unlocked the higher ones yet but I'd imagine they have a good bit more space.
Actually just need to enter your ship and can then fast travel anywhere you want. Indeed quite useful when I'm carrying over 1k.
But yes, very much agree with op.
I've been crossing my fingers for a Nexus mod to expand outpost storage capacity per container rather than needing to build a monolithic wall of storage containers. This might not be too bad if similar storage units automatically linked when snapped together but with how clunky the building controls are, setting up a Factorio-scale resource bunker is so very unappealing. Even more so when having to do one for each resource.
Alternatively, a Satisfactory-esque resource sink would be great for burning off overflow... or really any improvement to automation, sortation, or outpost linking so I can get my industrialist game on. For now I am using a mod that allows the building of a limitless chest at an outpost and I just toss everything in there until I need it.
Wait, so the Payloads skill applies to outpost buildings as well???
The text for it only mentions ship cargo holds, so I have not spent a single skill point there yet...
75% of players who enter the lodge crash once until restart of the game.
Yes, and then I built an outpost on another planet.
A planet where the Lodge really, really isn't.
One of the many defining factors of that planet is how many Lodges it doesn't have.
In fact, I don't believe a Lodge was even waved at that planet; the closest we have is the Beach Bluff Bungalow I'm trying to build.
...with far too few supplies.
Cuz they're all at the lodge.
No harm done.
Resource management/storage is this game's weakest point, I feel.
The more I play, the more I think Bethesda wants us to treat our ship as home base, that we're supposed to store everything on our ship.
And for a game so full of possibility, that artificial limitation seems...strange.
I just dump everything on the floor of my ship lol. I don't care.