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Propaganda. In a year you'll hear the truth of it.
someone remind me in 365 days.
So for Skyrim, that's what 60 million in revenue, at 60 bucks per copy? What's the revenue for Starfield based on that 10 million players? It's conceivable that it could be half that. That's what investors are going to want to know. Marketing spin aside, which is what "10 million players" is, what are the bottom line numbers. This is what got CDPR sued over Cyberpunk. Insufficient return on investment, not releasing a buggy game, although in this case, correlation does equal causation. The ROI was lower than it should have been because the game had major problems at launch.
1600h in a football manager game yet you have the balls to call a game completely out of your scope mediocre
Just leave it alone ......
Get the game play it and form a qualified opinion then come back and ♥♥♥♥♥ otherwise keep your cake hole shut
Until next time
Flies away
They are comparable because it's the data we have. As we've talked about above.
1) My point was not financial.
2) Gamepass is used to push a brand and a collection rather than individual titles. It relies on volume for better or worse. As I likened it to netflix vs blockbuster.
I've paid double for starfield what I did for skyrim at release. I think you are forgetting how old it is.
Anyway the financial point to me was secondary to how many people are playing, as I said my point was arguing the number of players seems the same, however they obtained it. The steam charts seem similar, so we can expect the resulting mod community to be similar.
Just for the comparison, estimated number of actually sold copies is 7 mil. for Hogwarts Legacy, 10.7 mil. for BG3, 14.9 mil. for Cyberpunk and 16.4 mil. for Elden Ring. By the same method, Starfield sold 2.6 mil. copies.
I know Bethesda and Xbox wish to make this game look as a huge release, but its not working.
On a side note: and Bethesda lies again, non-stop lies in the case of this production. This is some kind of morbid deviation, they can't tell one word of truth. An unbelievable level of mythomania. It's just disgusting stuff.
10 million * $70 = 700,000,000
I don't know if "congrats" is the right phrase... perhaps, "you're welcome"?
2,500,000 x $70 x 0.8 = $140,000,000
The vast majority of "players" are Gamepass freeloaders, we only know the estimate of how many bought it on Steam.
Also, the game cost $370,000,000 to $540,000,000 to develop and market. The numbers Microshaft is quoting are not half as impressive as they make them out to be.