Starfield

Starfield

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David_Amadar Sep 11, 2023 @ 3:31am
Forced into a Quest with UC Def I never wanted with an outcome almost guranteed to create an enemy I never wanted.
I can't tell you how disappointed I am with the UC Def Quest line. Forced into service with coercion on a quest line practically guaranteed to fail unless you lookup quest walk through to grantee the desired outcome. I am so frustrated with this outcome after all the hours I have put in and have to simply walk away for awhile, I don't know if I will come back, Forced into being enemies with what I consider the "good guys" and friends with the "bad guys" is so far away from how I wanted this charter to turn out that I can't continue playing for awhile, if ever. It seems at this point the only alternative is to start over, which after so many hours invested is damned frustrating.

As far as I can tell, there is no way back. You will permanently be an enemy of the state and in random space combat, if UC is there, they attack you. You can no longer join UC ( not that I had committed to that, but it was an option).

If I had chosen to participate in the quest line, I would not have been so bad. But, I was forced into it with the outcome practically guaranteed unless you were willing to look up the quests to grantee the proper outcome. That's not the type of freedom I was expecting in this game.

I hope in a future update, they will provide a way back from this dismal outcome.
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Showing 1-14 of 14 comments
Rabidnid Sep 11, 2023 @ 3:38am 
Well you can reject his offer and just pay the fine.
veer Sep 11, 2023 @ 3:40am 
You are not forced to anything. I rejected the offer and paid the fine. Then ignored kept killing the pirates and doing my own thing.
Offline Sep 11, 2023 @ 3:45am 
Like people mentioned, pay the fine/get imprisoned. Go the sys def route or go the pirate route. Or just accept the quest and ignore the quest entirely. If you accept it and don't follow it ... nothing changes at all gameplay wise for you. It is not like forced quests are something new in Bethesda Games but they are not so forced that you can't do anything else
maeharaprojekt Sep 11, 2023 @ 3:53am 
If you are talking about the UC forcing you to be a double-agent in the CF, then this side quest does have a way out that allows you to stay on-side with the UC. Navigating it has been finicky but I have not killed any UC-friendly people or ships. I will be able to backstab a certain pirate leader and turn CF into almost certainly permanent never-friends.

On a different playthru, I will be playing an Evil character, so casually slaughtering innocents during the quest line will be a goal.

It is possible to push to the end-game of the quest and still remain neutral. All you need to do is never finish it. The side effect tho is you have to walk a fine line in your encounters and dealings with the UC and the CF.
theurbanjellyfish Sep 28, 2023 @ 3:47pm 
Wait I might be having a bug then. I got caught with contraband, which initiated the UC Sysdef thing. I said I'd rather go to jail (didn't feel like doing that quest) and now UC SysDef is my enemy apparently, and they shoot me on sight. Anyone else experience this?
beagle Sep 28, 2023 @ 3:50pm 
Made me mad as well. Just kept taking out the bad guys anyway. But went through Unity and joined the right team the second time around.
Torpex Sep 28, 2023 @ 3:59pm 
Originally posted by maeharaprojekt:
On a different playthru, I will be playing an Evil character, so casually slaughtering innocents during the quest line will be a goal.

You'll have to play without companions, just random crew. Constellation NPCs are all "good".

UC Dumas (Sam's quest) has a hilarious bug, where the crew is "evil" but captain is marked as "good", so when you kill her, Sam gets mad. I even tried to let Sam kill the captain alone, didn't shoot a single shot. Sam was still mad.

Another example of bad NPC design. At the Red Mile, I really got annoyed by uppity security (ecliptic) so decided to teach them some manners. Everybody got mad at me, even my quest ranger NPC, who at the same time was like "hey you need to talk to May" and shooting at me.
dulany67 Sep 28, 2023 @ 4:02pm 
Yeah I hit this last night, and it pissed me off.
Jaggid Edje Sep 28, 2023 @ 4:05pm 
Originally posted by Torpex:
UC Dumas (Sam's quest) has a hilarious bug, where the crew is "evil" but captain is marked as "good", so when you kill her, Sam gets mad. I even tried to let Sam kill the captain alone, didn't shoot a single shot. Sam was still mad.
In my game, after pissing off Sam I reloaded from the autosave made when I first boarded and in the reload the Captain was already dead and just had to be looted, no angry-sam because neither of us killed her. I think that's the state you are supposed to find her in and having her alive at all is the bug.
ayrtep Sep 28, 2023 @ 4:08pm 
You can accept the quest and then forget it. As long as your polite when in front of them.

Also you should be able to avoid the quest by clearing your bounty at a terminal in any non UC city.
Last edited by ayrtep; Sep 28, 2023 @ 4:09pm
Mutare Sep 28, 2023 @ 4:11pm 
There are multiple quests in Starfield where ina D and D game you would be called out for God Modding.
Smooth_Criminal May 5, 2024 @ 4:36pm 
I was playing this quest and because I have no points in persuasion, it is difficult to appease SysDef. They kicked me out, but as a bounty hunter I do not want to help the pirates or continue fighting against random SysDef patrols.

What im trying to ask is, does anyone know how to revert SysDef/Crimson Fleet affinities without reloading saves?
indy-anna May 5, 2024 @ 4:51pm 
The only way I can think of is to go through the unity and start ng+.

I know how easy it is to get this quest too early. I got it at level 7 because I got attacked while building my outpost and went after the ship the pirates came from. When I took the ship I went to New Atlantis to make the Frontier my home ship but the ship I captured had contraband on it.
katzenkrimis May 5, 2024 @ 5:04pm 
Originally posted by David_Amadar:

That's not the type of freedom I was expecting in this game.


Well, once you finish the game, Starborn gives you the freedom to do anything.

You can even predict the future during quests.

You can tear through the galaxy on your new Starborn ship like you're on crack.

If you plan on playing beyond the finish line, the UCDef questline means nothing.

The only downside for me was losing the option to sell goods at The Key, but at that point I was already a multi-millionaire. I didn't need credits.

Had I chosen the other route, I would have spent a few extra minutes obliterating UC ships for the remainder of the game.

You're making a mountain out of a mole hill.

It's not a big deal.


Last edited by katzenkrimis; May 5, 2024 @ 5:05pm
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Date Posted: Sep 11, 2023 @ 3:31am
Posts: 14