Starfield

Starfield

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Martin Sep 23, 2023 @ 7:40am
Feedback - Need realistic storage.
The little chests you can put 100 items into for example Tau Grade Rheostats the container holds about 80. The Big Giant Teir 4 Warehouses.. Can hold 115.

That's a sum difference of 35. Between a chest and a warehouse.

Now obviously.. mods will fix it. But the player shouldn't need mods.. a warehouse should actually be a warehouse. It should hold 1000s of items.. not 35 more than a box on the floor.

This kind of mass nerfing that developers do to create time sinks in games.. this is what ruins the games. I don't mind running to the warehouse to deposit stuff, but I'm actually better off building a room.. and dumping the stuff on the floor than I am using warehouses.

I realise the obvious fix for the above will be to reduce the number of items in a small chest to only 5 or 10.. all that will do is drive away more of your core crafting players. Which might be your intention, you have the money afterall.. good business sense is don't spend it, if you don't need to.. so no need to patch a game if noone is playing it. I'm sure that's the attitude of many companies. Doesn't need to be the attitude of all of them. Stand apart, be better.
Last edited by Martin; Sep 23, 2023 @ 7:56am
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Showing 1-15 of 21 comments
die-wc-ente Sep 23, 2023 @ 7:47am 
At the Lodge you have infinite storage capacity
Cormac Sep 23, 2023 @ 7:49am 
like right now? Do you want to put more than 3 sheets of paper in the cargo hold? That's not possible. ;)
Martin Sep 23, 2023 @ 7:52am 
Originally posted by die-wc-ente:
At the Lodge you have infinite storage capacity
Yeh but it's useless there. There's also a box in the basement which holds unlimited storage, so there's 2 unlimited chests.. but getting the resources from the ship to the lodge.. that's alot of work.

You basically collect everything on a planet. Put it all in your pocket. Slow walk from spaceport to lodge.. to make tons of items, to then slow walk back to spaceport.. to fly off to sell the finished items.. or you just leave them in storage.. either way is a massive time sink.

You're better off using the storages in the lodge to hold items you want to hoard like mugs or toys etc.. and building outposts on planets to grind xp.
Last edited by Martin; Sep 23, 2023 @ 7:53am
Jaggid Edje Sep 23, 2023 @ 7:58am 
Originally posted by Martin:
Yeh but it's useless there. There's also a box in the basement which holds unlimited storage, so there's 2 unlimited chests.. but getting the resources from the ship to the lodge.. that's alot of work.
If you select the lodge for your destination while you are in orbit around Jamesin, it doesn't count as fast travel. i.e. you can move everything from your ship to your personal inventory, and then be standing right outside the lodge to go deposit it. Not a lot of work at all.

I use the container in the basement of the lodge for all of my resources because of how EASY it is to transfer things there. I also have all of the workbenches linked to that storage container, so I don't need to do anything but dump my resources there in order to have access to them for crafting.


All of that said, I agree with the OP that the Outpost bulk storage containers and warehouses absolutely should have a higher capacity. It truly does not make sense that they store hardly more than a large chest.
ODevil Sep 23, 2023 @ 7:59am 
Bit confused, are you using chests or those storage containers that have their own tab in the outpost building menu?
Because my tier 2 warehouse already has 180 storage, haven't unlocked the higher ones yet but I'd imagine they have a good bit more space.

Originally posted by Jaggid Edje:
If you select the lodge for your destination while you are in orbit around Jamesin, it doesn't count as fast travel. i.e. you can move everything from your ship to your personal inventory, and then be standing right outside the lodge to go deposit it. Not a lot of work at all.
Actually just need to enter your ship and can then fast travel anywhere you want. Indeed quite useful when I'm carrying over 1k.
Last edited by ODevil; Sep 23, 2023 @ 8:02am
Emily Laine Sep 23, 2023 @ 8:25am 
I believe the t2 will only fit 150 which is the base limit. Payloads skill increases it, but any time I have attempted to add more to one of those it kicks back into my inventory. And the large one is just 2x the size of a medium, which is 2x the size of the basic small one. So, 75, 150, and 300 mass respectively.


