Starfield

Starfield

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10 Million Players!
Congrats, devs!

not too shabby at all!
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Showing 151-165 of 381 comments
PeaceMaker Sep 20, 2023 @ 3:26pm 
Originally posted by -OrLoK- Слава Україн:
Congrats, devs!

not too shabby at all!

Propaganda. In a year you'll hear the truth of it.
Originally posted by PeaceMaker:
Originally posted by -OrLoK- Слава Україн:
Congrats, devs!

not too shabby at all!

Propaganda. In a year you'll hear the truth of it.
ha!
someone remind me in 365 days.
rjenkins16 Sep 20, 2023 @ 3:30pm 
Originally posted by The Hat:
Originally posted by Anticitizen 1:

Steam population was 5 times smaller when Skyrim released and it cost 3 to 4 times less to dev and market than Starfield with inflation taken into account. Also 10 million players with Gamepass in the picture is vastly worse than 10 million unit sales.

1) The game also costs more.

2) Steam population growth doesn't change what I am saying here. Skyrim, Fallout 4 and Starfield all had about the same launch figures. *I'll preempt your response here, steam has expanded into many markets and genres that have nothing to do with RPG's.

3) How much they earn off gamepass would depend on the deal they made.

Originally posted by rjenkins16:
The problem here is that you're comparing sales numbers for Skyrim and Fallout 4 to player numbers for Starfield. Since Starfield is on Game Pass, people are playing it for "free" due to their subs. Apples and oranges.

No I am still using steam chart data and player numbers to back this up, which is very comparable.

Gamepass will make starfield money, you and I have no idea how much. I don't think games can afford to avoid gamepass these days.

Originally posted by Bellen:
Which is even more sad because gamepass has 25+ million users and not even half of them downloaded it.

Why would you expect that to be different? I don't play 99% of the games that release.
They're not comparable. Every single player for Skyrim and Fallout 4 in your list actually purchased the games listed. We have no idea what percentage of the players listed for Starfield actually purchased the game. If the game only released on Steam, then yes, your numbers would be comparable, but it didn't. It also released on a platform where players can get it for free on either PC or Console. If, for example, I had gotten it on GP, it would have been free, because I paid for GP last December, and I don't pay again until December, so no cash outlay to load and play the full game, minus DLC and bonus stuff. Every one of those free players counts in the number we've been given.

So for Skyrim, that's what 60 million in revenue, at 60 bucks per copy? What's the revenue for Starfield based on that 10 million players? It's conceivable that it could be half that. That's what investors are going to want to know. Marketing spin aside, which is what "10 million players" is, what are the bottom line numbers. This is what got CDPR sued over Cyberpunk. Insufficient return on investment, not releasing a buggy game, although in this case, correlation does equal causation. The ROI was lower than it should have been because the game had major problems at launch.
Puretone Sep 20, 2023 @ 3:33pm 
The more I play, the more I love this game. Contrary to many of my gaming experiences surprisingly enough. Very refreshing. Congratulations!
Vox Maximus Sep 20, 2023 @ 8:49pm 
Originally posted by Athmet:
Originally posted by MaxL:

So tell us this "insider information".
Where did I claim that I have it ?
So your post is just full of made up stuff? Oh OK.
Originally posted by Puretone:
The more I play, the more I love this game. Contrary to many of my gaming experiences surprisingly enough. Very refreshing. Congratulations!
:)
Orici Vintarion Sep 21, 2023 @ 12:12am 
Originally posted by Cephei:
Originally posted by -OrLoK- Слава Україн:
Congrats, devs!

not too shabby at all!

Well gratz I guess, Beth will continue to deliver mediocre games because of people like you, I guess that's what people want.


1600h in a football manager game yet you have the balls to call a game completely out of your scope mediocre

Just leave it alone ......

Get the game play it and form a qualified opinion then come back and ♥♥♥♥♥ otherwise keep your cake hole shut

Until next time

Flies away
The Hat Sep 21, 2023 @ 12:12am 
Originally posted by rjenkins16:
They're not comparable. Every single player for Skyrim and Fallout 4 in your list actually purchased the games listed.

They are comparable because it's the data we have. As we've talked about above.
1) My point was not financial.
2) Gamepass is used to push a brand and a collection rather than individual titles. It relies on volume for better or worse. As I likened it to netflix vs blockbuster.

Originally posted by rjenkins16:
So for Skyrim, that's what 60 million in revenue, at 60 bucks per copy? What's the revenue for Starfield based on that 10 million players? It's conceivable that it could be half that.

I've paid double for starfield what I did for skyrim at release. I think you are forgetting how old it is.

