Starfield

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Bug or no?
So while playing around with the Taiyo ship modules I found that the Bottom docker can't be used, like at all. So how exactly is this docker suppose to fit? Pictures included:
https://steamcommunity.com/sharedfiles/filedetails/?id=3039325375
https://steamcommunity.com/sharedfiles/filedetails/?id=3039325387
https://steamcommunity.com/sharedfiles/filedetails/?id=3039325397
https://steamcommunity.com/sharedfiles/filedetails/?id=3039325380
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Showing 1-12 of 12 comments
heg Sep 22, 2023 @ 3:20am 
It's too low down. Can't be below the landing bay else how do you land?
Proably if you have part of your ship overhanging you can attach it to the bottom of that provided its not on the same level as the landing gear.
Last edited by heg; Sep 22, 2023 @ 3:21am
Wandering Mania Sep 22, 2023 @ 3:27am 
Originally posted by heg:
It's too low down. Can't be below the landing bay else how do you land?
Proably if you have part of your ship overhanging you can attach it to the bottom of that provided its not on the same level as the landing gear.
Well that kinda defeats the 'outside edge' requirement don't it, as shown in that first screenshot . As I said it's an unusable part.
Last edited by Wandering Mania; Sep 22, 2023 @ 3:28am
Jaggid Edje Sep 22, 2023 @ 3:30am 
I used it for a while in one of my ships. Its not unuseable. If you use the landing gear that folds upward when in flight, the "outside edge" for purposes of the docking module are that higher level, not the base of the landing gear when extended.
Wandering Mania Sep 22, 2023 @ 3:34am 
Originally posted by Jaggid Edje:
I used it for a while in one of my ships. Its not unuseable. If you use the landing gear that folds upward when in flight, the "outside edge" for purposes of the docking module are that higher level, not the base of the landing gear when extended.
Which landing gear/bay is that? Could you be a little more specific? Like who makes it, where to buy it, and so on.

Because that cryptic description of how it works, really don't help much.
Jaggid Edje Sep 22, 2023 @ 3:39am 
Originally posted by Wandering Mania:
Which landing gear/bay is that? Could you be a little more specific? Like who makes it, where to buy it, and so on.

Because that cryptic description of how it works, really don't help much.
It's what the Frontier has for Landing Gear. You can buy it at quite a few different places, including New Atlantis. My description wasn't intentionally vague. My assumption was that everyone starts with the Frontier so everyone would know what landing gear folds upward like that.

It was the Frontier where I had used that docking bay. Up until I expanded it too large and needed more landing gear and I opted to use a different kind for that additional gear. At that point, I had to move the docking bay to the top of the ship.
Last edited by Jaggid Edje; Sep 22, 2023 @ 3:41am
Wandering Mania Sep 22, 2023 @ 3:49am 
Originally posted by Jaggid Edje:
It's what the Frontier has for Landing Gear. You can buy it at quite a few different places, including New Atlantis. My description wasn't intentionally vague. My assumption was that everyone starts with the Frontier so everyone would know what landing gear folds upward like that.

It was the Frontier where I had used that docking bay. Up until I expanded it too large and needed more landing gear and I opted to use a different kind for that additional gear. At that point, I had to move the docking bay to the top of the ship.
That would be the Nova Galactic gears. But it's not the Landing gears that I'm having a problem with.

The last screenshot shows the 'given error', and it's with the 'Landing Bay' (The entry point from a ground landing) right in front of that docker. Like seen here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3039334585
Wandering Mania Sep 22, 2023 @ 3:55am 
I mean I can have a turret and a jammer above the thing on the top, like shown here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3039335547
But the landing bay conflicts with it on the bottom? That's gotta be a bug.
Last edited by Wandering Mania; Sep 22, 2023 @ 3:55am
Wandering Mania Sep 22, 2023 @ 4:16am 
Okay I found out what it was. These 'non-specific errors' that tell you next to nothing are soooooooo "useful".... ♥♥♥♥♥♥' Bethesda lazyness!

Anyway, the problem was one of my engines. Such as shown:
Docker in place:
https://steamcommunity.com/sharedfiles/filedetails/?id=3039340867
Conflicting engine:
https://steamcommunity.com/sharedfiles/filedetails/?id=3039340850
Error resolved:
https://steamcommunity.com/sharedfiles/filedetails/?id=3039340859
Jaggid Edje Sep 22, 2023 @ 4:41am 
Yes, when you get those error messages it really should let you click the message and have that take your view to, and select, the offending part. If there's more than one offending part, subsequent clicks should cycle through them.

Basic UI design features like that are simply not BGS's strong suit...at all.

I knew it wasn't your landing bay, because there's no way to actually get the docking bay lower than the landing bay. But I didn't want to argue with you about it...LOL. Glad you got it sorted.
Last edited by Jaggid Edje; Sep 22, 2023 @ 4:42am
Wandering Mania Sep 22, 2023 @ 5:14am 
Originally posted by Jaggid Edje:
Yes, when you get those error messages it really should let you click the message and have that take your view to, and select, the offending part. If there's more than one offending part, subsequent clicks should cycle through them.
You can say that again, and again 1,000 times. Because I've run into many instances where it tells me "there are disconnected modules"; And I ended up having to take the ship apart just to find them.

Originally posted by Jaggid Edje:
I knew it wasn't your landing bay, because there's no way to actually get the docking bay lower than the landing bay.
Well, when it said "Landing bay" I thought it meant the landing bay, not the engine. Who would have thought that Bethesda could ♥♥♥♥ up so royally that the thing says it's one thing, when it actually means something entirely different.

Originally posted by Jaggid Edje:
Glad you got it sorted.
You and me both.
Jaggid Edje Sep 22, 2023 @ 5:45am 
Just a tip for the next time you have "unconnected" parts. If you double click a part, it selects everything connected to the part. As in your entire ship, EXCEPT those unconnected parts.

So when you get that message and can't figure out what's not connected, double click your cockpit (or other main part of the ship) and then drag it to the side. That will drag everything except the unconnected parts, allowing you to quickly locate and identify them.
Wandering Mania Sep 22, 2023 @ 6:07am 
Originally posted by Jaggid Edje:
Just a tip for the next time you have "unconnected" parts. If you double click a part, it selects everything connected to the part. As in your entire ship, EXCEPT those unconnected parts.

So when you get that message and can't figure out what's not connected, double click your cockpit (or other main part of the ship) and then drag it to the side. That will drag everything except the unconnected parts, allowing you to quickly locate and identify them.
That I didn't know. Though it is nice to know for the future.

So many things not explained in this game, it's like a freakin' 'Early Access' title.
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Date Posted: Sep 22, 2023 @ 3:15am
Posts: 12