But yes, very much agree with op.
I've been crossing my fingers for a Nexus mod to expand outpost storage capacity per container rather than needing to build a monolithic wall of storage containers. This might not be too bad if similar storage units automatically linked when snapped together but with how clunky the building controls are, setting up a Factorio-scale resource bunker is so very unappealing. Even more so when having to do one for each resource.

Alternatively, a Satisfactory-esque resource sink would be great for burning off overflow... or really any improvement to automation, sortation, or outpost linking so I can get my industrialist game on. For now I am using a mod that allows the building of a limitless chest at an outpost and I just toss everything in there until I need it.
Jaggid Edje Sep 23, 2023 @ 8:42am 
Originally posted by Emily Laine:
I believe the t2 will only fit 150 which is the base limit. Payloads skill increases it,

Wait, so the Payloads skill applies to outpost buildings as well???

The text for it only mentions ship cargo holds, so I have not spent a single skill point there yet...
Humble Sep 23, 2023 @ 8:45am 
Originally posted by die-wc-ente:
At the Lodge you have infinite storage capacity
Kind of useless, we talk about outpost, do we? Yes I do agree that storage in outpost should be least unlimited similar to fallout 4 workshop where it's had unlimited, not only that but cargo link should be similar to fallout 4 supply route link. That's would be much easier to build outpost that way along crafting.
lalala Sep 23, 2023 @ 8:46am 
Originally posted by die-wc-ente:
At the Lodge you have infinite storage capacity

75% of players who enter the lodge crash once until restart of the game.
JACKSin Sep 23, 2023 @ 9:03am 
I have this little ship with a captain's stash chest or something right next to the cargo hold. I thought it was eating items but it puts them in the cargo hold after some time. So now I can endlessly put items in the cargo hold 40 mass at a time. Sorta relevant.
BionicDance Sep 23, 2023 @ 9:06am 
Originally posted by die-wc-ente:
At the Lodge you have infinite storage capacity

Yes, and then I built an outpost on another planet.

A planet where the Lodge really, really isn't.
One of the many defining factors of that planet is how many Lodges it doesn't have.
In fact, I don't believe a Lodge was even waved at that planet; the closest we have is the Beach Bluff Bungalow I'm trying to build.

...with far too few supplies.
Cuz they're all at the lodge. :negative1:
die-wc-ente Sep 23, 2023 @ 9:11am 
I missed that it was about outposts. my mistake, sorry.
BionicDance Sep 23, 2023 @ 9:14am 
Originally posted by die-wc-ente:
I missed that it was about outposts. my mistake, sorry.

No harm done.

Resource management/storage is this game's weakest point, I feel.
The more I play, the more I think Bethesda wants us to treat our ship as home base, that we're supposed to store everything on our ship.
And for a game so full of possibility, that artificial limitation seems...strange.
NuclearSnail Sep 23, 2023 @ 9:16am 
Originally posted by Martin:
The little chests you can put 100 items into for example Tau Grade Rheostats the container holds about 80. The Big Giant Teir 4 Warehouses.. Can hold 115.

That's a sum difference of 35. Between a chest and a warehouse.

Now obviously.. mods will fix it. But the player shouldn't need mods.. a warehouse should actually be a warehouse. It should hold 1000s of items.. not 35 more than a box on the floor.

This kind of mass nerfing that developers do to create time sinks in games.. this is what ruins the games. I don't mind running to the warehouse to deposit stuff, but I'm actually better off building a room.. and dumping the stuff on the floor than I am using warehouses.

I realise the obvious fix for the above will be to reduce the number of items in a small chest to only 5 or 10.. all that will do is drive away more of your core crafting players. Which might be your intention, you have the money afterall.. good business sense is don't spend it, if you don't need to.. so no need to patch a game if noone is playing it. I'm sure that's the attitude of many companies. Doesn't need to be the attitude of all of them. Stand apart, be better.

I just dump everything on the floor of my ship lol. I don't care.
BionicDance Sep 23, 2023 @ 9:19am 
Originally posted by LunarSail:

I just dump everything on the floor of my ship lol. I don't care.
I did that and it all disappeared later.
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Date Posted: Sep 23, 2023 @ 7:40am
Posts: 21