Starfield

Starfield

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Bolovo Sep 8, 2023 @ 6:20pm
Why is this game so graphically intensive tho?
I bought the game, played for a bit... i don't mean to jump on the bandwagon, but the graphics are REALLY nothing remarkable... and even if we consider the need to simulate dozens of npcs, physics, etc, it doesn't seem to me that gpus should be the limiting factor here, yet we have a game that easily looks like something out of 2016 and a and the better cards from the last generation, like 3080 and 3070ti can't achieve even 1080p 60fps reliably without leaving graphics on low or extreme upscaling... what gives?? is it really just a matter of bad optimization?
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Showing 1-15 of 54 comments
HartFalleon Sep 8, 2023 @ 6:49pm 
Short answer is that it is not technically graphically intensive or pushing any boundaries and that it's the use of a custom game engine, that they are trying to do more with that is making things worse. Like the phrase "spaghetti code" when you try to pile more onto old code and yeah, you probably can get whatever thing to work but is it better?
Klimperlude Sep 8, 2023 @ 7:07pm 
"nothing remarkable" - I don't get it why people can't see how good the graphics are. Objects have so much more details than Fallout 4 for example, textures are so much better. The lighting is fantastic. Look at the screenshots. It is remarkable in lots of ways, even more on an ultrawide screen. And i played every triple-a-scifi-title, Cyberpunk on max settings included.

2016, lol, i get it now. My fault, you are obviously a troll. Look up the dated Fallout 4 graphics and compare them to Starfield, you expert.

And i have 60fps+ on a 3090 on max settings.

https://steamcommunity.com/sharedfiles/filedetails/?id=3030611462
https://steamcommunity.com/sharedfiles/filedetails/?id=3032641652
https://steamcommunity.com/sharedfiles/filedetails/?id=3032639316
https://steamcommunity.com/sharedfiles/filedetails/?id=3032638151
Last edited by Klimperlude; Sep 8, 2023 @ 7:08pm
BEEP! Sep 8, 2023 @ 7:07pm 
A copy of my old post this seemed to help for what ever reason I think the game isn't using your full power of your GPU.

Also do a manual overclock through your GPU Software not with MSI or anything that right there made a big difference to the point I stopped using performance mod I think the game has a problem using you GPU so overclocking seems to helped me and made the game use more of my GPU it helped a lot and use a tool to unpark your CPU cores such as CPU unpark and to easily clock you frames try out the software named Intel PresentMon.
I'm playing at 3440x1440p with the optimized settings from Unboxing Youtube channel to keep my game looking good with the best graphics my Rig is RX6800, 5800x3d, 980-Pro-2TB, ASUS-Tuff=X-570-Plus, 32GB-RAM-3200.
I'm new Atlantis while running around I'm almost always above 60fps it's on average 60-65fps 1% lows are 58fps this is right outside the Lodge and WITHOUT FSR yea no upscaling what so ever I don't know if it was my overclocking or unparking the Cores of my CPU these are the only two things I've done and I'm no longer using mods.
Strexxin Sep 8, 2023 @ 7:09pm 
Originally posted by Klimperlude:
"nothing remarkable" - I don't get it why people can't see how good the graphics are. Objects have so much more details than Fallout 4 for example, textures are so much better.

Of course it is going to look better than an 8 year old game. Compare how it looks to something like RDR2 and Cyberpunk. Both look a lot better than Starfield and also run much better. Cyberpunk had a rough launch but it still ran better on PC at launch than Starfield does.
Last edited by Strexxin; Sep 8, 2023 @ 7:10pm
Berserk Belta Sep 8, 2023 @ 7:20pm 
Originally posted by Klimperlude:
"nothing remarkable" - I don't get it why people can't see how good the graphics are. Objects have so much more details than Fallout 4 for example, textures are so much better. The lighting is fantastic. Look at the screenshots. It is remarkable in lots of ways, even more on an ultrawide screen. And i played every triple-a-scifi-title, Cyberpunk on max settings included.

If the game is being slowed down for some reason, it looks much worse as the aggressive dynamic res scaling takes it down to near Oblivion-like levels. Hell I think we all see this occasionally when the NPC count gets really high. So maybe some people don't ever get the nice looking bits.

