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(From Instructions on nexus)
1. Copy the dll and exe files in to your Starfield folder. This is usually C:\Program Files\Steam\SteamApps\common\Starfield\. Do not put it in your Data folder.
2. Ignore the src folder. It is there for programmers only.
3. Make sure Steam is running, then launch the game by running sfse_loader.exe.
Now Star UI
first add this to your StarfieldCustom.ini up the top as the 1st thing (is it's not already there)
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
(From Instructions on nexus)
Copy the folder Interface\ from the zip to your Starfield\Data\ folder (where the ba2 files are)
For some people that folder won't work, copy the files to your Documents\My Games\Starfield\Data\ folder in that case
I'd do the second method as it's been proven to work better at this time
Perfomance Boost want s to go in your main Starfield Folder the same place you put the SFSE files. where the .exe for the game lives.
Gravity LUT goes where you keep your StarfieldCustom.ini normally it's in
%userprofile%\Documents\My Games\Starfield
Whenin %userprofile% is whatever it is on your pc (your user name)
No crafting limit want s to go there too, drop the File called 'Data' in there
Skip Shp is also saying to go in the %userprofile%\Documents\My Games\Starfield
I got all this from The Nexus pages for the mods in question and it looks to be correct. Do each mod one by one and check to make sure they are working before adding the next one.. go slow and if you get any issues be sure to tell the mod author on nexus (as sometimes even then best instructions arn't right and the cleanest mods.. unclean)
Mine did initially too. I can't explain why they stopped. They didn't work again until I moved them to Documents. It's a recurring problem that is frequently mentioned in the "how to install" steps of most the major mods on the Nexus now, but I have yet to see anyone explain why.