Starfield

Starfield

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Smashpaw Sep 22, 2023 @ 10:34am
XP is seriously lacking
First off, I am really enjoying this game. I have around 100 hours in, and its still keeping my attention, but this part is really bothering me.

I'm level 67, but only because i used an iron/aluminum farm to make frames and boost myself somewhere around 40 levels. its taking over 5k XP to get a level. Side quests rewarding 50 XP is a joke. Crafting items giving 1-3 XP is a joke. If you wanted to force us to make outposts, then make them better than just XP farms. Im already googling the next outpost XP farm to setup cause the frame one is pretty slow after you get around 80.

I've done around 65 side quests, the whole free star rangers quest line, the whole sysdef/crimson fleet quest line, the whole UC terramorph quest line, around 50% through the Ryujin questline, and almost done with the main quest. On top of the XP gained from all the enemy kills related to questing, all the wildlife kills to farm materials, etc. If i hadn't power leveled i would be only around level 25-30 at this point.

Another thing that really blows my mind, is the fact that finishing talent point objectives awards no XP. Surely completing 40 stealth attacks, or killing 100 enemies with a pistol should reward me more than just the ability to buy the next talent. They could have made talent "quests/objectives" award some XP, with each level being more difficult, and awarding more XP.
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Showing 1-15 of 29 comments
Langkard Sep 22, 2023 @ 10:39am 
So, instead of questing when the XP from quests and just clearing enemies actually meant something, you farmed XP from materials manufacture. And now you're complaining that the quests you could have done at the appropriate level don't give enough XP? Seriously?
Smashpaw Sep 22, 2023 @ 10:40am 
This lack of XP just makes side quests unattractive. Which is a shame, cause there are some good stories with sidequests, like the one with The Facility and the little town with the clones. Tons of great story writing in side quests. But when I can gain 10 times the XP the side quest gives in teh same time just landing and killing random animals it makes me not wanna bother with them.
Prowl Sep 22, 2023 @ 10:40am 
I'm 195 hours in and level 53. There is no rush. As I understand it NPCs cap out at level 110 (just what I saw today) so if you want to do NG+ and have a reason to keep playing then its going to be a flat experience if you're over leveled for it.
Tunnfisk Sep 22, 2023 @ 10:44am 
setgs fXPModBase #
Vanilla is 1.
Smashpaw Sep 22, 2023 @ 10:45am 
Originally posted by Langkard:
So, instead of questing when the XP from quests and just clearing enemies actually meant something, you farmed XP from materials manufacture. And now you're complaining that the quests you could have done at the appropriate level don't give enough XP? Seriously?

I started powerleveling after doing 3 of the 4 faction questlines, and being around halfway through the main questline. Had already done a decent chunk of side quests too. If there was another way to earn talent points this would be ok. If say you could find random slates that gave a talent point. Even if it was somehow timestamp coded. So for every X amount of hours of gameplay, a talent point slate would be able to spawn. Even if it was every 5 hours of gameplay, at 100 hours in, an extra 20 talent points would be huge.

Certain key points in faction/the main quests gave an extra talent point here and there it would be nice. but to be able to do all faction quests and most of the main quests, and still be so low on talent points is disheartening
Luna Sep 22, 2023 @ 10:46am 
Originally posted by Langkard:
So, instead of questing when the XP from quests and just clearing enemies actually meant something, you farmed XP from materials manufacture. And now you're complaining that the quests you could have done at the appropriate level don't give enough XP? Seriously?
comparatively quests are generally lacking in XP tho.
Accidentally did a whole level in like 5 minutes killing "swarming" bugs on my way to the last temple. Or you could do the whole Riyujin questline for about the same amount of XP.

Also there are so many quests, you can't possibly do all of them at the appropriate level.
Some scaling would have been nice.
Telling people they played the game wrong in regards to a bethesda game of all things is questionable anyway.
Boe Jiden Sep 22, 2023 @ 10:46am 
That's for modders to fix, not BGS.
everett Sep 22, 2023 @ 10:47am 
I much prefer systems where you gain skill through practicing that skill (GTA being a great example), as opposed to Fallout's general point system. Skyrim's hybrid system worked for me fairly well, since skills had to be used to develop, which made actions feel less disconnected with results. I'd prefer if this game used skill usage instead of general points to get ahead, but this Challenge system is better than no gatekeeping at all.

I'm not so sure I like what they chose those challenges to be for a lot of skills - advancement of stealth via stealth kills doesn't fit well in a game where stealth usually also involves avoiding a body count. I usually don't use it in combat, but use it a lot to avoid it, so it made it hard to improve on it.

Weapon challenges make more sense. Want to get good with pistols? Kill people with them - that's what they're for. Want to get even better? Use it on more people. Want to focus on rifles? Aim them at people and shoot until they're no longer people. EM weapons? Find one and start using it at any opportunity.
Game is poorly made.. Before you land, set difficulty to max.. land.. turn it to very easy.. ENJOY the diff. exp boost, even though everything is now a single hit.. Thats ' balance' an good ' mechanics testing ' .. Todd at his BEST
Texas_Jake Sep 22, 2023 @ 10:49am 
Originally posted by Smashpaw:
This lack of XP just makes side quests unattractive. Which is a shame, cause there are some good stories with sidequests, like the one with The Facility and the little town with the clones. Tons of great story writing in side quests. But when I can gain 10 times the XP the side quest gives in teh same time just landing and killing random animals it makes me not wanna bother with them.

That sounds like a "you" problem. Most of us are playing the game to be part of the stories not hear a ding sound. I can't even tell you how much XP I got from side quests but I bet I could recount the stories with very few missing details.
Prowl Sep 22, 2023 @ 10:49am 
Yes but do you buy a Role-playing game to grind xp and level or to engage in quests and experiences? As I said I'm lvl 53 most of my skills are in science and tech I bring nothing but crafting to combat and I get by just fine. A flashy suit and drugs is all I need for persuasion attempts.
FREEZED Sep 22, 2023 @ 10:50am 
you can always build animal farming outpost on high level system and kill those animals for exp as those will respawn automatically, build enough of those and get exp
Martin Sep 22, 2023 @ 10:52am 
The xp thing is obviously abit confusing for people.. but it isn't like normal games where you need stupid levels of xp to level up, you need the same amount each level pretty much.. the rate it increases is tiny and doing roughly the same amount of stuff you did before for the last level will level you up. I'm also lv 67 only i cheated about 20 levels.. the other 47 i did playing the game. Also you get more xp depending on your level.. for example i killed a lv 67 pirate and got 320 xp.. also when i make the ind stuff i get more xp per item as well.. in general i get 100-150xp for missions tho.
Last edited by Martin; Sep 22, 2023 @ 10:53am
EzRyder Sep 22, 2023 @ 10:54am 
maybe go to high level planets and do bunkers and kill creatures?
heck i was killing random critters yesterday that gave 75 points a pop, no end of them in sight (i think it was sirius or the other planet in that solar but wont swear- i was there after an artifact)
i mean i agree the quest and such are low reward for points but at lvl 50 ive unlocked a good bit (fully maxed armor and guns, with a lot in other misc) - you may want to pick certain skills and concentrate on a few at a time
Smashpaw Sep 22, 2023 @ 11:05am 
Like i said, i know XP is tricky to balance, and you dont want people out leveling things too fast. But i still think the best fix would be to not lock talent points only behind levels. As i said above, have certain quests award them, or the chance to find slates with them on it in the world. Being able to get more talent points than your level would make progress feel better as far as leveling up skills.
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Date Posted: Sep 22, 2023 @ 10:34am
Posts: 29