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Yes, I bet there is something more than just the hatch message which says 'inaccessible'. But in all these cases the ramp is open, you just cannot enter the ship with this message.
And you mean something else? I need to go through the posts again.
SF Discord and its bug section may have exact infos on this, I will check it out too.
For example, when starting a new game the pirate ship that lands to attack the mining camp is labeled "inaccessible."
There is some civilians outposts with pirate ships already landed, those are labeled "inaccessible."
Starborn ships last I seen them on the ground were labeled "inaccessible."
I have also seen random ships land and be labeled "inaccessible" for whatever reason.
he problem is you got a crapload of people dumping their boarding bug into the same topic. No specifics to their problems, no mention of whether or not they use mods, whether or not they running above 60 fps, and so on.
If someone runs across the problem and you want help, go create your own topic and be as specific as possible, "me too" does not tell us anything.
A) the ship landed on the pad of a random structure which had pirates around.
B) The boarded ship crew was ouside when I arrived and went in a combat with the pirates of the structure.
I sneaked unnoticed in that ship, that's important because the ship may takeoff if you kill crew outside, you cannot be sure nobody is inside.
All this scenario is far from being a bug, it's all logical gameplay but things could play-out totally different.
Hostile NPC ships never lower their ramps and can't be boarded. They also never spawn enemy NPC patrols. Starborn ships also can now be boarded and stolen. Friendly NPC ships mostly seem unaffected.
For me I think it started around the patch a few weeks back. I was hoping the patch yesterday would help, but it didn't seem to fix this bug.
I farm these ships every day.
Those are dialogue bound ships.
* All landed Freestar ships ( smuggler dialogue )
* All landed bounty hunter ships ( wanted dialogue for wanted trait )
* Any landed UC ship repair ( pointless dialogue)
*Landed LIST ships can be taken
*Landed UC Reef, and 99% of non UC repair dialogue ships can be taken
( Some of my best ships I ever got were landed UC ships like Reef III and Civishuttle III )
* The Civishuttle III is the UC Abys Trekker
*Landed crimson can be taken
But in space, they can all be captured (except LIST ), boarded and taken.
Space is the only way to cap the Freestar Renegade ~ Vigilant spawn 1 or 3 ( best looking ship in game )
they do not unload thier trops for quest.
Before i go to the quest step i landed beside quest stage on planet, and often a random Starborne ship lands nearby.
I do not go to it, and go away and scan the planet fauna and flora.
After this i go to the quest side on this planet.
then the bug appears.
it hits me in this Quest with these Names (in my case in german):
* Herzensangelegenheiten
* Feuerprobe
in my view, this is a clear BUG
Ok, well, I won't be going to meet the old chums at that place until it's fixed.
Thanks for the save.
Awesome.
I have confirmed that it is reliably reproduced by Starborn ship V in my environment.
Thank you.
Is there other versions of a corrupt ship from other factions? Like Claymore IV or something. It is a good probability some ships form other factions can have the same effect,
I would imagine some of these people are going to come back and say they aint met a starborn ship yet. Which does not disprove what you found, but shows there may be similar causes.
My last question would be if you see the Starborn V ship can you roll back to an earlier save and avoid ti as RNGJesus chooses a different ship?
But I still have access, locked or unlocked.
Someone one YT has a solution for the un-accessible problem if it started after you modified or added parts to your ship right before it started happening. Go to NA and move and then reattach the part (maybe any part?) and then save and restart that save.
Or find and watch the YT video and comeback here with the correct details.
Hope this helps.