Starfield

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Remove Landing Areas
Is there any way to remove landing area markers from planets?, this is causing a conflict problem with landing ships at your outpost, if there are several markers nearby, the game will default to an explored landing area marker and not your outpost if it is too close.

The only workaround is to create more than the max limit so the game will remove those around your outpost, not ideal.
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Showing 1-15 of 22 comments
Rob Boss Sep 8, 2023 @ 2:14am 
Also keen to know
Slippin Jimmy Sep 8, 2023 @ 2:47am 
Originally posted by Rob Boss:
Also keen to know

Not sure if putting the large landing pad will help, the small landing pad seems to get ignored.
Chazer Sep 8, 2023 @ 2:51am 
Originally posted by Slippin Jimmy:
Is there any way to remove landing area markers from planets?, this is causing a conflict problem with landing ships at your outpost, if there are several markers nearby, the game will default to an explored landing area marker and not your outpost if it is too close.

The only workaround is to create more than the max limit so the game will remove those around your outpost, not ideal.

So that's why my ship is never using the landing pit.
Have you tested using the initial landing sight as your outpost?
Does that make a difference?
Slippin Jimmy Sep 8, 2023 @ 2:55am 
Originally posted by Chazer:
So that's why my ship is never using the landing pit. Have you tested using the initial landing sight as your outpost? Does that make a difference?

Not sure mate, Think it might?, But I dont know if your landing marker gets turned into an outpost marker if you use the first location, not tried.
That guy Sep 11, 2023 @ 8:20am 
for me even the large landing pad gets ignored... I have to manually select the outpost from orbit in order to have my ship land there
Slippin Jimmy Sep 12, 2023 @ 8:02am 
Originally posted by Hellryder:
for me even the large landing pad gets ignored... I have to manually select the outpost from orbit in order to have my ship land there

Yeah even trying that doesnt work for me, it just defaults to the nearest exploration area and ignores the outpost completely even if its highlited from orbit
CloversDrop Sep 12, 2023 @ 8:03am 
put a landing pad in your outpost, take off, land on it, then go land on the other side of the planet a bunch of times. think you can have 5 or 6 landing areas.

that's how its supposed to work, but doesn't work all the time for me
Death by coughs Sep 12, 2023 @ 2:22pm 
sadly this didn't work for me. It started removing the other landing sites, but never the one blocking my outpost
Foxymus Sep 14, 2023 @ 7:42pm 
I have 3 potential workarounds and if your ship isn't on the Landing Pad
(or 4 if you need to upgrade to Landing Pad with Shipbuilder):

Edit edit: I got the "Landing Area" marker near my base to move that my ship kept going to instead of my landing pad but only once. When I fast traveled back to that base, the ship was gone so option #1 may be the only permanent solution.

Edit: "Large Landing Pads" meant the Pad with Shipbuilder which I don't think needs any perks.

1. Maybe if your base is small you could delete it and land a bunch elsewhere. If it's there, go to a new system and wait 2-3 days, jump back and retry. Be sure to build base near ship just in case or keep landing till you're satisfied with what's there.
--Build outpost close to where you landed and check if ship is within circle border. Next, build a Landing Pad. Then land on other side of map 5x and see if that initial site is gone. If so, land at base to check Landing Pad (Small Pad is for ships less than 40 meters). If it's still there travel to it and retry landing a bunch all over.

*IMPORTANT:* Upon landing, some build within the same space their ship is so when an outpost building is down, it is within that yellow border. Sometimes, I explore to find more resources in one area by looking around with "outpost" in hand to see which resources are available. Doing this means I'm farther away from my Landing Site so when I build Large Landing Pad and travel to the outpost site, the ship isn't there. I THINK it's cuz I didn't make the base close enough to the Landing Site. I can't remove that site either.

2. Make Large Landing Pad with the terminal - Go into modify ships - Ship Builder - Cancel.
(This will teleport ship but for me, I must do this each time I travel to an outpost with this issue. I have tried various travel methods: Cockpit -> Takeoff -> Travel back, Going to another system and back etc. all in vain. That Landing Site won't be removed despite making more).

3. Similar to #2, on Pad terminal, modify ships and make another your "Home" ship then do it again for your original ship. This MUST be on the Large Landing Pad.
Last edited by Foxymus; Sep 14, 2023 @ 9:35pm
FallenActual Sep 14, 2023 @ 7:44pm 
Good question i was bouncing around Jamison today collecting my last few achievements and I would like to know this as well now
Foxymus Sep 14, 2023 @ 8:42pm 
Originally posted by FallenActual:
Good question i was bouncing around Jamison today collecting my last few achievements and I would like to know this as well now

Edit: it worked once for me and now it's not landing on the pads so... what I'll have to do from now is use Ship Builder terminal and enter modify then exit.

Read my above on #2. I did it this way I think:
Have Landing Pad w/ Terminal -> Cockpit -> Takeoff -> Land at the Landing Area that's near base (if you have) -> Cockpit (if it places you off ship) -> Takeoff -> Land far away about 5x
while making sure they aren't very close one another.

Note: be sure to always "Takeoff" from cockpit as a second measure cuz idk if this is necessary.

Lmk if this worked for you!
Last edited by Foxymus; Sep 14, 2023 @ 8:57pm
BiscuitOne Sep 14, 2023 @ 8:51pm 
There's a max of 4 landing areas. Land in a bunch of places on the planet, and it will clear the landing area, depending on how many you have already.
Foxymus Sep 14, 2023 @ 9:06pm 
Originally posted by BiscuitOne:
There's a max of 4 landing areas. Land in a bunch of places on the planet, and it will clear the landing area, depending on how many you have already.

The issue is that the ship won't land on the pads for a lot of people which then creates a "Landing Area" each time you land that outpost. I've been researching and troubleshooting it many different ways, but found no permanent fix.

I think it may be building a new outpost too far from ship so that it's not within that base's yellow border, so it must create a new site when you fast travel directly to the base. That's intentional, I assume, in order to stop collision and other physics issues. BUT the solution the devs give is the landing pads. Some ships are too big so there's the other option/s. I go into my ship terminal, select modify -> ship builder -> exit and it will teleport it there.
BUT if you build your base right next to your ship when you landed, the issue may never happen.

I'm pretty sure I have a base where my ship always lands.
Bored Peon Sep 14, 2023 @ 9:16pm 
Landing Pad is for any ship under 40m.
Large Landing Pad is for ships 40-80m.

If you built a large landing pad go to the console at the landing pad and select edit and exit. It will move your ship to the landing pad.

If you have a large landing pad and a small landing pad, get rid of the smaller one.
Lochar Sep 14, 2023 @ 9:35pm 
I am not sure what you guys are doing but I get dropped by my outpost beacon and my ship is on the landing pad every single time.

You dont highlight the landing spots, those were the old ones, just hover the outpost itself to travel to.
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Date Posted: Sep 7, 2023 @ 1:12pm
Posts: 22