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Currrently I have a home base receiving a bunch of resources with only two pads.
Trick seems to be feeder bases (feed themselves before sending to home base),
So planet A has three sites generating 6 resources but only 5 landing pads.
Planet A has one site with three pads - two off those pads get resources from other two sites (1 pad each sites) and then feed the third pad sending the resources back to home base.
System B has same set up - multiple sites feeding one site and that site has one inter system pad that sends its resources to home base.
I am currently looking for two resources - when found - they will probably get sent to Planet A (not to the three pad site but to a one site - so in turn they can feed into the the pad sending resources to the three site location).
Issues - finding base sites with at least two resources (some have three), figuring out how to get He3 fuel to inter system pads, connecting pads to correct resource out/in boxes, storage at main base, loading your ship with correct resources/tools to expand network and no I have yet to figure out production selling/storage off produced goods...
As said FO4 Caravan system was kit easier,,,
Yes but I am limited to 6 Cargolinks in total for my Homebase. And every Cargolink should only transport 1 Ressource due to overstocking Problems in the Outputbox in the receiving System.
Crafting is the same. It just pulls everything the bench needs from global base inventory.