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yeah i know, i had faith they would do a better job i guess - the low price tag was tempting
It's actually buttery smooth at high res - until the inevitable crash. Seems to be specific events that cause them, like looting items, opening doors, dialogue starting, etc.
And it was a fair and sound decision. I'd give some time. Intel isn't giving up on ARC thus I'm positive they will release a driver that corrects the issue. I have fingers crossed for Intel. We need them in this current world of madness which Nvidia created and now AMD are slowly contributing to.
Leaving this here in case it helps fellow Intel Arc users. This is on an Intel i5 Gen12 with 32 gb ram with game installed to a gen4 M.2 drive running on a 4k display at 60hz (60fps).
1. Arc driver 31.0.101.4672 (clean install and reboot after finished)
2. Use the following mods from Nexus. Carefully follow all install and setup instructions.
- SFSE
- StarfieldUpscaler-ReShade
- REMOVE SHADOWS AND GTAO - MashedPotato
3. Modify your ini file as shown:
Where the file is:
C:\Users\YOURuserNAMEhere\Documents\My Games\Starfield\StarfieldCustom.ini
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
[Camera]
fFPWorldFOV=110.0000
fTPWorldFOV=110.0000
[General]
bEnableMessageOfTheDay=0
[Display]
bTemporalAA_idTech7=0
[Controls]
bMouseAcceleration=0
fMouseHeadingXScale=0.021
fMouseHeadingYScale=0.03738
[Controls]
# Delay in seconds before the player grabs an interactive object
fQCZKeyDelay=0.3
sStartingCjavascript-event-strippedbat
4. The following are the game settings in Display.
Borderless Full Screen = ON
Window Size = 2560 x 1440 (16:9) -- you may need to make your windows desktop resolution the same to make this work properly.
Dynamic Resolution = ON
Shadow Quality = MEDIUM
Indirect Lighting = MEDIUM
REFLECTIONS = MEDIUM
Particle Quality = HIGH
Volumetric Lighting = LOW
Crowd Density = LOW
Motion Blur = OFF
GTAO Quality = LOW
Grass Quality = MEDIUM
Contact Shadows = LOW
VSync = ON (set your Intel Arc Control settings Tearing Mitigation Modes (in Intel Arc Control app, under Settings > Global Game Settings, set this to Application Choice).
Upscaling = FSR2 (use the mod listed above to configure to use XESS).
Enable VRS = OFF
Enable Depth of Field = OFF
5. In Windows Start (Win11), type in "HDR Settings". You should enable HDR and adjust to your preference. This helps a lot with the games whack lighting. HDR will not be an option if your monitor does not support HDR.
Issues that still persist for me are:
- Missing eyebrows still, though I hear this is solved in a new driver. Havent tested it yet.
- some textures rendered very far from player will flash black occasionally, until player approaches the object closer.
- The game is still going to crash, these settings just make it more stable from my experience playing.
Not sure about stability yet, just started using the driver to see how it goes.