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It's flying and it's OK!
Or you can
- avoid ladders by not stacking up or down (mostly, you often need at least 1 from the landing bay)
- avoid rat-mazes by connecting only one place per hab as you want it to be, fill with 1x1 rooms can help too. For example my basic 'start here' design is cockpit to captains quarters, and off the captains quarters in a Y like setup are the 2 crafting rooms, then out the back of those are rooms for passengers/crew/ other stuff that you don't need to visit but may need in a build. With this setup, I hardly have to move in the ship at all, never more than 2 units (in a 1x1 corridor unit sense) from the docking bay ladder. The bottom of the Y is the cockpit access, but I usually fly it from the map without sitting down.