Anyway the financial point to me was secondary to how many people are playing, as I said my point was arguing the number of players seems the same, however they obtained it. The steam charts seem similar, so we can expect the resulting mod community to be similar.
Last edited by The Hat; Sep 21, 2023 @ 12:13am
Georgion Sep 21, 2023 @ 12:19am 
Out of those 10 mil. players, only around 2.6 mil. actually bought the game (average estimated number based on steam db data). The rest are game pass users who basically play the game for free and generate little to no actual extra revenue. By "extra" I mean those money that are made specifically by Starfield, not just by game pass service in general.

Just for the comparison, estimated number of actually sold copies is 7 mil. for Hogwarts Legacy, 10.7 mil. for BG3, 14.9 mil. for Cyberpunk and 16.4 mil. for Elden Ring. By the same method, Starfield sold 2.6 mil. copies.

I know Bethesda and Xbox wish to make this game look as a huge release, but its not working.
arthahar Sep 21, 2023 @ 12:48am 
Originally posted by Georgion:
Out of those 10 mil. players, only around 2.6 mil. actually bought the game (average estimated number based on steam db data). The rest are game pass users who basically play the game for free and generate little to no actual extra revenue. By "extra" I mean those money that are made specifically by Starfield, not just by game pass service in general.

Just for the comparison, estimated number of actually sold copies is 7 mil. for Hogwarts Legacy, 10.7 mil. for BG3, 14.9 mil. for Cyberpunk and 16.4 mil. for Elden Ring. By the same method, Starfield sold 2.6 mil. copies.

I know Bethesda and Xbox wish to make this game look as a huge release, but its not working.
Just lol. Base own point for all sold copies on steam only based estimated numbers. Corrupted logic. Microsoft early reaport 6 mil sold copies.
Last edited by arthahar; Sep 21, 2023 @ 12:49am
Georgion Sep 21, 2023 @ 12:52am 
Originally posted by arthahar:
Originally posted by Georgion:
Out of those 10 mil. players, only around 2.6 mil. actually bought the game (average estimated number based on steam db data). The rest are game pass users who basically play the game for free and generate little to no actual extra revenue. By "extra" I mean those money that are made specifically by Starfield, not just by game pass service in general.

Just for the comparison, estimated number of actually sold copies is 7 mil. for Hogwarts Legacy, 10.7 mil. for BG3, 14.9 mil. for Cyberpunk and 16.4 mil. for Elden Ring. By the same method, Starfield sold 2.6 mil. copies.

I know Bethesda and Xbox wish to make this game look as a huge release, but its not working.
Just lol. Base own point for all sold copies on steam only based estimated numbers. Corrupted logic. Microsoft early reaport 6 mil sold copies.
It doesnt matter at all if the estimated number is perfect or not. Why? Because the same method is used for each game I mentioned. Which means not the actual number is significant, but the comparison of those numbers tells the real story.
p0k314NET Sep 21, 2023 @ 12:56am 
Not 10 milion! 20! 30! Why not. Admittedly, according to Steaming, the peak of the last 24 hours is 153886 but it's cool, it's just a miscalculation! Surely it's all about 153886000, because literally everyone else play on Xbox! I'll ask for pills for this gentleman!

On a side note: and Bethesda lies again, non-stop lies in the case of this production. This is some kind of morbid deviation, they can't tell one word of truth. An unbelievable level of mythomania. It's just disgusting stuff.
Last edited by p0k314NET; Sep 21, 2023 @ 1:06am
IDKFA Sep 21, 2023 @ 12:57am 
Originally posted by -OrLoK- Слава Україн:
Congrats, devs!

not too shabby at all!

10 million * $70 = 700,000,000

I don't know if "congrats" is the right phrase... perhaps, "you're welcome"?
Aidenel Sep 21, 2023 @ 12:58am 
Originally posted by CaptXSavage:
yeah but millions are leaving before the tutorial ends.. this game is a bait and switch
also remember that using console commands disables achievements.
Anticitizen 1 Sep 21, 2023 @ 1:11am 
Originally posted by IDKFA:
Originally posted by -OrLoK- Слава Україн:
Congrats, devs!

not too shabby at all!

10 million * $70 = 700,000,000

I don't know if "congrats" is the right phrase... perhaps, "you're welcome"?

2,500,000 x $70 x 0.8 = $140,000,000

The vast majority of "players" are Gamepass freeloaders, we only know the estimate of how many bought it on Steam.

Also, the game cost $370,000,000 to $540,000,000 to develop and market. The numbers Microshaft is quoting are not half as impressive as they make them out to be.
Last edited by Anticitizen 1; Sep 21, 2023 @ 1:13am
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Date Posted: Sep 19, 2023 @ 3:52pm
Posts: 381