Starfield

Starfield

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Difficulty setting?
Enjoying the game at the moment but the difficulty settings barely changes anything. Is it broken?
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Showing 1-12 of 12 comments
Arma Pilot YT Sep 7, 2023 @ 8:52am 
I play VERY HARD difficult. Its fun
Wingnut Mcmoomoo Sep 7, 2023 @ 8:55am 
Originally posted by Yuri Vladromavich:
Enjoying the game at the moment but the difficulty settings barely changes anything. Is it broken?

I think if you change difficulty without reloading the enemies they will have whatever difficulty they had when loading in. So it can change nothing in the short run if that is how you are testing it, the enemies will change over to the new difficulty once you load in new ones (the damage multiplier to you might change instantly but thats a guess i actually have no clue, i know major things changed by difficulty don't happen instantly tho)

edit to say i'm not sure if saving and reloading will actually count, i think i you have to leave the area enough to despawn them then come back
Last edited by Wingnut Mcmoomoo; Sep 7, 2023 @ 8:56am
beagle Sep 7, 2023 @ 8:55am 
Noticed that as well.
Kev Sep 7, 2023 @ 8:56am 
Originally posted by Viper:
I play VERY HARD difficult. Its fun
How do you deal with the bullet sponges? I'm playing on hard and it's annoying as hell how spongey enemies are.
Kakanmeister Sep 7, 2023 @ 8:56am 
Try fighting 10+ ships on very hard you get demolished in seconds. Other than that it only changes the ammount of damage you do and the enemy do.
Wingnut Mcmoomoo Sep 7, 2023 @ 8:58am 
Originally posted by KHCloud:
Originally posted by Viper:
I play VERY HARD difficult. Its fun
How do you deal with the bullet sponges? I'm playing on hard and it's annoying as hell how spongey enemies are.

different damage types help, just like you enemies have holes in their defenses. also hitting the head helps. I only use semi autos on very hard to save ammo unless its an elite type that needs to be dead NOW lol. (i have a little legend drop uzi for that lol)

also even with semi autos i found i do alot more damage taking measured shots than firing at full speed cause the recoil is obnoxious and hard to gauge.
Last edited by Wingnut Mcmoomoo; Sep 7, 2023 @ 9:00am
xDarkSagex Sep 7, 2023 @ 9:03am 
you get more legendary enemies on harder difficulties which means better loot, other than that difficulty in Bethesda games usually just makes the enemies into bullet spongies, bad at lower lvls before you got skills and gear but once your set up then very hard will feel like normal.
Mrs,Doubtfire Sep 7, 2023 @ 9:05am 
Originally posted by Kakanmeister:
Try fighting 10+ ships on very hard you get demolished in seconds. Other than that it only changes the ammount of damage you do and the enemy do.

This is the only thing ive seen change when difficulty is affected. But enemies barely do any damage to me unless its a elite mob or xeno.
Velesianus Sep 7, 2023 @ 9:05am 
Originally posted by KHCloud:
Originally posted by Viper:
I play VERY HARD difficult. Its fun
How do you deal with the bullet sponges? I'm playing on hard and it's annoying as hell how spongey enemies are.

Just knowing where to pick up all the op gear at the start is how I've been managing. Pretty much any weapon that has a high chance of spawning the "advanced" version.

For examples from the start of the game, there's the OE Hunting Rifle stolen from The Well or the magshot that's lootable in Neon.

Both have very high chances of dropping as advanced.

If you have some skill points in melee and boost packs then just a regular melee weapon, even the humble safety axe, does massive damage as long as you aim for the head.
Wingnut Mcmoomoo Sep 7, 2023 @ 9:08am 
Originally posted by Velesianus:
Originally posted by KHCloud:
How do you deal with the bullet sponges? I'm playing on hard and it's annoying as hell how spongey enemies are.

Just knowing where to pick up all the op gear at the start is how I've been managing. Pretty much any weapon that has a high chance of spawning the "advanced" version.

For examples from the start of the game, there's the OE Hunting Rifle stolen from The Well or the magshot that's lootable in Neon.

Both have very high chances of dropping as advanced.

If you have some skill points in melee and boost packs then just a regular melee weapon, even the humble safety axe, does massive damage as long as you aim for the head.

you can literally also do it the legit way, you get SO many legendary weapons when playing on very hard you only have to "rough it" for about 30 mins before you start finding so many rare drops you start ignoring some because you don't have the capacity for them.

i agree with you on the melee weapons tho, i'm running a pistol/melee build atm and the melee weapons help more than you'd think on very hard.
Last edited by Wingnut Mcmoomoo; Sep 7, 2023 @ 9:09am
dot Sep 7, 2023 @ 9:11am 
I started the game on very hard, and even though at the beginning you feel the usual bullet sponginess like in FO4 very hard, after a few hours I had several weapons that were able to kill an enemy without having to reload, unlike the beginning where I had to reload 2 or 3 times with eon until the enemy went down xD.
What it surprised me positively is that these guns are usually auto, like that is very surprising when you think of how they did it in FO4 xD auto guns not only being viable, but even in many cases seem to me optimal.
Cellar_Cat Sep 7, 2023 @ 9:13am 
Weirdly the mining laser in focused mode will get you through a few levels in the early game on very hard, if you can get close enough. I was surprised how much it hurt enemies.
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Date Posted: Sep 7, 2023 @ 8:51am
Posts: 12