Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Odd - I love Outer Worlds and Starfield hits the same spot for me. (loving it as well) A huge bonus to have that starship customization and real free movement on what planets to visit. =)
Yes, I'm aware that some 'modern' gamers need to be constantly spoonfed content. Maybe CoD is more your thing?
When games are very different compare them makes less sense.
The game is as boring than last FIFA, or the game is as great than last FIFA, cool but it doesn't lead anywhere.
Do you want to tell everyone that you can't read a text of more than two lines?
I don't understand, can you explain?
Huh?
It's FO4 in space with almost completely useless ship building...
And a failed change is still a change, as multiple outposts building.
This is one of the main reasons why I had big doubts about Starfield, Bethesda hadn't made big changes to their blueprint for a very long time and suddenly did it with Starfield. Obviously there would be many failures, and it is not surprising that this is what happened.
Starfield is nonetheless a big change in their blueprint, much more than FO4 plus the spaceship building, sigh.