Starfield

Starfield

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Xynode88 Sep 22, 2023 @ 4:28pm
mods stopped working?
started ng+ and half my mods just stopped. anyone else experience this issue? i cant seem to find anything about it on nexus so im asking here.
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Showing 1-13 of 13 comments
Sky Sep 22, 2023 @ 4:31pm 
Forum mods, yeah , they only ban right wing posts.
tbreanne61 Nov 13, 2023 @ 12:11pm 
Just started my first ng+ and yeah half of my mods stopped working as well.
Vlad 254 (Banned) Nov 13, 2023 @ 12:21pm 
Originally posted by tbreanne61:
Just started my first ng+ and yeah half of my mods stopped working as well.
My mods kept working after each patch AND after i started NG+

Why? because i am only using pure texture mods. We should not be using plugins until after the official tools are released.

And IF you are going t o use mods anyway then Read the manual.
Take SFSE (Script extender) you must update it after each game update.
But the Mod author said he will not update it until after the patch goes official.
[238]Blade Nov 13, 2023 @ 12:30pm 
From what I've heard, modding for this game is more difficult than their prior games. The community patch people and some other modders on Nexus have said that mod support for this game seems like more of an "afterthought" despite advertising otherwise.

Something about form IDs and plugins which would lead to mods not working, playing well together, etc. It might be that NG+ variations have some change in the form IDs which break your mods. I would guess at least.

Apparently, even if Bethesda were to release DLCs at this point in the structure it'd break the whole game. So it'd have to be reworked before modding tools/DLC is released.

I won't pretend to know the whole deal, it's just what I'd seen on some news sites and videos.
Pappy709 Nov 13, 2023 @ 12:31pm 
Same thing happened to me.
Vlad 254 (Banned) Nov 13, 2023 @ 12:33pm 
Again you are always modifying a game at your own risk but modding before the official tools are released is taking that risk to another level.

That's why responsible modders are stating that on their mod pages.
lefty1117 Nov 13, 2023 @ 12:37pm 
If you are using skse and you opted into the Starfield beta then it won't work, probably breaking a lot of your mods. Either switch out of the beta or wait for them to update the script extender (which they have said they won't do while Starfield is still in beta testing for the new patch).
Vlad 254 (Banned) Nov 13, 2023 @ 12:41pm 
Originally posted by lefty1117:
If you are using skse and you opted into the Starfield beta then it won't work, probably breaking a lot of your mods. Either switch out of the beta or wait for them to update the script extender (which they have said they won't do while Starfield is still in beta testing for the new patch).
I mentioned that earlier regarding SFSE but if you opt in to the Beta and start playing and later opt out all of your saves will be broken. You'd have to start a new game.
ZombieHunter Nov 13, 2023 @ 12:53pm 
Don't use mods on a beta. Use mods on the release at your own risk. Official support has not yet been released for them. If you use mods on the Beta, do not report issues b/c you won't know if the issue is b/c of the mod or the beta. You won't have a good baseline. You must have a baseline to report issues. Otherwise you are wasting your time and developer's time. You want the developer version to be the same as your version so they can test 1 to 1. Otherwise, it becomes a mess.
Last edited by ZombieHunter; Nov 13, 2023 @ 12:54pm
nzguzzi Nov 13, 2023 @ 12:58pm 
Mods wont work on a BETA
They are for released version only and match the script extension version for that released product only.
Pappy709 Nov 13, 2023 @ 1:17pm 
Not running the beta and they have worked great up till now.
Pappy709 Nov 13, 2023 @ 1:36pm 
I got them working, operator error...starting without script extensions . Sorry I fell silly.
HeyYou Nov 13, 2023 @ 1:38pm 
On NG+, all of the game settings revert to stock vanilla. You have to completely exit the game, and restart, load your save, and your mods should be back.
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Date Posted: Sep 22, 2023 @ 4:28pm
Posts: 13