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It's just that low-tier guns' full auto damage is so low that it kind of gets "eaten up" by enemy armour ratings. Once the numbers get a bit higher, it comes into its own, since NPC armour doesn't keep up with better guns' per-hit dps.
And sure, with perks, semis definitely win, but if you don't want to invest too far up the Combat perk tree and focus on weapon mods in the Science tree, you can craft some pretty sweet full-auto guns and just rely on spray-and-pray. And mid to later-game, ammo really isn't an issue, since it has no weight and you can carry an infinite amount of it.
FA is usually a poor choice but its nice in a few places. The actual dps is higher on many guns in FA, even if it wastes ammo. There are some dangerous things that killing it faster is better regardless. An example is power leveling off hostile animal swarms that are 10+ levels above you. Some critters can knock off half a health bar in a hit or two, and FA makes them try to get out of the stream of fire by zerking left & right or jumping etc. That do that single fire too but you need them dead before they get to you... just depends on the circumstances.
Semi is more precise and prolly better if you are into "micro-management" things.
I enjoy both of it, depending on the day, my mood - or whatever.
It's a game after all.
https://steamcommunity.com/sharedfiles/filedetails/?id=3102583120
Modding for the win..
It speaks for itself.