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Pilot skills will limit your use of specific class weapons and engines.
From what I've heard from a few guides etc (no spoilers), different places focus on different equipment and manufacturers, and are at different tech levels. So a small shipyard might only sell a small set of options. And if you want the best of something, such as an engine, you might find it's only available in one place.
If you build your own large landing platform at an outpost, this apparently gives you the widest options available, but you still don't get the absolute best of the best items, so would likely have to build the ship at your own base, then fly place to place to upgrade specific items at a specific port.
I'm sure mods will remove this limitation, if not already done.
THE CATCH... You do have to periodically go around and "discover" the new parts vendors add to their inventory as you level up before they will show up in the outpost terminal for selection. Basically every half dozen levels or so, fly to each major city & check the ship dealer to see if there is anything new. Those new items should now show up in the outpost vendor's list.
EDIT: Fixed spelling mistake "Not" = "Now" lol
I'm almost 80 hours in and didn't know this. I've got to mess with outposts more.
I've definitely built 'intermediate' ships with 8 or so Stroud landing gears, just to take them to New Atlantis to build the actual ship with Deimos and Nova parts. It's a rather silly obstacle given that there's no actual "part hunting" to be found. It's just "go to Akila for these three manufacturers and New Atlantis for these two".
Yes, of course there are the manufacturer specific parts, but chances are good you're probably only using one of those in any one build anyhow.
I've heard Linnaeus IV-b, in the Linnaeus system is quite nice this time of the year.
https://www.nexusmods.com/starfield/mods/721?tab=description
I havent used it yet but it looks good :)