This is probably why someone was posting videos earlier of games from ten years ago and saying "look, this looks the same!". They seemed like they were absolutely huffing gigantic amounts of skooma. Maybe they were posting in good faith, though, and are trying to squeeze the last bit of gaming out of an athlon xp or something.
Last edited by Berserk Belta; Sep 8, 2023 @ 7:25pm
Dufflebags Sep 8, 2023 @ 7:45pm 
Originally posted by Strexxin:
Originally posted by Klimperlude:
"nothing remarkable" - I don't get it why people can't see how good the graphics are. Objects have so much more details than Fallout 4 for example, textures are so much better.

Of course it is going to look better than an 8 year old game. Compare how it looks to something like RDR2 and Cyberpunk. Both look a lot better than Starfield and also run much better. Cyberpunk had a rough launch but it still ran better on PC at launch than Starfield does.

Cyberpunk may 'look' better, but Starfield is infinitely better.

I know what I'm choosing.

You go have fun with your graffix.
justfaded Sep 8, 2023 @ 7:46pm 
Do you guys leave film grain at 100%
Cheyenesku Sep 8, 2023 @ 7:48pm 
Originally posted by justfaded:
Do you guys leave film grain at 100%
i do, it makes it more cinematic and looks good on planets. Bad for nighttime screenshots though. ;)
Bolovo Sep 8, 2023 @ 7:51pm 
Originally posted by Klimperlude:
"nothing remarkable" - I don't get it why people can't see how good the graphics are. Objects have so much more details than Fallout 4 for example, textures are so much better. The lighting is fantastic. Look at the screenshots. It is remarkable in lots of ways, even more on an ultrawide screen. And i played every triple-a-scifi-title, Cyberpunk on max settings included.

2016, lol, i get it now. My fault, you are obviously a troll. Look up the dated Fallout 4 graphics and compare them to Starfield, you expert.

And i have 60fps+ on a 3090 on max settings.

https://steamcommunity.com/sharedfiles/filedetails/?id=3030611462
https://steamcommunity.com/sharedfiles/filedetails/?id=3032641652
https://steamcommunity.com/sharedfiles/filedetails/?id=3032639316
https://steamcommunity.com/sharedfiles/filedetails/?id=3032638151

God bless you if you think these graphics are good, my lad. Happiness is indeed tied to low expectations.
Rich Sep 8, 2023 @ 7:52pm 
I think the game looks good. I agree it's awfully optimized though. But looks bad? Nah, people saying this havent resolution scale set to 100%. Lowering this makes it look bad.
Garou Sep 8, 2023 @ 7:52pm 
Graphics are good, but too washed out. Brightness issue
Stone Sep 8, 2023 @ 7:52pm 
Originally posted by Bolovo:
I bought the game, played for a bit... i don't mean to jump on the bandwagon, but the graphics are REALLY nothing remarkable... and even if we consider the need to simulate dozens of npcs, physics, etc, it doesn't seem to me that gpus should be the limiting factor here, yet we have a game that easily looks like something out of 2016 and a and the better cards from the last generation, like 3080 and 3070ti can't achieve even 1080p 60fps reliably without leaving graphics on low or extreme upscaling... what gives?? is it really just a matter of bad optimization?
I'm a beth fanboy but I'm going to tell you the truth, it's the engine bruh, the engine. lol
Nite69 Sep 8, 2023 @ 7:53pm 
Because sadly games these days are more Physic Based (CPU) then texture based (GPU) thats why its both looks bad and performs bad at the same time

I run the game on a Ryzen 7 2700x, 16GB DDR4 3000, RTX 3070 at 1080p with Ultra detail, this system is only about 4 years old and performance is anywhere from 40fps in busy city areas, 50 - 70 when roaming around outside, to 80fps with interior locations
Last edited by Nite69; Sep 8, 2023 @ 7:59pm
Caffeine Sep 8, 2023 @ 7:54pm 
I think physics for the creation engine is completely processor dependent. Correct me if I'm wrong. My RAM and GFX card are under a very mild load even in the most intense areas. They aren't being utilized at all. The whole bottleneck seems to be SSD and processor.
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Date Posted: Sep 8, 2023 @ 6:20pm
Posts: 54